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Aren't there many wrong attributes?
Even if it's not agile or physical, it's about 40 points wrong.
40 Ruyi Dan, now many districts are to 15w one, it will be cheaper for you, 10w one, you have to wash 400w.
A 4jn pet that spends 800w to wash points. Although zz, the growth is really good. However, 4jn, wild, does not have good skills at the moment. Not worth it at all.
The only way out, continue to merge, synthesize above jn, may still be worth washing.
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There's no need.,It's just four skills.,Vampire full skills and five skills.,And there's a big gap between the wild and the bb.,It's recommended to get a bb directly to hit the book!
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It's useless, it's recommended that you combine with Vampire on 6jn's or it's relatively easy.
It's just that it's more expensive to type books.
So this vampire is an embryo at best.
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4 skills of vampires are meaningless, laws, ghosts, qualifications are much stronger than this, you must know that the impact of qualifications is greater than the impact of growth.
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The growth is pretty good.
ZZ needs to make up for the speed (), everything else is no problem, and the attack Z is close to the upper limit of 1440, and the body Z has broken through the upper limit.
If you wash the point, you only need to wash 25 bodies, 20 magic, 11 resistance, 30 speeds, due to the wild relationship, each level will be a little less attribute bonus has been calculated at level 160 I used a pet calculator to simulate this zz growth.
Go all out and add points Wild ones have 90 less attack power than babies The other 4 items are also within 2 digits.
Therefore, there is no need to go to the wild and eat good things.
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The highlight is growth, and everything else is normal.
Unnecessary nonsense, you just go to the simulator and go to the BB that is about the same as normal zz and compare it by growth.
Naturally, I have a bottom in my heart.
In the end, the practicality is about the same, but the growth is really eye-catching.
If it's not a high pursuit, but just for the general task of attacking pets, it can be used directly, and it's good to wash some mana at most.
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There are three vampire units in Fantasy Journey to the West, which are the vampire prince, the vampire guard, and the vampire elite unit. Among them, the vampire prince's skills are special and special, and can often cause physical and magical attacks to be counter-damaged, while the vampire guards often use multi-stage attacks, and the attack power of the vampire elite unit is even more surprisingly powerful, and Lu Hao can cause a lot of damage to the enemy.
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There are three vampire units in Fantasy Journey to the West, which are the Vampire Elite, the Vampire Lord, and the Vampire King. Vampire Elites are highly aggressive, they damage enemies and drain their health; Vampire lords have the ability to control, they can control enemies and immobilize them; The Pin Vampire King has a powerful ability to raise clan power, and they can restore the health of allies.
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The vampires in Fantasy Journey to the West have a total of four single-player playthrough missions. Among them, the first single task requires the player
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Look for only more jn before hitting.
Hit the garbage book first.
Knock out some weaknesses.
That is, before playing expensive books, we must make the baby's skills into a loud Zhenghuai is full of practical skills, even if the book is difficult in the future and do not want to continue, the remaining skills can also be very good to mess up friends to play a role, the characteristics of this kind of book is cheap, and practical. The most commonly used place in this type of book is to defeat unsuitable skills, such as the weakness of the vampire, and the high genus of the dragon and the phoenix.
Attack: Counterattack, Perception, Night Fight, Powerful, Ghost (this one is to your liking), Exorcism.
Law category: 4 small methods, mental concentration, exorcism, meditation, Huigen, divine blessing, anti-shock, demon heart, law wave (the latter two books are full of cheap in my district, and you can choose according to the situation of your own district).
Definitely don't hit the book:
Unless you hand in a task, or are deliberately used for a certain purpose, these books should never be directly hit on the baby, and especially off-the-beaten-law books should not be used interchangeably when padding books (it doesn't matter if you want to use them universally).
Regeneration, 4 low inhalation, 4 high inhalation, sluggishness, negation of faith.
After all the useless skills are defeated, it is 3 small methods, 1 episode, 1 divine blessing, and 1 exorcism. Then I started to go to the more expensive book, Fabo + Demon Heart + Falian + Fa Violence, and then I saw that the Demon Heart fell ......, there is still regeneration with a single method, plus mental concentration. The actual influence of the demon heart on the law baby is still full.,Must be on.,So I considered the probability of success or failure.,Fabo can be dropped.、Small law can be dropped.,Regeneration can be dropped.,Mental concentration can also be dropped by gritting your teeth.,So I'm afraid of only 2 books.,Falian and Fa Violence,2 6 chance to fail,4 6 chance to succeed,So I chose to go on.,And then dropped the small law.。
If I wanted to replace the regeneration with another decision, the chance of success was only 1 6, so I chose to give up, and this baby ended up like this.
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Metallic: Counterattack, Vampire, Combo, Special Kill, Powerful, Sneak Attack, Lightning Strike.
Wood Attributes: Shock, Flying, Stealth, Parry, Eternal, Defense, Ghost, Wisdom, Earth Absorption.
Water Attributes: Water Attack, Spell Crit, Spell Combo, Spell Wave, Meditation, Demon Heart, Fire Attribute.
Fire attributes: Exorcism, Perception, Night Battle, Poison, Fire, Thunder Attribute Absorption.
Earth Attributes: Negation of Belief in Miracles, Mental Concentration, Falling Rock, Divine Blessing Resurgence, Luck, Agility, Regeneration, Water Attribute Absorption.
