CSOL s last Fire Demon, what guns does CSOL Fire Demon series have now? What are their characteristi

Updated on Game 2024-05-13
12 answers
  1. Anonymous users2024-02-10

    It may be like a fire demon to hit a few shots, but it is estimated that it is impossible, because every gun in the fire demon series that comes out now** has a different effect. Hope is a burst of hope, in an infinite fantasy.

    I'm thinking about what series Tiancheng will come out of after the Flame Demon series.

  2. Anonymous users2024-02-09

    The fire demon is even blocked.,I've seen the picture.,It seems to be 24 rounds or 25 rounds.,The scattered fire demon will come out after the fire demon is blocked.,The appearance is similar to the fire demon machine gun.。

  3. Anonymous users2024-02-08

    It may be T's USAS-12, or a SPAS-12 and other scatter bombs with good bursting performance, which will explode if you hit too much, or it may be a single spray such as M3, which will explode once you hit it.

  4. Anonymous users2024-02-07

    That's right, it's Gatling's recoil and 40 bullets, slightly twice as powerful as the dragon robe, and an additional charged headshot effect for 15 seconds. Charged triggers when three zombies are in close proximity. Needless to say, the left button is to shoot.

    Right-click. According to my design, it is to throw the strong up and flip 360, down a wide range of eight meters of damage. The zombie will lie on its stomach for 3 seconds.

    **The surface will come with an Apple 5. Can be used to navigate zombies. Matrix.

    Ask for a hair. Ha ha. Hand beaten flawlessly.

    Don't spray me, everyone. Entertainment.

  5. Anonymous users2024-02-06

    Shotshots are 10 rounds, right-click to change to ** mode, but you need to charge, while normal mode is similar to shotshots, but 5 shots can be 1**.

  6. Anonymous users2024-02-05

    One burst of inflammation at a time.

  7. Anonymous users2024-02-04

    Hello landlord!

    At present, there are a total of six guns in the Firedemon series.

    1. Firefiend (Machine Gun) has a grenade-like damage for every 10 bullets, and the Flame Demon series has the most bullets in a single magazine.

    2 Cerberus (Rifle) Each bullet has a 10% attack bonus, as well as a small group of damage (this gun has the smallest group damage in the Firefiend series).

    3 Fist Gloves (Knives) Heavy knives have strong ** damage.

    4 Red Lotus (Pistol) Right-click to charge ** damage, and the continuation of damage effect is the highest in the Fire Demon series.

    5 Dragon Flame (Scatter Bullets) There is a Dragon Breath Bullet for every 4 consecutive shots of Scatter Bullet, which can store up to 7 rounds, and can spray flames similar to dragon cannons, and the Flame Demon series has the highest group damage**.

    6. Burning Soul (Micro Charge) When firing 15 rounds in a row, it can activate the skill of unlimited ammunition for a period of time, and consumes the bullets in the back magazine until it is exhausted The strongest in the Flame Demon series.

    What they all have in common is that they all have a kind of charged group damage similar to **. It can inflict a certain amount of splash damage on the target, simply put, it has a certain amount of group damage! So the guns of this series even surpassed the piercing damage of the SKULL series and became the king of the cataclysm series!

    Because the ** with high group damage is very strong for the cataclysmic clear monsters, which is why dragon cannons, rockets, and dawn are very popular, that is, they have relatively high group injuries, and almost every fire demon series of guns is very powerful in catastrophic biochemistry, which is also their own characteristics.

    Hope it helps.

    If you don't understand, you can ask.

    The bottom left corner of the satisfaction point is selected as the satisfactory answer, thank you!

  8. Anonymous users2024-02-03

    To put it simply, the Firefiend Machine Gun: For every 10 rounds fired in a row, one bullet will have a ** effect.

    Cerberus Auto Rifle: Hit the target object 15 rounds in a row, but cannot hit other objects in between, triggering a charge effect and increasing damage.

    Burst Melee**: The hit after right-clicking to charge has a ** effect.

    Red Lotus Pistol: Right-click to shoot a bullet with ** and a continuous burning effect.

