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It's whether to trigger the plot or trigger a different plot in the strategy As soon as the time stick appears, it's the bright bar that goes forward, you can click the left mouse button or press the space bar to trigger.
If it doesn't trigger, it doesn't do anything, and when it's finished, it's a different kind of story.
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Time stick I only know that it is in Tangjiabao Jacaranda, if you let it end, you will get an antique, and pressing it will prevent that person from ......Nothing is gained, but jacaranda favorability is added.
Something else may also be, affecting the plot and favorability.
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The time stick in battle is divided into two stages, and at the end of the first stage, you can use normal attacks, and you have to continue to complete the second stage with magic.
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A way to choose the plot dialogue,As mentioned above,It can reflect your liking for the character of the person when the branch line is triggered,In the side dialogue, there will be a moving green bar below some dialogues.,If you click the mouse and let it finish when the green bar is not full.,The later dialogue in the two situations is different.,It means that it's outdated.。
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When the side line is triggered, a moving green bar will appear below some of the dialogues in the side dialogue, and if you click the mouse and let it finish when the green bar is not full, the rest of the dialogue will be different in the two situations.
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When triggering a side story, one way to choose the plot dialogue, like the one mentioned above, depends on the situation.
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It seems to be the one that only appeared when the heroine was in the plot?,Yes, if the lead comm can increase the goodwill if you click the mouse before the end of the time stick.,If the finger is not a little Huai trouble, there is no change.。
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It is mainly to increase women's favorability towards sedum, some scenes are added more quickly, and some scenes are slow or restless.
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The time stick is used to get favorability.
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Calculate the order of shots, and whoever has the full time stick first.
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That's the selector, and pressing or not pressing before the time stick is full is equivalent to making a different choice, which will affect the gain or loss of items, the opening of side plots, and favorability, etc. (equivalent to in-game choices, etc.).
It is not necessarily good to press it, and it is not necessarily good not to press it, depending on the specific situation.
For example, in the Deyang side plot, you can open it by pressing the time stick, and finally learn to "green wave and red dew slash", and if you don't press it, you won't get anything. ^-
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Any time when the time stick is not finished is called time bar interruption.
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This is the time bar of Xiansanwai and Xiansan is exactly the same as Xiansan, I hope it will help you.
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The time is great, about 30 seconds, I didn't take a screenshot, this thing is easy to do, find a strategy, all have instructions.
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At the beginning of the battle, you can see that there is a long strip in the upper right corner, there is a row of avatars on the top, and there is a row of avatars on the bottom, and the avatars above are the avatars of each of the protagonist's team, and the avatars below are the enemies, and the avatars of both sides move from left to right at the beginning of each round, because the speed is different, so the speed of movement is also different, and every time each avatar reaches the right boundary line, you can act, but if you use immortal arts, you have to wait for the avatar to go to the far right before you start immortal arts. This thing that acts every time is a meter, commonly known as a time stick, which is compared to the speed of each character or enemy monster, and actually tells you how much time it takes for each of your characters or monsters you encounter to go from preparation to attack. But you don't have to ask how much time it takes, because that thing is very intuitive, you can accurately grasp it, as long as you see that your character's avatar has reached the right boundary line, you can act.
And as long as one of your characters can act, the battle menu will pop up, and time will stand still, and the time stick will continue to work until you send a command.
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Please see this post for details
Because a lot of them are not copied one by one
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It must be related to favorability
There is a relationship between pressing and not pressing
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It is related to the favorability, and the speed and slowness of the press will affect the favorability (related to the ending).
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Dialogue has a progress bar, and you can choose to have a conversation after the progress bar is played, especially when it ends.
It's the kind of face wiping that I used before, and I understand that it shouldn't contain a lot of chemical ingredients.
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