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It depends on your preferences After all, it's only level 20 and I don't know what kind of profession you are, so it's best to find a forum to ask it It is recommended to ask this kind of question after the full level.
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If it's an elemental blaster.、The basic one is to add the magic ball to shoot.、Nothing else.、After the transfer, the ice crystal pendant is added to level 5.、Out of the ice crystal bath.、The rest depends on your personal preference.、Anyway, there are more skill points.、It's okay to fill them up.。
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-!This plus point Okay big brother, you won Although it hasn't awakened yet, the 60-70 skill hasn't come out yet, so you just add the points Invincible It is estimated that after awakening, you will have to wash the points.
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Random addition. How to play, how to add...
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Class: Demon Emperor.
Rating: 70 Total SP: 7470
Used sp: 7460
SP remaining: 10
Total TP: 21
TP used: 17
Remaining TP: 4
Total QP: 2670
Used QP: 2535
Remaining QP: 135
[Skill Classification] ***************==---Normal] -- Magic Ice Hockey, Level: 1
Magic Whirlwind, Level: 1
Mandatory - Magic Whirlwind, Level: 1
Immortal, Level: 1
Attack Type Conversion, Level: 1
Grappling, Level: 1
Magic Orb Combo, Level: 30
Teleport, Level: 1
Forced - Magic Orb Combo, Level: 1
-- Transfer] -- Attribute Transformation, Level: 26
Attribute Protection, Level: 1
Elemental Power, Level: 8
Ground Inflammation, Level: 23
Dark Expansion, Level: 21
Thunder Chain, Level: 5
Thunder Barrier, Level: 16
Mana burn, level: 23
Spin Flame Break, Level: 18
Mandatory - Cyclonita, Level: 1
Ice Crystal Pendant, Level: 5
Bath of Ice Crystals, Level: 18
Dark Forbidden Domain, Level: 1 Control Skill Level 1 is enough.
Elemental Bombardment, Level: 13
Demolition Concentration, Level: 3
Elemental Impact, Level: 1
--General] -- Cloth Armor Mastery, Level: 1
Back jump, level: 1
Mandatory - Backward Jump, Level: 1
Basic Mastery, Level: 70
Elemental Demologist Cloth Armor Mastery, Level: 1
Ancient Memory, Level: 10
Magic Crit, Level: 10
Crouched, Level: 1
--Characteristics] -- Enhanced - Magic Orb Combo, Level: 3
Enhancement - Geoinflammation, Level: 1
Enhancement - Dark Sector Expansion, Level: 3
Enhanced - Thunder Barrier, Level: 1
--Personality] -- Enhanced - Intelligence, Level: 27
Enhancement - Movement Speed, Level: 5
Enhancement - Hit, Level: 20
Enhancement - HP Recovery, Level: 8
Enhancement - MP Recovery, Level: 8
Enhancement - Attribute Enhancement, Level: 10
Enhancement - Magic Crit, Level: 5
The rest depends on personal preferences, and when you awaken, there is a difference between it and this profession, and it is best to take a high strength.
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---Normal] - Magic Ice Puck, Level: 1 (System Comes with No Explanation) Magic Whirlwind, Level: 1 (System Comes with No Explanation) Force - Magic Whirlwind, Level:
1 (the system comes with no explanation) the undead, level: 1 (the system comes with no explanation) attack type conversion, level: 1 (the system comes with no explanation) grappling palm, level:
1 (the system comes with no explanation) magic cannon, level: 1 (recommended level 1 to increase useless shock is related to attribute transformation, and it has nothing to do with this skill level The higher the attribute transformation, the higher the shock damage (there is a chance that the shock is very cool when the attribute transforms the light attribute)) Teleportation, level: 1 (magic skill is not explained) magic ball burst, level:
30 (Divine skills are not explained, if you don't pk, you don't need to force it)--Transfer]--Attribute transformation, level: 26 (must be full and not explained) attribute protection, level: 1 (the system comes with no explanation) Elemental power, level:
8 (passively recommended full) ground flame, level: 23 (out of the ex clear screen can kill a group of monsters almost all kinds of cool in seconds) element surrounding, level: 23 (when the magic shield attribute is transformed into a light attribute, the monster touches you and freezes 1 hand remnant savior) magic burning, level:
23 (must be full plus skill damage although the cost of skill MP increases when the damage is increased by 20% Gray Changshuang) Thunder Light Chain, Level: 5 (This can be front-loaded or filled) Dark Domain Expansion, Level: 21 (Must be full Hit the abyss Blind APC is basically a target Blindness range throughout the screen) Ice Crystal Fall, Level:
5 (pre-unexplained) Ice Crystal Bath, Level: Full Level (Range, All kinds of cool freezing chances, OK, mainly slow down the time for monsters to get in front of you, after you put it, all kinds of skills will call over) L, M( C1 A7 |.
