-
Take control or AOE is relatively strong For example, Sal Xiao Y bone method is highly poisonous, and then an experienced one takes the stray fishman captain Because this hero has late potential Because the other party only has 2 people Don't choose group control It's best to take the wander And then there is chaos Divine Cow Centaur Chaos doesn't need to jump knives Wandering captains don't need to jump knives All others have to jump knives Fight like this The strength of the group at the beginning The opponent's 2 heroes are enough to see.?You can also choose fw If the other party has two people fw as long as there is a teammate The other party will definitely take a detour If you hit then let them look good fw roar first can roar a pair of best roar one You just use the output next to it It's very simple to roar to Then you attack 2 times Void b fw slash Poison is also very simple E go up to the dead point on the line If both e to enlarge the dead point on the line 3 to 2 The other party is a god and there is no way.
Also, don't choose the big queen For example, heroes like Void Naga According to what I said, they are all more powerful heroes in the middle of the period Especially the wandering fishman captain Wandering starts out with a crazy bkb hammer and dies one big one opens the hammer one crazy one dies one and then chases the next one in the hammer slash teammates help kill one Fishman accelerates up r and lights up teammates kill that one and then chase the next captain The water is big and there is no solution I suggest taking the stray fishman to take it out and then aoe choose It can be best to be the bone method Poison Xiao y Sal It's okay The damage of the bone method b is very good Poison E go up This person is basically waiting to be chased to death Xiao Y tied up a teammate to death You can also zoom in and push the line Sal A circle A big Of course, you can also choose the early comparison of the fire girl and the demon wizard A big one is dying Remember that the fishman wandering must be in his hands Even if you take an AOE-type DPS There are too many choices You don't need to take it at first.
-
One person all the way. And then I used a late-stage powerful one all the way. Hurry up and get paid. The other two can be used to be ruthless in the early stage, pushing the line. Prophet it. Later monkeys or little naga and so on are fine.
-
Those two people will definitely take the all-round hero, who can control and output. And the average winning rate of two people who play well and three plays is still very large.
Like what I said upstairs, the sand king, the tide, the fire girl, the light method, and the like are definitely not advisable. Dealing with these heroes in front of you can solve the problem as long as you hold blood! What's more, you should have a lot of money when you go out! And it's two masters.
The idea of breaking the army is not bad, but it is not so good to break the army by the light method. In case the plan to break the army fails, the light law will basically be abolished. Axe King can be considered.
But the Axe King is easy to be played to death by a master, and if he is not hard enough, he can't bear it. Besides, the three of them broke off together? If the army fails, it will basically be lost.
Mid Road 2 Tower is not so easy to dismantle!
Fantasy - the sky says too idealistic. The 2 people opposite are not stupid!
There is some merit to what YJW said. You can refer to it.
A more stable style of play, I think, is still what I said before, and the hero who can control and output is naturally the best. Wandering, is the best candidate, can be controlled by hand first, can output, and he is also relatively hard. With the first hand control, so strong and then hand control, such as the fisherman, it is very good.
With heroes who can control and output, the flexibility of the third person is relatively large, such as the many heroes mentioned upstairs.
-
The rule of three kills and two towers may be to be a mid lane solo. If this is the case, there is no solution to the axe end soldier.
Recommended Heroes, Axes, Almighty, Light Method, and Level 1 Broken Soldiers. The purpose is not to kill. It's the demolition of the tower.
-
If there are only 5 of you in the whole room, it is best to use more late + control For example: Xiao Hei + Shenniu.
Xiao Hei is relatively fast, has a high attack, and is good for replenishing troops. The Sacred Bull Group Control is very powerful, as long as you can use it. The remaining one is controlled by a point, such as Lion or Wandering.
-
There must be a small y, and then take more control. Let my words be small y plus wandering and doomsday.
-
Control a little more Bull Lion Stray Control to death.
-
Since it's three to two and three kills and two towers to win, take the tide first Xiao y Death Prophet Why are they because this kind of battle will not be fought in the later stage Two of these three heroes in the early stage Especially level 6 are extremely powerful Three people mix to 6 first, and then concentrate on taking the tower or catching people It's all invincible Don't keep the skills and you won't lose The tide is anti-damage Small y control The Death Prophet just chases people If they don't defend the tower, they will take the tower Defending the tower is death There is no discussion.
-
Feel free to add 2 more to the source of pain.
-
Warlock: Connect the opposite hero and creeps with a lethal connection online, consume blood, milk can be used to protect teammates and yourself, three skills can not be clicked in the early stage, and the ultimate move will be smashed without brains when you see the opposite group of people concentrated But it's best to smash it after the link first, and the damage is high.
Because warlocks don't need much economy, it's enough to help the big brother pull the wild and mix the level. If you put it out, you can use the secret method to point a gold A staff. Remember to buy more eyes to do a good job of vision.
Ice Girl: If your consciousness is poor, just use V to consume blood, and if someone comes to gank, put an E to control it, and the aura is at least two levels. The ultimate can be learned, and then the first wave of control skills on the opposite side is used, so you can approach the crowd and zoom in.
