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It's about a month.,And it's a relatively familiar quest line in various places.。
First of all, you are talking about doing tasks by yourself, and doing tasks is indispensable for running errands and interspersing between maps. My mage also practiced by himself, but he took a lot of detours halfway, so after doing the math, the basic situation is as follows.
Needless to say, 1-25 is very good, 25-40 is a difficult process, because you have to go to at least three different regions, and these areas are far away from each other, 40-50 is relatively simple, because 25-40 has already opened the corresponding flight points on the way, and it is relatively easy to convert the maps, 50-55 is okay, but it also needs to run errands back and forth, 55-58, it's disgusting, because the low-level tasks have been cleared almost, There are only a few chicken rib missions left, and high-level missions are very difficult to fight on their own, and places like the Eastern Plague Lands are actually dungeon quests or prestige quests. It can be said that there are very few tasks in this level segment. It's easy to get to 58, 58-80 step by step, and each map has a large number of quest lines.
Easily up to 80. And you have the funds, so it's okay to get a small bird or a big bird.
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If you are a mage, leveling is still very easy to practice. 5 hours a day, an average of 5 or 6 levels per day. So about 20 days is fine. Of course, it's in PVE, but if it's in PVP, it might take about 25 days.
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It takes about two hours for grades 1 to 10, and about four hours for 10-20 brushes. If you have start-up capital, go to YY to brush it. 20 to remove the blood, brush to 45.
It takes five or six hours. Forty-five to seventy 15 hours. Then the task goes to eighty.
After seventy, if the task is familiar, it will take four to six hours to level one. Forget it. How many hours in total.
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If you want to level up quickly, it is recommended to have a mission + random dungeon, because the battlefield is related to winning or losing experience, which is not very stable. But if you are dps, it will take a long time to enter randomly, but the shooting battlefield is all seconds.
In general, 70-75 you can upgrade the mission + battlefield or random dungeons, and it is not recommended to shoot the battlefield upgrade after 75.
If you are a mage 77, you can go to the Lightning Hall A monster to 80, and the experience is very much. My mage brings the mixture + food (the whole body has an enchantment full buff 1400 magic damage) for an afternoon to 80
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As the World of Warcraft TBC version of the nostalgic service reaches its fourth week, more and more players are starting to practice the trumpet, and the most popular class in the trumpet is the mage. Under normal circumstances, mage players will choose to single farm slave fences to level up, but slave fences still require a certain amount of operation, and if your character is a human woman, the rollover rate will also increase significantly. In fact, in addition to the slave enclosure, the TBC version also has a place that is very suitable for mage single farming, and this place is located in the 18m (black swamp) of the Cave of Time.
Mage single brush 18m method.
The biggest feature of this dungeon is that there are no regular elite mobs, as long as it doesn't trigger Medivan's mechanism, there will be no monsters in the dungeon. However, there are a large number of normal mobs in this dungeon, and the level of the mobs is also very suitable for leveling.
Although there were mage players who tried to come here for a single brush at the beginning of the TBC version, due to the damage ceiling of the blizzard, once you pull too many monsters, it will lead to a lack of blue consumption, and you will eventually be caught up by the mobs. Fortunately, as the players continued to explore, they finally found a way to brush 18m alone.
There are 3 stone pillars on the right side of the 18m dungeon Medivan, although there is a gap between these stone pillars, but the 2nd and 3rd stone pillars can only be passed through by the player, and mobs cannot pass through, and must be bypassed through the gaps between the 1st and 2nd stone pillars.
Since the player's route is short and the mob's path is long, it's very simple for the mage. With the Blizzard's slow effect of up to 75%, the Mage player only needs to move back and forth between the 2nd and 3rd pillars, and then use the Level 1 Blizzard to trigger a power-saving spell to completely deal with the many mobs here.
Experience and benefits.
There are a large number of mobs in the 18m dungeon, and they are all melee monsters, the mage can pull about 110-130 mobs in a trip, in the case of level 67, a mob can get 622 points of experience, according to 120 to calculate 74640 experience, from the beginning to the end, a trip will take about 18 minutes (depending on your blue amount and the number of energy-saving spell casting triggers), and you can get about 25w experience in an hour.
In addition to experience, a single 18m quest has the advantage of being more profitable than a slave pen. Under normal circumstances, if you don't bring a trumpet boss, you can get about 45 monsters in a slave pen, which is 45 pickups. The 18m dungeon can be picked up more than 100 times, and the mob level is also higher, and the equipment dropped is more valuable.
And more importantly, almost all the mobs in the 18m dungeon can be skinned, and if it is a professional skinning professional, then it is very easy to buy a big bird after the full level.
The only thing that mages need to pay attention to when brushing 18m dungeons is positioning, whether it is when pulling monsters, or in the process of a monster, don't get too close to Medivan, otherwise it will be very troublesome to trigger the dungeon mechanism.
It is worth mentioning that if players in the TBC version want to enter the 18M dungeon, they must first open the dungeon to save Sal, so if you want to save Sal at level 66, you can come back and brush it alone after receiving the task.
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