C4 A Dark Forbidden Domain, Level: Full Level (Level 1 is enough to release the Slow Egg Pain One B (there are two pieces +12 Release Costume Ignore Me)) Thunder Light Barrier, Level: 16 (It is recommended to fill up the Enemy when it is electrified, stiffens all kinds of beauty) - N' r' w7 y8 l$ r p3 ~:
Q element bombing,Level:1 (Selling Meng skills, no teammates pushing monsters is a death-finding skill) Explosion Concentration,Level:3 (Active EX must be full) & Y V" k.
l7 d.H3 S Elemental Shock, Level: 1 (Active EX Must Be Full) Elemental Chain, Level:
1 (Selling Moe Skills -..)- Cloth armor mastery, level: 1 (the system comes with no explanation) back jump, level:
1 (system comes with no explanation) Force - Back Jump, Level: 1 (system comes with no explanation) Basic Mastery, Level: 70 (system comes with no explanation) Elemental Demoman Cloth Armor Mastery, Level:
1 (the system comes with no explanation) magic crit, level: 10 (must be full!) Needless to say) Suffer crouching, level:
1 (must not be explained).
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Class: Demon Emperor.
Rating: 70 Total SP: 7470
SP: 7450 used
SP remaining: 20
Total TP: 21
TP used: 13
Remaining TP: 8
Total QP: 2670
Used QP: 2660
Remaining qp: 10
=Skill Classification】==
-ordinary]--
Magic Ice Puck, Level: 1
Magic Whirlwind, Level: 1
Mandatory - Magic Whirlwind, Level: 1
Immortal, Level: 1
Attack Type Conversion, Level: 1
Grappling, Level: 1
Magic Cannon, Level: 1
Magic Orb Combo, Level: 30
Forced - Magic Orb Combo, Level: 1
Teleport, Level: 1
-Transfer]--
Attribute Transform, Level: 26
Attribute Protection, Level: 1
Elemental Power, Level: 8
Ground Inflammation, Level: 23
Ice Crystal Pendant, Level: 5
Elemental Surround, Level: 10
Mana burn, level: 23
Thunder Chain, Level: 21
Spin Flame Break, Level: 18
Dark Expansion, Level: 21
Bath of Ice Crystals, Level: 18
Mandatory - Cyclonita, Level: 1
Dark Forbidden Zone, Level: 12
Thunder Barrier, Level: 16
Demolition Focus, Level: 1
Elemental Impact, Level: 1
Elemental Chain, Level: 1
-generic]--
Cloth Armor Mastery, Level: 1
Back jump, level: 1
Mandatory - Backward Jump, Level: 1
Basic Mastery, Level: 70
Elemental Demologist Cloth Armor Mastery, Level: 1
-Features]--
Enhancement - Magic Orb Combo, Level: 3
Enhanced - Thunder Barrier, Level: 1
Enhancement - Geoinflammation, Level: 1
Enhancement - Dark Expansion, Level: 1
-Personality]--
Enhancement - Intelligence, Level: 27
Reinforcement - Spiritual, Level: 27
Enhancement - Hit, Level: 15
Enhancement - MP Recovery, Level: 8
Enhancement - Magic Crit, Level: 5
Enhancement - Attribute Enhancement, Level: 10
Enhancement - HP Recovery, Level: 1
I just got a set of plus points, I refer to other people's things, and I also added my own opinions, you can try it, it should be good.
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Needless to say, some of the violent elements must be full of skills, right? (Move the cast.) Magic Show. Ancient Magic Book. Ancient memories, etc.).
The move is a photoelectric eel. Thunder Spin. The sky is full of thunder.
Jack doesn't come down. The range is too small. Abandon.
Generally the black hole is full. Black hole damage is skyrocketing. In the later stage, 13** is a room and a black hole second.
That's it. Others can be selected. Ice walls are a good skill.
EX and awakening depend on personal hobbies. Awaken to 1400 points. The damage is considerable, though.
Personally, I recommend that the point is full. Mastery of the light system is bound to be full. The others looked at it for themselves.
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Elemental Awakening Trash, Let's Play Ice Clean.