In fact, there are a lot of support heroes, but some of them are worse if they are not well operated, so I'll talk about these two first.
Pure hand fighting, in fact, you can go to practice more with AI and get back the feeling.
-
Hello, welcome to the official website.
-
Mao's auxiliary long-range, if you want to play well, you can practice hi heroes, recommend white bulls, out of the hidden knife, hi flip, forever the main force.
-
No. 5 position, support, such as: Ice Girl, vs and so on, wrap the chicken and the eyes, participate in the gank, and ensure the growth of the main hero.
No. 4 position, team control, such as: tide, enigma, sacred cow, etc., jumping knives are very important equipment for these heroes.
No. 3 position, multi-skilled, such as: Beastmaster, Rabbit, Lion, etc., participate in gank, and sometimes you can go to the middle lane, in order to improve the level and get the necessary equipment to drive the rhythm.
No. 2 position, secondary nucleus, such as: blue cat, broodmother, shadow demon and so on. Generally, they will go in the middle and participate in gank in the early and middle stages.
Position 1, the main core, such as: Big Naga, Little Black, Musket, etc., the core of the whole team, the early stage is mainly farm, improve equipment and level.
Intelligence heroes are generally not used as their primary output in the late game, with the exception of things like the Silent Blackbird or Qop. However, most of the intelligence heroes are controlled, and in the later stage, they mainly rely on their control to create an output environment for their output heroes. So the god costume of the intellectual hero must be a sheep knife.
No matter how well equipped you are, you are afraid of sheep knives. How to play depends on where you are.,If it's qop,Blackbird,It's still the main development.,If it's cm.,Double-headed dragon and other auxiliaries.,Then it's good to buy more eyes for vision.。
-
There are 1 to 5 positions.,Specifically, it's the late DPS (main force),Wandering support interferes with the opposite late stage (ganker),Support three categories,Generally, the late stage is an agile hero.,The strength is mainly meat in the late stage.,Intelligence is generally weaker in the late stage.。。 But it depends on how it is played, it's hard to explain, and it's a private chat if you ask.
-
Cultivating one's own big-picture view is often the intellect and the flesh that saves the overall situation.
-
I usually play dota1, emmm, but I believe that do1 and do2 are the same.
As a newbie, you must choose a hero, pay attention to the one that you feel is the most comfortable to play and the favorite (I once spent months choosing heroes). Then you can play man-to-man, starting from 1v1 until you are comfortable in 5v5 battles. Next, you can try to play against the player, and there is nothing wrong with practice.
Let's go into more detail about the content, I personally feel that for novices, replenishing troops is not so important, not the first, but not to be disabled by soldiers, which is a common mistake I have seen novices make over the years (that is, don't be a level 1 hero and want to single-handedly take on a wave of troops, unless you are the Axe King). The main thing is to recognize the equipment and equipment synthesis, don't let the hero stand in place alone, and then your own picture has been wandering around the home outfit, looking for equipment to find the kind that puts the hero aside.
Once you have fully mastered the above two points, you can focus on your natal hero. Go to find information about this hero,**,Strategy (like I once used to find Skeletron to outfit correctly.,10 days of inactivity in a New Year.,Looking at the strategy, I can still recite 3 kinds of outfit plans now)Finally, let's say,Actually, it depends on the situation.,Not all strategies are useful to you.。
If you don't understand, just ask. Thank you.
It's very simple to play the computer 5 crazy, one to five, just play casually, as long as you don't choose a mage with no late ability... Start to go to the opposite side of the road (there will always be two in the middle of the computer, the two are not good to make up the knife, so the road to one person, and then make up the knife, the key is the middle term, when the opposite 5 people push together, don't pay attention to him, you continue to lead the line yourself, they will return to the city when they push the high ground, you change the line, to them no one or few people to lead the line, remember not to be sure not to go to the front 1v5, until you are pretended, so the only thing to worry about is that they may break the road, generally the middle lane. To the back of the god pretended to be how to dismantle how to dismantle, I wish you success)
There are no shortcuts in this kind of game.,The skills are all practiced little by little.,You can hit the man-machine first.,Familiarize yourself with each hero.,Even if you don't like the hero.,At least play once or twice to understand.,So that when this hero is opposite you, you can know his weaknesses.。 >>>More
In fact.. Didn't you find out that Lao Niu and Xiaolu are heroes who have a great demand for blue?? Especially the old cow blue is very few, The enemy jumps over and gives you two knives to cut the blue.,No blue, this control skill is JB useful?? >>>More
In fact, there is an encyclopedia on it, the black axis has no paragraph sense of heavy pressure, the red axis has no paragraph sense of light pressure, the brown axis has a small paragraph sense of light pressure, the blue axis has a large paragraph sense of light pressure, the black axis triggers the shortest, red and tea are second, and the green is the longest. When typing, the blue axis is cooler, the brown axis is smoother, the red axis is more labor-saving, and the black axis is not suitable for typing. Black axes have certain advantages when playing RTS games, but other axes can also be played, each with its own characteristics ......That's all there is to say, and it's easy to get confused when you say more. >>>More
Secret method Macon sheep knife flying shoes... Auxiliary loading.