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In the twenty-first level of the elevator on the 100th floor, there is a large eye on the elevator door, and there are five lights above the door.
The player needs to tilt the phone to open the eyes on the elevator door for 5 seconds, and then the five lights on the elevator door will be turned on to clear the level.
The elevator door with five lights fully lit opens automatically, click to enter the upper floor.
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Start to lay the phone flat on the desktop, then slowly stand it up at 90 degrees from the desktop, and wait for 5 lights to turn on! But note: Some players do not respond after operation or only have a light on, so that the situation can be recalibrated after the mobile phone is normal, and the mobile phone is OK as soon as it is vertical My is the Android system, and the specific settings are as follows:
Set up --- gesture to have the --- recalibrate the gesture sensor.
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This is a high-IQ puzzle game, constantly taking the elevator upstairs, but the elevator on each floor must solve the puzzle to start, such as moving the trash can to find the missing switch, or shaking the phone to shake the door open, the puzzle of each level is different, and the mechanism of the 100-story elevator game is hidden in a strange way, so that players often have headaches. Below, I will bring you a detailed ** strategy for the first level of the 100-story elevator game strategy, I hope it can help you.
In the twenty-second level of the 100-story elevator game, the door panel of the elevator door can be moved, but the elevator door can't be opened no matter how you move it, what should I do?
In fact, there is a hint in this level, use a hammer to break the stone lion on the right, and you can see the door opening prompt behind the stone lion. Aren't the letters N-E-W-S a little familiar? Isn't it a bit like a letter on a compass?
Yes, these letters represent directions, just like the letters on the compass. N for North, E for East, W for West, S for South, and then recite the mantra to go up and down the north, south, left, west, right, east, and the puzzle will be solved!
7. Move the door panel to open the elevator door by moving the door panel in turn! Click to go to the next level!
On the elevator door of the 40th level of the 100th floor elevator game, a big silence sign (shhh )。
This level is estimated to have stumped a lot of players, in fact, the way to pass the level is very simple, you only need to turn your phone to silent. (In the game, press and hold the phone's volume down button until muted).
3. Turn the volume to the lowest, the elevator door will open automatically, click to enter the upper floor.
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At the twenty-sixth level, from the battery on the screen, we can guess that at this time, let the voltage be adjusted, remove the battery, and adjust the position of the battery according to x1, x2, x3. When 100V is reached, the elevator door will open, and the position is shown in the picture. Click on the green arrow to proceed to the next level.
At the twenty-seventh level, first move the refrigerator on the right side of the door to the right, revealing a crack in the wall, which can be guessed to contain some important item. Smash the wall with the hammer in the storage box to see a key-like thing inside the hole in the wall and pick it up. Insert the key into the elevator door and rotate until the lights above the door are all on and the elevator door opens.
Click on the green arrow to proceed to the next level. In level 28, there is nothing on the elevator door, and clicking on it will brighten it, but it will instantly return to its original state. If you see a light that is not neatly arranged above the door, 2-3-1-2, just tap the door in turn according to this number to open it.
Click on the green arrow to proceed to the next level. At the twenty-ninth level, there is only one bomb in front of the door, and it is obvious that you need to detonate it to enter the elevator, but how to detonate it, no matter how you click**, swipe**, there is always no response. It's actually very simple, lay your phone flat on the desktop and the bomb countdown begins.
By this time the door had been blown open. Click on the green arrow to proceed to the next level. In the thirtieth level, there is a clock on the door that can adjust the time freely, and there is a wrench on the right side, which is sure to be related to time, and then the wrench must be wrenched.
The answer is what, it turns out that you need to set the time of the clock to the same time as the time of the mobile phone, and then the elevator door can be opened by pulling the wrench. Click on the green arrow to proceed to the next level.
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In the twenty-ninth level of the 100-story elevator game, there is a super large rental sail hail time bomb at the elevator door (if calculated proportionally, this bomb can blow up more than just an elevator door, right?). Whether you click on a bomb, a stopwatch, a forbidden symbol on the door of the electric trouser ladder, or shake your phone, nothing seems to happen.
Level 29 of the 100th Floor Elevator Strategy.
In fact, the method is very simple, just put the phone flat on the desktop.
Level 29 of the 100th Floor Elevator Strategy.
Place your phone flat on your desktop and the stopwatch will start an automatic countdown and**, look! The elevator doors have been blown off, so hurry up and get through.
Zixia game platform will answer for you.
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On the 2nd floor, according to the first three figures on top, the figures in the fourth box are rolled out and laid out on the door. Just decompose the first graph into two lines and observe the changes of the two conditions in the second and third graphs. Each grid is only 45 degrees, and the other changes 90 degrees per square, so the last diagram is a line of 453 (let the 9 points on the door be replaced by numbers, 3 numbers per line).
Finally, pull the carrying pole.
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The above hints that the first one is nine o'clock and turns 90 degrees, the second one is ten o'clock and turns 135 degrees, the fourth one is twelve o'clock and turns 180 degrees, and the third one is naturally 225 degrees from two o'clock. It's all about the middle as a turning point.
That's how I understand it. Hey.
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In the diagram below, draw a shape like this. Because:
So the fourth figure is
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Adjust the two needles into a V-shape.
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