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Do mold work first, save some money, learn it, and improve yourself, you will be more promising.
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If you want to learn, you can learn while making molds, and you can go to a training class.
That's what I use pro e.
However, it seems that ug is powerful in making molds, and it is recommended that the landlord see which one to learn.
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You can learn! If you become a rags teacher in the future, you can take the test, if you will use it in simple work, you don't need a certificate. The electronics industry uses more rags, the automotive industry uses more catia, and the medical industry uses more solid, for reference only.
In addition, if you want to enter some companies that use rags, if you have this certificate, it may increase your success rate in the interview.
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The training of Pro E is good, but the certification is not necessary. After coming out to work, no one wants to see your ID, and it will actually be useful.
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It is best to have a mechanical-related foundation to learn Pro E, and you can draw without a foundation, but the design ideas will be limited.
You don't need to learn AutoCAD to learn Pro E directly, they are all design assistance software, the former focuses on 2D design, and the latter focuses on 3D modeling. If you can, you can also learn AutoCAD first, so that you can understand the drawing software first.
Mold design is more difficult, but it is also relative, if your major is mechanical-related, it is easier to get started, if the major has nothing to do with the mold, and it is not very interesting, just feel that it is useful to learn, and the progress is slow. Looking for a job is mainly based on experience, and those who have just learned can generally only do internships, as long as you are given the opportunity to practice more, you can slowly become familiar.
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It is necessary, you can learn CAD first, CAD also has three-dimensional, but it is relatively simple, you can learn it first, and then learn Pro E, which can play an excessive role, I hope it will help you, I hope to adopt, thank you!
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UG is mainly suitable for large automobile and aircraft factories to build complex digital models, while PRO E is mainly suitable for small and medium-sized enterprises to quickly establish relatively simple digital models. When modeling is more complex, often any parameters are useless, generally use Pro E to build a relatively simple wireframe and surface, and then go to UG to establish and chamfer advanced surfaces. Due to repeated changes in the product, most of the parameters were removed.
Both software have their own merits, and modeling should be mixed to achieve the best results. When the parts are large and complex, the processing is generally done with UG to do the digital model, Cimatron to do rough machining, and UG finishing. If you are a girl, it is recommended that you learn pro e, you can find a job as a design job after graduation, it is very easy, but if you are a boy, the heavy responsibility is on your shoulders in the future, it is recommended that you learn ug, this software is very demanding, in fact, these software for design professionals, you may have to involve in the future, they have some differences in design concepts, it is recommended that you learn ug first, and then learn pro e, if you have time it is recommended that you can learn other software, catia SolidWorks, etc., these software are very useful for design majors, I hope you learn more, because you don't know what software your employer uses!
There are two answers found from the Internet The latter one is for material molding.
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Because of the rise of short-term ** now, any enterprise, any studio or individual needs to edit a large number of ** to package the brand, send Douyin, send Moments, send ** and other self-** channels to display. Because new content is updated and released every day, there are not enough editors to recruit at all, and the imbalance between supply and demand has caused editors to have high salaries (whether they are looking for a job or taking private orders at home, the monthly income is easily over 10,000, and 20,000 or 30,000 yuan is not uncommon.) [Recommend a free "short** clip post" study **]:
And the editing technology does not require superb computer technology, nor does it require artistic attainments, it is basically a fixed routine, what style of film you want, what rhythm you want, you can easily master it after three or four months of training. But if you have a little computer foundation, you can drag with the mouse, click on the icon, and save, unless you don't want to learn, you can't learn it. However, if you want to learn well and have relatively weak self-control ability, it is recommended to go to a better training institution, and the strength and scale of the top few institutions in China recommend Wang's Education.
In the ** clip, [Wang's Education] is the boss in China, and each city is a chain campus directly operated by the headquarters. Different from many other large institutions of the same type: each campus of Wang's Education is physically face-to-face, the teacher is hand-in-hand, and there is a special class teacher from morning to night, and the liver-bursting learning mode will improve quickly, especially suitable for students with zero foundation.
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As far as I have been learning experience, the learning of these software does not need to go to the class at all, it is easier to learn on your own than to enroll in the class, the teacher is only to tell you the surface of the training class, unless you enter a professional-level training institution like the Martian era to learn something, otherwise it is better to find a tutorial on the Internet to learn, moreover, the learning of the training class will always be carried out according to a certain progress, but it is not that you want to learn ** he will open it for you alone, before paying the money, maybe he will tell you what you want to learnAs long as you work hard, it is not difficult to succeed in learning by yourself, especially for learning software, I wish you a happy study.
