Is it better to have 9 fields or 15 fields in the Three Kingdoms?

Updated on Three rural 2024-05-14
16 answers
  1. Anonymous users2024-02-10

    G coin players, whether they are farmers or wolves, are suitable for 15 fields. It is very cost-effective for farmers to close positions with g, and wolves can close positions and station troops in large numbers.

    Non-G coin players, farmers only recommend using 6t as the main city, wolves can consider a high number of troops, but the development is slow and difficult to find, 9t development can be a little faster and more civilian.

  2. Anonymous users2024-02-09

    9 fields are better, and I personally think that because the main city must develop others, 15 fields are suitable for raising troops and garrisons.

  3. Anonymous users2024-02-08

    15T has to be traded with the Mystery Merchant with G, or you can't build faster, and 9T is better.

    Personally, I think that as long as the calculation is good, you can go to 15t with 50 yuan a month

    15t is more than 9t out of the army just to say a main city, the problem is to play if you want to play your own main city outside the city, attack is not a problem, 15t advantage is mainly f good.

    I don't use g, there are no enemies nearby, so I chose 9t

  4. Anonymous users2024-02-07

    Are you an RMB player?

    If it is RMB, 15T will be used as the main city to close positions and raise troops, and the output is very high.

    If not, it's better to 9t and recuperate more. However, there are also those that use 1 city as the main city, so it is not recommended.

  5. Anonymous users2024-02-06

    If it is RMB, 15t, if it is ordinary, 9t is better! Plus Oasis is better! Raising troops is not a problem!

  6. Anonymous users2024-02-05

    15T is recommended for RMB players, and 9T for ordinary players

  7. Anonymous users2024-02-04

    Listen to my brother. 15's. If there are more troops, there will be more cattle than cattle.

    I've been playing with a kimono for 1 year. It turned out to be a 6-field main city that was built to 16. can raise more than 10,000 soldiers.

    After changing 15, it can now raise 50,000 soldiers, and the food is very critical in the later stage, and other resource soldiers can be defeated, and the soldiers will starve to death as soon as the food is cut off. Play is all about consumption. No way.

    In the later stage, there were 100,000 or 200,000 more soldiers who would die. Unless you have a state city, but generally heap defenses. I can't afford to send out the attackers.

    Points, points, points! You play for more than half a year and you're ready to go. How many soldiers did 9 Tian send out?? In addition, build a few more lambs by yourself. Autarky..

  8. Anonymous users2024-02-03

    9t is good 9t, there are other resource fields of each kind 3, at least the resources are not 15t, then if you want 15t, you must take the money p field, but also use the money for other resources, or the city has been sending resources.

    Free players can never develop 15T like an RMB player, just find a 125% or 150% 9T for that.

    No matter how you look at it, free players are good at using 9t as the main city.

  9. Anonymous users2024-02-02

    It's definitely 15 fields, and at the beginning, it was absolutely not enough resources. But rob the dead sheep. Then open the city.

    Raise a few trumpets. Post-mid-to-late stage. The resources are not exhausted.

    In the later stage, there are many soldiers to be powerful. Think about your city being beaten. Others support you.

    and all of them come to your house with bread. Think about what it feels like.

  10. Anonymous users2024-02-01

    Plenty of time. Open the trumpet. It's still 15t.

    Not enough time. It's still 9t good. If you don't have enough resources, you still need 9t.

  11. Anonymous users2024-01-31

    15t, this kind of field innate is dominant.

    Do the math yourself:

    15 x =

    9 x = a difference of 5 basis points. And in the future, if you get the field replacement charm, you can exchange a piece of land for 50% farmland, and then yours will really be a Kanda.

    Good luck I'm 114.

  12. Anonymous users2024-01-30

    Of course, it is good to have 15 fields and 2 50% oases, after all, it is 6 more fields!! I tried.

  13. Anonymous users2024-01-29

    Even if there is only one 50% of the 15 fields, it is better, and the effect is even more obvious when the grain fields in the city are upgraded to level 17 or above.

  14. Anonymous users2024-01-28

    Of course, 15 fields are good, and the yield of fields of the same level is the same, and then 9 fields of 150 are 15x2=30 of 150, and the yield of the latter is of course higher than that of the front.

  15. Anonymous users2024-01-27

    If that's the case, it doesn't matter, especially if you have 2 oases with 50% fields next to your main city.

    15T If you want to play NB, players who have a lot of time to play. If you're just entertaining 15t and 9t tun soldiers, it's OK. For a resource-rich player like you, you basically don't have to go out to grab resources, which is very sufficient, especially for protracted battles.

    Find a good gang, and you can still be the main force...

  16. Anonymous users2024-01-26

    ...You're RMB, right? It's not that 15 fields will die bitterly.

    The main arsenal. The main city has to be demolished (the technology is finished and demolished)...Granaries and warehouses are necessary. Those who sent troops were all necessary, and all others were dismantled.

    Garrison? It is an all-out attack soldier (there is no co-attack, only a co-defense), and the defense of the sub-city is transferred to the main city when the sub-city is needed.

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