    Scorch Submachine Gun: Automatically uses spare bullets after firing 15 rounds in a row, which is equivalent to infinite bullets to some extent.

    Dragonflame Shotgun: Firing four bullets in a row will increase the number of Dragon's Breath bullets, which can be fired by right-clicking to strike enemies in a wide area in front of you.

    Firefiend Balrog-

    Developed by the AEGIS Research Institute, this is a machine gun that uses 120 rounds of special ammunition. Has a charge system that triggers ** effects when firing continuously, and can deal lethal damage to zombies.

    Cerberus Balrog-

    Developed by AEGIS Research Institute for zombie use**. It is an assault rifle that uses 40 rounds of special ammo and inherits the Flame Demon series' charging system, which can cause damage amplification when fired continuously, dealing more damage to the target.

    Burst balrog-

    Dedicated melee combat against zombies** developed by the AEGIS Institute. Equipped with a charging system unique to the Firedemon series, it can deal lethal damage to the target.

    Red lotus balrog-

    Developed by the AEGIS Research Institute, it is a zombie-only ** that uses 10 rounds. Pistol with 50AE special ammunition. The target is surrounded by a Firefiend Charge System that continuously generates intense blast damage, dealing lethal damage to zombies.

    Soul Burner Balrog-

    Developed by the AEGIS Research Institute, it is a miniature submachine gun that uses 30 rounds of 9mm special ammunition. The newly developed Flame Demon Charging System can automatically replenish ammunition during continuous firing to deliver uninterrupted fire strikes against the enemy.

    Dragon flame balrog-

    Developed by the AEGIS Research Institute, this is a zombie-specific shotgun that uses 7 rounds of special reloading. The Firefiend Charge System, which accumulates a wide range of BCS shells when firing continuously, creates a fan-shaped wide area of impact.

  9. Anonymous users2024-02-02

    Firedemon Machine Gun, Red Lotus, Firefier Troll, Cerberus, Burning Soul, etc. The characteristic is that both can spray flames.

  10. Anonymous users2024-02-01

    ugfflah1 is good-looking, a style big big big big big.

  11. Anonymous users2024-01-31

    Open 6 and hit directly, and the death roar is the most powerful.

    And if Long Yan uses it well, it will be even more powerful. The right click of Dragon Flame is the same as Daybreak, and the location of the damage is determined by the position of the last damage the target received. For example, if you hit a zombie on the head with gold red, and you hit him with Dragon Flame's dragon breath bullet, every shot is a headshot (but there is no other ** headshot that hurts 4 times the chest, this is just a damage detection area, no other changes).

    Imagine the explosive power of 7 Dragon's Breath bullets in an instant! The specific method is: open 6 and hit with the left button, because the 6 pair of left buttons are effective, so that the projectile hits every zombie in front of it.

    Left click to hit 6 to the end of time, and then right click 7 dragon breath bullets to shoot out together! Because the left button has already hit a lot of shots, most of the zombies except the lord have residual blood, and the dragon's breath bullet pierces people infinitely! 20m in front will be attacked (unless there is a wall to block) a few left buttons + 7 dragon breath bullets, the explosive power is unimaginable.

    Although Daybreak also has the headshot judgment of the Dragon's Breath Bullet, the first headshot at the beginning needs to be completed by the deputy **, and the range of Daybreak ** is small and cannot be worn, so the explosiveness is not as strong as Long Yan.

    As for exorcism, it's only suitable for walking corpses in the wild, and it's born to annoy zombies. The main ** exorcism, because it is a shotgun, does not necessarily hit all the projectiles, and the time of 6 is only about 4 seconds, and the output is far from enough. The main ** chooses to get rid of the demon, and the output depends on the deputy ** gold red or close (silver knife is recommended).

    Therefore, it is not recommended to use the exorcism with 6 (6 pairs of close-quarters ** have no effect).

  12. Anonymous users2024-01-30

    Let's go for it. Dawn opens 6 with no effect (you can only sell teammates, and it depends on your wood and skills) Long Yan The right button is not so powerful (it seems that it is useless to open a headshot) Exorcism is a scum.

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