If you like animation, would you like to go to a training institution to study? Is there a future in

Updated on anime 2024-05-01
6 answers
  1. Anonymous users2024-02-08

    It's better to learn animation or Wang's education.

    When choosing an educational institution, the first thing to look at is whether its main training business is the major you want to learn, and you want a training institution that specializes in accounting to teach you animation well, that's nonsense. Secondly, it is necessary to look at the teaching cases and student works of this training institution over the years, whether the style is rich or not, whether the strength is professional enough, and whether the learning guarantee model is comprehensive enough. In order to attract students, some small institutions with no strength rely on deception and false propaganda.

    It's easy for beginners to fall for them, so remember: don't read the text!! The key points are: the accumulation of teaching cases, classrooms, student works and teaching and auxiliary services that have been precipitated in the course of many years of training.

    First- and second-tier cities.

    There are many training institutions that are very miscellaneous, but out of an attitude of being responsible for themselves, it is still necessary to choose an animation training institution that is more professional, more senior, and more suitable for yourself. Wang's Education is a well-known animation education brand with a history of 19 years, and has directly operated campuses in 13 first- and second-tier cities across the country. If you want to know how strong Wang's education entity training is, you can go to the campus for on-site inspection, if you can't spare time for the time being, you can also learn more about the ** teacher on the advanced official website, click:

    The advantages of Wang's Education over similar training institutions: both the founder and the management are experts in animation, understand the entire industry, demand, employment, and seamlessly penetrate into the market, so as to achieve a level of nuances that investment-based educational institutions cannot achieve. The curriculum research and development of Wang's Education has always been the object of imitation in the industry, and each major is involved in the research and development and employment docking by the project director of the first-line company, and the students are seamlessly transported to the corresponding enterprises.

    Students are all over the country's major animation companies.

    And in the teaching aid research and development has been unparalleled, over the years has a huge reputation of teaching auxiliary products include: Painting Xueba app: Apple Store application market can be searched [Painting Xueba]**,There are more than 8,000 sets of animation** tutorials, covering all types of animation [click to enter].

  2. Anonymous users2024-02-07

    Animation has a good space for development in the future, China is vigorously supporting the development of cultural and creative industries, which will be conducive to the development of the animation industry, learning animation can do film and television animation and game animation, which are two job directions, but in the current market, game animation is better than film and television animation, so it is recommended that you join the game animation, it is a better choice, but it is not recommended that you go to a pure training institution, you can go to a production company, Chengdu Yidian Animation is currently recruiting zero-based students internal talent training plan, After studying, you will work in the company, and you will return the full amount of your study fees, and your study and work are in one company, which will be more conducive to your development! If you are interested, you can search for pre-job game animators recruited by Art Point Animation!

    Here's an introduction to the development of game animation and film animation

    At this point in time, I think game animation is better than film and television animation. In fact, you can see it from your side, from the perspective of a bystander, do you think the games and movies on the market are more popular?

    The main reason is that the profitability of the game comes quickly, and the development cycle is short.

    Most games on the market can be profitable now, but film and television, the development cycle is long, and it is difficult to say whether they can be profitable after they are launched.

    Now they are all market economies, and they are all pursuing products that can mature quickly and make profits, so in the future, games will become more and more popular, and film and television will have to enter a long stage of exploration and development. Therefore, from the perspective of entering the industry, it is definitely better to enter an industry that can operate quickly and profitably than to enter an industry that is still exploring how to develop better.

    Fundamentally, the principles and basic skills of art production in games and film and television are the same. So at some point, it is possible for these two industries to switch to each other. So I think at the current stage, it's better to engage in game animation than film and television animation, if you want to enter the industry, you can choose art point animation, production company zero-based internal talent training plan.

  3. Anonymous users2024-02-06

    I signed up for my major because I liked it, but I found it a bit difficult to find a job in this major, so I don't recommend applying for it.

    Disadvantages and disadvantages of animation majors.

    1.The course is wide and difficult.

    The animation major covers a wide range of fields, and it is difficult to learn animation. The animation major mainly learns composition design, perspective, animation techniques, animation audio-visual language, animation film and television post-production, animation modeling design, animation movement rules and performance, animation director, animation concept design, 3dmax three-dimensional foundation and application. Students need to have a solid foundation in painting and innovation ability, be familiar with the creation and adaptation of scripts, master the skills of storyboard drawing, animation design, character scene design, character action design, performance action design and adjustment, animation special effects, and post-compositing.