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You should have a professional course, if you want a certificate, just apply for one, after all, it is better to have a certificate, the gold content is to learn by yourself, some people just to get a certificate (to prove that he has participated in a training class), 240 to buy one, of course it is not interesting. We should treat it well, join the training class will get started quickly, and the rest will depend on our own research, because Pro E is broad and profound, it is indeed too powerful, and it basically has the functional modules you can think of. Don't bother with this, if I were you, I would report, let the training teacher bring you into the three-dimensional world, and then you have to inject your own thinking, others just give you how to operate, but the soul still has to be injected by yourself, and it will not bind your mind, during the time of studying pro e, I can say that I am obsessed with it, because it is too powerful.
Whether it is a book or someone else, I don't learn as much as you do, and I am convinced that books and training courses will let you get to know him as soon as possible, and it is still necessary. Of course, a certificate is necessary.
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We also learn these ...... in our schoolYou don't have to buy a computer in school, in fact, you can go to the school's computer room to learn this, where the software is ready-made.
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I don't think there's a need for that, until I actually have a computer.
It's not necessarily about learning!
Study in the school computer room, and you're good to go.
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If you are already proficient in using SOLIDWORKS 3D modeling software and have reached a high level of difficulty, other software is basically not difficult. The bias of each software is different, SW, Pro E and UG software are all very good drawing software, and their applications are very wide.
If you are doing mechanical design, you can use SOLIDWORKS 3D modeling software; If you are doing mold manufacturing and processing, you can learn UG software; On the other hand, Pro E is a software that uses 2D modeling to machine parts.
No matter what kind of modeling software, it is better to choose software according to your own work, if you are interested, it is recommended to learn them all, so that you can understand the advantages and disadvantages of each software more deeply.
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SOLIDWORKS is just an entry-level low-to-mid-end 3D modeling software.
If you have used UG synchronous modeling. When you look back at SOLIDWORKS modeling, you'll know what imbecileness is!
Catia, UG, and Preo are all recognized as the top three design software in the industry.
In terms of cars, the McLaren P1, the Ferrari Laferrari and the Porsche 918
And SOLIDWORKS is at most Haval H6 and Roewe 350
I have been working in the furniture industry for many years, and I have used both software, and the speed of UG is at least three times faster than SW.
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The focus of the three software is different, SOLIDWORKS is more general than UG or Pro E, but the latter involves more professional fields, and for general users, SOLIDWORKS functions can meet the use requirements. I don't know which part of machinery you are engaged in? So there is no need to depend on your work.
Hope it helps.
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It is necessary to learn again,This year the drawing software is not unified,If you want to communicate with others, you must learn more,Don't ask for everything to be fine,But the least function has to be a point,Proficient in one of the software is a must.。
I'm an example, Pro E drawing, assembly drawing, engineering drawing, CNC these modules will, SW in addition to advanced functions basically will, but also the most commonly used software at present, MasterCam two-dimensional programming will point, but I am still learning other software catia and so on.
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There is no need, the meaning is probably the same, it just depends on the company or individual needs.
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Pro E is more professional, if the job needs or is interested, it is necessary to learn, and you can not learn if you think it is enough.
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Software is a tool, and the most important thing is design thinking, just like CAE, what matters is not the software operation itself, but the understanding of the physical process.
As far as the software itself is concerned, SW can be said to be the simplest of many 3D modeling software, which is very in line with our intuitive modeling thinking, and the functions are also relatively comprehensive.
Although SW is easy to use, it actually encapsulates some functions, just like the statics of Ansys Workbench encapsulates many elements and algorithms, so that people who don't know much about finite elements can easily follow the process to analyze, but in fact a lot of functionality is sacrificed. SW is like that in a sense.
Therefore, if it involves more demanding designs, such as the need for fine capture of curved surfaces, or the design of car bodies in the automotive industry, etc., SW is not enough, and needs to be modeled with NX or CreO.
In a word, software is a tool, if you think that mastering a software can be proficient in design is putting the cart before the horse, software is the simplest part of the design process, the most important thing is the design thinking, experience and control of standards.
There is no best software, only the most suitable, if one day you find that SW is not enough, you will naturally use catia or other software, and you will get started quickly.
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It depends on your needs.
Difference in use: UG is mostly used for mold design, product design, and programming processing. SOLIDWORKS is used for mechanical part design, sheet metal design.
Difficulty difference: both are similar, if you are biased towards the mold industry, you will learn ug, and mechanical design will learn solidworks.
Difference in installation difficulty: they are all more complicated, and it is difficult for novices to install them. However, you can use the [UG one-click installation tool].
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Mechanical drawing, plastic materials, and many other aspects of knowledge, software in addition to Pro E but also some other 3D drawing software and CAD, then it depends on what you are engaged in in structural design, professional knowledge also to learn.
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What are you based on?
Mechanical Drawing, Structural Mechanics, Mechanics of Materials, Mechanical Foundations, Plastic Materials, PRO-E, related safety standards, etc.
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Take a look at the Wuwei Net, and there are structures and proe tutorials
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