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The overall physical absorption of the meat quality of the blaster is poor, so the ** emphasis is placed on choosing water or dragon attribute values with high value.
The meat quality in the middle of the legs is the best, you can concentrate on attacking here, if it is difficult to attack, melee can collect ham from behind, occasionally hit the two legs **, and after cutting the legs, you can step forward to attack the two legs ** position; The ideal way to play at a long range is to fire a dragon slaying bullet, or a water and ice attribute bullet to break it with a fire jaw, and then you can use the usual bullet to attack the broken jaw, and the water beast bow can also be used to splash the chin through the bamboo bow - if you don't break the chin first, then the crossbow system should not use the usual bullet through the bullet to scatter the bullet, and it won't hurt or itch to hit.
If you want to fight faster, then avoid hitting the head in melee combat, the jaw is easy to flick and the knife is more dangerous; The ranged bow avoids warp shots, and the damage absorption from the back of the blaster is very low.
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It's very recommended that you don't need to block the series** with a flexible For example, Tai Dao I hit him in the leg for 15 minutes and kept hitting him Slow reaction Super slow Blood is more Fight slowly for a while and die He is like ice water.
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Take two ranged cats and shoot splitting shells, armor-piercing grenades and penetrating rounds at a distance with a light crossbow, and you can be fully charged with ammunition of all classes. That's how I played, let's try it.
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After the remote recommendation is water-cooled and the head is broken, pass 2 and nod, or the water beast bows, and the melee weakness is in the chrysanthemum**, it is recommended to push it to the back.
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Use the Fall Trap and the Barrel Bomb G, and when it falls in, it will shatter the jawbone and then you can use a knife to cut it.
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Basically, players who have passed the skill level are too knife out of the evasion performance +1 and can do all the monsters.
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Use the blaster bucket The blaster dragon will smash it with his chin Be careful of the small stones he skims out will** Specifically, you can go to the bookshelf in your room to check it.
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If you can't win in melee combat, you can change to long-range combat, and I used to use a sword to change to a bow and win.
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With a long-range ** such as a bow and crossbow, it is very cool to hit with a penetrating bullet.
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I used a bow and arrow, and it was easier.
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Usually in melee mode, it is only output at the foot after anger, and it can be dodged by rolling forward behind the Storm to avoid attacks. The side is easy to sweep the tail, and the front side is angry after the sweep bite does not return to 2 can not dodge. The distance is narrowed by the terrorist, the distance is shortened in a roundabout way, the distance is shortened by the straight line, there is no return distance, it is easy to bite the iron backer and the four sections, the stomping can be ignored, the tail flicking, breathing and the iron backing can roll forward as long as you stand under the bottom of your feet, and most of the tricks of the terror tail are judged, don't be swept away.
Three ** recommended knives, chopping axes, fear of violence flaws but the action is also big, the hammer must be set to the head will be refreshing, too knife, chopping axe can be assured of the foot. Of course, after knocking over the terror with a hammer, the feeling of hammering the head is not covered.
There's nothing to say in the distance.,Just look for the attributes of the dragon or thunder.** Hit it.,Fear of violence rushes forward with one move.,One move before biting.,And breath is not greedy to pay attention to receiving**You can hide.。
It's good to bring a poop jade to prevent accidents, and you can also bring a patience seed, but remember to eat it after you get the defense reduction state, and you can't resist this ailment if you eat it before. Meat can depend on the situation, I don't bring it, I don't lack that little time, and it's not necessarily whether I eat meat or not when I'm tired of terrorism.
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Dinosaurus sledgehammer.
Energetic. skills to increase the heart, and there is a type of hunter who particularly likes to use charging power to fight guerrilla warfare with monsters, this kind of hunter can't rely too much on spirit, so use to see through!
Here's how the loofah sledgehammer compares to the ceratopus sledgehammer.
Figure 1 is the panel of Ceratosaurus Sledgehammer + Attack 3 + No Hit + Force Claw, 1409
Figure 2 is the panel 1290 of the loofah sledgehammer + attack 3 + claw of force
Then, it can be seen that there is still a gap in the panel of the loofah, and the heart is 5% lower than that of the ceratosaurus. Although the panel is much lower, in fact, the damage gap is not too big, fortunately, the loofah white slash is long enough, and it is more durable to use than the horned dragon hammer.
The wooden stake was measured, and the loofah was charged with a strong force to hit 328
Ceratosaurus Earth Strike.
Dinosaur weak dragon attribute, it is best to use dragon attribute**, the way to play is very simple, as long as you keep it next to its left foot to cut it, because the right foot will trample, so try to stand outside the left foot and cut the foot. With the exception of its right foot trampling attack, other attacks are largely unharmed as long as they remain hidden under its belly, but this requires some skill. For meat tactics, put poisonous meat to poison it first, then put sleeping meat after changing areas, if it eats it, use a large explosive bomb to blow up its head (sleeping explosion), and when it is tired (leave saliva) to throw paralyzing meat for it to eat. >>>More
Hit with a hammer, with ghost medicine G, charge up before, and magnify a blow a moment before generating electricity.
The basic upstairs of the general way of playing is to add, the weak point of the male fire dragon is the head, when it breathes fireballs, you can seize the opportunity to output, but be careful not to be greedy for knives, otherwise a flick will be a loss, and you can bring a little more paralysis trap (bring 1 on your body, put 2 synthetic materials in your backpack), and when he hits the trap, the tail is broken, and its tail flick threat is reduced a lot. When roaring, if you don't take **, it is recommended to fly, if you hold ** and the situation allows, roll to its left foot, and after stepping on it, there is no stiffness to cover its ears.
It's so simple and lightweight, have you forgotten what it was like when you first played? >>>More
Fengxiang dragon weak dragon oh... Secondly, weak thunder... The first time you fight, it's best to take a slashing knife... >>>More