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=Skill Classification】==
-ordinary]--
Magic Ice Puck, Level: 1
Magic Whirlwind, Level: 1
Mandatory - Magic Whirlwind, Level: 1
Undead Life, Level: 1
Attack Type Conversion, Level: 1
Grappling, Level: 1
Magic Orb Combo, Level: 30
Forced - Magic Orb Combo, Level: 1
Teleport, Level: 1
-Transfer]--
Attribute Transform, Level: 26
Attribute Protection, Level: 1
Elemental Power, Level: 8
Thunder Chain, Level: 10
Thunder Barrier, Level 10
Darkland Expansion, Level: 10
Ice crystal pendant, congratulatory letter level: 10
Ground Flame: 10 Elemental Chains: 11
Demolition Concentration, Level: 3
Elemental Bombardment, Level: 13
Mana burn, level: 23
Spin Flame Break, Level: 10
Mandatory - Cyclonita, Level: 1
Bath of Ice Crystals, Level: 10
Dark Forbidden Zone, Level: 10
Elemental Impact, Level: 1
-generic]--
Cloth Armor Mastery, Level: 1
Back jump, level: 1
Mandatory - Backward Jump, Level: 1
Basic Mastery, Level: 70
Elemental Demologist Cloth Armor Mastery, Level: 1
Magic Back Strike, Level: 1
Magic Crit, Level: 10
Crouched, Level: 1
Description:Because the skill of elemental surrounding is to reduce damage,So I recommend not adding.,Add reduced damage.,It's less.,It's useless.,It's not stiff and reduce speed defense.,There's no need to believe in the void.,Where did a teleportation go.,I like to teleport and farm monsters.,Make them all around.,I can't die.,A new character who hides fun.,The rest of the sp can see which of them is more convenient to add it.,Anyway, the later level is to be used.,As for qp, what can you add? Isn't it intelligence.,Spirit.,Hit.,Evasion.,Restore MP.,Attribute attacks must be sliding.,All attacks can be arranged by yourself!
If you're an rmb player, try not to restore MP, although MP is used a lot later, but I think it's a bit of a waste of money to buy MP, it's OK! This is purely simulated by the simulator itself, and that's how I added points!
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Anyway, these two days are infinitely washed, and I can see it.
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Just tell you all about it, so you don't get into trouble later.
Magic Ice Hockey, Level: 1 (system-given).
Magic Whirlwind, Level: 1 (given by the system).
Forced - Magic Whirlwind, Level: 1 (given by the system).
Undead, level: 1 (system-given).
Attack type conversion, level: 1 (system-given).
Grappler, level 1 (system-given).
Orb Burst, Level: 30 (Elemental Unique Attack).
Forced - Magic Orb Combo, Level: 1 (Only Attack is forced, of course).
Teleport, Level: 1 (for Escape and Combo).
-Transfer] -- Attribute Transformation, Level: 26 (plus Damage Essentials and Conversion Attributes).
Attribute protection, level: 1 (system-given).
Elemental power, level: 8 (awakening passive plus attribute high damage) passive awakening, keep the sp first, otherwise it will be miserable if you don't have sp if you wake up.
Thunder Chain, Level: 5 (can be controlled remotely).
Thunder Barrier, Level 16 (Full Screen Attack).
Dark Expansion, Level: 21 (Absorbs Enemy Heavy Hits).
Ice Crystal Pendant, Level: 5 (not practical, the element is a long attack, this is not necessary, this does not hurt).
Ground Flame: 23 (the only one that can sweep away the enemy underground, the damage is visible) But I feel that the damage is low, and the release speed is slow (I don't have points).
Explosive Focus, Level 3 (Powerful damage is a critical hit).
Elemental Bombardment, Level: 13 (very useful for late turtle diagrams, and can be used for each second).
Mana burn, level: 23 (required to increase damage).
Spin Flame Break, Level: 3 (Garbage Old Model Skill, there is already a more powerful melee than this, there is no need for another one) Forced-Spin Flame Break, Level: 1 (It doesn't matter under compulsion, low-level use).
Ice Crystal Bath, Level: 18 (This is a great combo and a difficult way for enemies to escape).
Dark Forbidden Zone, Level: 16 (Absorbs enemies and deals heavy hits).
Elemental Impact, Level: 1 (Considerable damage).
Elemental Chain, Level: 1 (Garbage Awakening Fixed Damage 4200 Plus) SP can be added if you keep it, you can add it without it.
-generic]--
Cloth Armor Mastery, Level: 1 (system-given).
Back-jump, level: 1 (system-given) Mandatory - Back-jump, level: 1 (system-given).
Skill of the Warrior Slowing Down, Level: 70 (given by the system).
Elemental Demoman Cloth Armor Mastery, Level: 1 (system-given).
Magic Crit, Level: 10 (Magic must be violent, ancient will cause trouble to death).
Crouch and Raise Sail Level: 1 (Knock down without being pursued).
gbl 10
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