Corresponding hours: metallic Shen time, unitary time; Wood attributes: Yin, Mao; Water attributes: Hai time, child time; Fire attributes: Hours, noon; Soil attributes: ugly time, hour time, not time, and time of 戌.
This is the official five elements of the phase: gold and wood, wood and earth, earth and water, water and fire, and fire and gold.
Choose the beast recipe of the same attribute to knock out the skill of the same attribute in the same attribute time, the success rate will be higher, please refer to it!
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Now the position is decisive to get rid of the weakness, this situation is very typical. Anyway, high-grade poisons will definitely not fall, and if your character is too poor, you may also drop a sneak attack.
Fight with confidence. Let's start with this night's battle.
But why did Lou Lou hit this bb? The offensive and defensive speed is not very good...
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The bb attribute is changed to fire on night battle in the Wuzhuang view book to drop weakness or counterattack hope.
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It depends on luck. You don't have to fight to succeed. Sometimes a stroke of luck can make it. You can also look at the time and birthday.
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Metallic: Counterattack, Vampire, Combo, Special Kill, Powerful, Sneak Attack, Lightning Strike Wood Attributes: Shock, Flight, Stealth, Parry, Eternal, Defense, Ghostism, Wisdom Root, Earth AttributeAbsorb Water Attribute:
Water Attack, Spell Crit, Spell Combo, Spell Wave, Meditation, Demon Heart, Fire AttributeAbsorptionFire Attribute: Exorcism, Perception, Night Battle, Poison, Fire, Thunder AttributeAbsorb Earth Attribute: Denial of Belief Miracle, Mental Concentration, Falling Rock, Divine Blessing Resurgence, Luck, Agility, Regeneration, Water Attribute.
Corresponding hours: metallic Shen time, unitary time; Wood attributes: Yin, Mao; Water attributes: Hai time, child time; Fire attributes: Hours, noon; Soil attributes: ugly time, hour time, not time, and time of 戌.
This is the official five-element phase: Jin Ke Mu, Mu Ke Earth, Earth Ke Water, Water Ke Fire, Fire Ke Jin Choose the same attribute of the beast recipe to defeat the skill of the phase restraint attribute in the same attribute of the hour, the success rate will be higher, please refer to it!
There's no pattern to hitting BB in a fantasy.。。。 It's all a random skill.。。 >>>More
It's not right upstairs.,The two bbs must be bb.,Unless it's a system revision.,And,The BB thing not only depends on luck.,But also on timing and time.,And the five elements.,And the qualifications of the bb (it seems),The BB pays attention to a lot.,It's not good luck to be able to put it together.。 The five elements are mutually reinforcing, wood is fire, fire is earth, earth is gold, gold is water, and water is wood; Water overcomes fire, fire overcomes gold, gold overcomes wood, wood overcomes earth, and soil overcomes water, so you have to see if the five elements of the two bbs are together, and you must not put the two together, so that the combination will only be garbage, of course, there are good ones, very few; You can't put the two five elements unrelated together.,Otherwise, it really depends on luck and character.,Sometimes it's a powerful combination.,But that's super rare.,Most of the players who have skills bb are their own.,They all look at the five elements.,Actually, I don't pay much attention to the hour.,But if it must be related to the hour.,That is, you prepare everything you want to prepare on the first day of the BB.,And then make sure it's almost the BB.,Then take them aside.,Do what you want to do.,And then the next day when it's online, look at the hour first., The twelve hours are divided into son, ugly, yin, mao, chen, si, noon, not, shen, unitary, 戌, hai, when you go online and see that it is just a child, then don't say a word and immediately close bb, of course, you have to unlock bb before this, so you must solve it on the first day; If the upline sees that it is not a sub, such as an ugly time, then wait, wait until he appears in the sub, and then you quickly merge it, which is the relationship between the hour and the bb. The five elements are the most important, for example, if you vampire a fire, a wood, then put the wood in front, the fire behind the fire, generally combined with fire, very few chance of wood, and, the fire of the skill to be more, wood at will, so that the skills are also more, as for the bb you want to skill, you can play the book after the combination, to be multi-skilled bb is to spend a lot of money, the money is spent on the book, if lz is shy in the pocket, it is better not to match, buy it yourself, of course, If it's sold together, it's another matter.,Playing the book is generally a book that hits the weakness after the completion of the re-combination.,The cost of weakness is low.,Hit to a certain degree of skill will have more skills.,But it's hard to have more to a certain extent.,So it's troublesome to multi-skill bb.,And then you have to hit a strong book to knock out the weakness.,So the skills are good.,BB will come out.,But this is in the case of good qualifications.,If it's garbage qualifications.,Then persuade you to throw it away.。 >>>More
Both bloodsucks are good!
Both should be positioned with PK, especially the first one! 9J8 Red Law Baby, it is not indispensable to use it in the service after practice! >>>More
5DT is cool to catch ghosts, as long as they are all strongmen, the best level is the same, and the baby with a level is so experienced!
The animation abandons the gloomy and gloomy atmosphere of the original, and the muffled talk portrays the whole story as a heart-wrenching love tragedy. And added a lot of original plots to make the characters more flesh and blood. Wild touch.