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The team is up to 12 Jungle Guardian "Hero Level 6 Group Plus Blood" + 5 Chimera "Killing or Demolishing Buildings" + 3 Deer "Magic Immunity" + 2 Giants "When Meat" + Elven Dragon "Whoever uses magic is dead" I'm generally like this. Maybe there's someone better than mine who can help you.
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White Tiger + Jungle Guardian + Mountain Giant + Chimera, and a few more Horned Eagle Beasts air defense,
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Fawn huntress, plus one or two mountain giants.
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Pair Demon, Panda plus Little Black, Bear Formation Team, Fawn Team 1, Panda Pair Beast, Beastmaster, Beastmaster, plus Tank.
Fengde Team 1 Elven Dragon Team All heroes are a pair alone It is recommended that you practice the formation and operation of the big battle Go to the next dark night operation map.
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Bear Deer: That is, the master Xiong De with the fawn, the proportion is self-matched, the mainstream hero DH + Panda (so conventional that it can't be conventional anymore!) )
Blowing wind: Fengde with a small number of elven dragons, the main attack on ORC, mainstream heroes DH, Beastmaster, goblin (more need for personal rhythm control!) )
My "flow: free to match troops, at least 3 types in the army, heroes at will (extreme rookies and absolute masters can be seen).
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What are you talking about, is it tactical.
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DH, King Pig, and TK Bird De are in waves.
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Five Horned Eagles + Three Chimeras + One Raptor + One Elven Dragon = Professional Demolition Team. You can fight and escape, as long as you pay attention to the minimap, no one can stop you.
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Hippogriff + Archer Elven Dragon.
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Don't despise me ... I enjoyed playing a few years ago. I don't know the mainstream tactics now.,I like the dark night the most.,The composition of the soldiers depends on the tactics on the opposite side.,To have a real right.,So I can only say a few simple and easy to use.,In the past, the anti-human rush.,Both double barracks huntress (favorite moon's),And the buck's (I feel very easy to use.,The rookie is very suitable),The wind was also very tiger at that time.,The woodpecker is used for the undead air force.,It's very powerful with a few bear roars.。
The mainstream of the Dark Night Civil War is generally a buck, and it's hard to say right now.
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The fawn stream is empty, the bear hits the ground, a roar, add blood, very bullish. After beating the old family, you should dismantle the house, the huntress will demolish the house, and put a few ballistas.
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Depending on the opponent's class, I'm not very good at it. Looks like the bear + fawn is strong? And what kind of wind druid blows.
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Well, I haven't played it for a long time, but my favorite was 3 bears Wind Druid Elven Dragon 2 heroes, and all the rest of the fawns, it used to feel quite smooth to play like this, but I don't know if it's okay to play like this now....
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In the early days, I will be a huntress who explodes, but we must pay attention to the situation of the other party, if the other party is out of the air unit, then make a woodpecker, this is the most NB in the air, and the ground in the later stage, of course, it is the most classic bear and deer combination, as for the demolition, I personally think that from the moon well, --- war ancient trees (or other military buildings).
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Fight the beast clan and blow the wind Fight the human race to prevent him from opening mines and stealing mines himself or playing ei out of the dark ranger to push it Fight the undead clan on the stag (the buck can fight any clan) The civil war is also a stag Look at the way of play, the ultimate move is also very effective (I use the human race).
No, it won't be!!
Dog Flow: AC + Fengde.
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