    2.The level of employment personnel is uneven, and the company has strong screening efforts.

    There are countless animation graduates every year, some have interned in large companies, some are from professional animation colleges, and some have graduated from professional animation colleges, and some have graduated from their majors before they have learned much, and the level is uneven. Companies in the animation industry try to screen these people by improving the assessment standards and increasing the workload during the internship period, with the aim of carefully selecting animation talents who can work for the company.

    Of course, there are advantages to animation majors:

    1.There is a lot of room for development.

    The demand for talent in the animation industry continues to expand, and those with professional skills can be easily employed. The industry involves a large space for promotion, and there will be no bottleneck in the development space. It really did"Enjoy a lifetime of skill"。

    2.The salary package is high.

    The average salary in the animation and game industry has exceeded 8,000 yuan per month, and the monthly salary of middle and senior talents is extremely scarce, ranging from tens of thousands of yuan. With the development of the animation industry in China, the highest annual salary of industry elites will be immeasurable.

    3.There is a large talent gap.

    The state invests heavily every year to support the establishment and development of the animation industry base. World-renowned animation companies, such as Disney and DreamWorks, have come to China to set up branches. At present, there are only 8,000 people who have reached the level of professional film and television animation and interactive art talents in China, and there is a talent gap of at least 150,000 in market demand.

  4. Anonymous users2024-02-05

    The job prospects for studying animation are very good.

    After graduation, students of this major can be employed in 2D animation designers, animation original painting designers, animation model designers, animation derivative product designers, graphic designers, and can also be engaged in commercial production companies such as film and television animation production and television media industry, advertising communication, Internet interactive entertainment fields such as games and online animation, and wireless entertainment fields such as mobile games and mobile animation.

    The employment prospects of animation majors are very broad, and for college students in today's society, the employment prospects are already very good compared to other majors. The era of China's animation talent has arrived. Compared with the huge demand market, the number of domestic animation practitioners is obviously insufficient.

    The employment prospects of animation majors are very good, and what enterprises need most is compound animation talents who are both artistic and technical, such as game designers, in addition to program knowledge and development knowledge, expression and drawing skills are particularly important.

    The rise of online games and the country's strong support for the animation industry, the ambitious employment prospects of the animation and game industry, and the fashion and high salary of animation creation work have attracted more and more people's attention, and the training of digital animation designers in Beijing, Shanghai and Shenzhen has gradually shown a hot trend.

    Low-level employees can be graduates of animation majors, or they can be transferred from art majors or computer majors, but the high-level talents in the animation industry are basically graduates of related majors, and it is possible to meet the job requirements after experiencing practical tests and gradually improving. Therefore, the employment prospects of animation majors are very good.

  5. Anonymous users2024-02-04

    Studying animation design is promising.

    The employment direction of animation design includes: advertising companies, film and television post-production companies, various manufacturing, service industries, studios, TV drama production centers and other institutions engaged in film special effects, film editing and other work. Or film and television companies, TV stations, animation production companies engaged in 2D animation, 3D animation production, game companies, next-generation game studios.

  6. Anonymous users2024-02-03

    Animation design has good job prospects. China's animation industry is in a period of rapid development, due to the historical accumulation and training of animation talents, resulting in the lack of animation talents, so the employment trend of animation design majors is better.

    From the perspective of talent demand, the ratio of employees in the downstream of the animation industry chain to the talent demand at the front end affects the employment opportunities of animation graduates. There is a talent demand gap of nearly 400,000 people in the animation job market. Including a large number of relevant practitioners in the downstream of the animation industry chain, the demand for talents directly engaged in the front end of the animation industry chain is about 100,000 people, and the shortage of talents can be divided into the following six categories:

    Story original talents, animation software development talents, 3D animation production talents, animation product design talents, game development talents and animation game marketing talents. However, China's animation education basically stays at the front end of the industrial chain. Most of the graduates trained by the animation major are talents engaged in animation production, so it seems that the real employment caliber of animation graduates is only about 100,000.

    Therefore, the singleness of the animation talent structure has become an important factor affecting the employment of animation graduates.

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