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The first one to go in will then attack the nearest creep, but the tower will be the first to attack you unless the creeps are dead and the enemy hero is within the attack range.
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Towers attack artillery first, then melee creeps, and then rear creeps, in order from right to left.
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Towers are determined to attack the rook first, followed by the creep closest to the tower.
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That's because you're meeting a hero who pushes the lane faster, and you can also use AOE skills. He can call the jungler to roam when he pushes the line, and it is easy to kill with good cooperation. If you don't die, you will also hand in skills, and he won't dare to push the line too much more than 2 times.
But usually when you make up the knife, you can make the last hit, and try not to use the skills of AOE.
Line control is a technique, it depends on the situation:
1. For example, when you need to go to other lanes gank and go to the jungle area to support, use skills to quickly push the lane to the opposite tower.
2. In order to prevent the gank on the opposite side, especially when the upper and lower 2-way soldier lines are relatively long, try to control the line to the tower close to yourself.
3. If you win the battle with the opponent, you can use your skills to push the line to his tower and then return to the city, the opposite side will have less experience of 1 wave of soldiers, and when you get to the line, the soldier line is almost in the middle.
4. When the line is pushed over, remember to do a good job of vision and anti-gank when you can't control it.
That's pretty much it, hope.
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The attack mechanism of lol towers is that your hero is attacked by an enemy hero, and within the attack range of the tower, the tower will attack the enemy hero. (If there are creeps, if the enemy hero does not deal damage to the own hero, the tower will attack the nearest creep first).
As you said, you are a barbarian, but the barbarian ignores you and pushes the tower directly, in the face of this situation, you only need to quickly clean up the enemy creeps, even if the barbarian does not attack you, the tower will automatically attack the barbarian when it loses its target.
In addition, towers are very powerful when there are no enemy creeps nearby, and tower damage stacks.
1.Towers have 20% armor penetration.
2.Each time you attack the same target, the towers will increase their attack damage by approximately, up to a maximum of 7 times (135% total).
Thank you for adopting, all manual.
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The priority of the tower attack is just that:
1.Attack your hero's unit (If the brute doesn't hit you, he won't hit him)2The first unit to enter the attack range (the opposite side must have let creeps into the tower) 3
Creeps (As you said, the tower has been playing creeps) 4Enemy heroes (minions are still there, so don't hit the opposing hero).
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The brute will only attract the hatred of the tower if he fights you.
If you don't hit your tower, you won't fight him, you can fight with him, or you can clear the troops and clear the line of troops. Delmar should be quite good at clearing the army.
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Enemy heroes are not attacking you, so if there are creeps under the tower, they will only be creeps first.
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If an enemy hero attacks you or your teammates within the range of the tower, the tower will only prioritize creeps.
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Tower attacks are prioritized, first attack your enemy hero, remember to be the enemy hero, followed by attack creeps, wait until the minions are all killed, and then start attacking the hero. In other words, if the enemy hero doesn't attack you, then the tower won't hit the enemy hero.
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Only if he hits you within the range of the tower will he hit him.,Anyway, ten seconds and twenty seconds make you can't cut it to death.,What extent is this headwind.。。。
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Are you a newbie? The opposite hero doesn't a your tower will take the initiative to give a creep thank you.
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That, this is the role of the creep, if the opponent doesn't attack you, the tower will always hit the creep (provided that there are creeps). If there are no creeps under the tower, the tower will fight the hero.
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for if he does not strike thee tower shall be acreeps.
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If there are creeps under the tower, the tower will only hit the creeps first, unless the brute hits your tower, he will hit him, or he will open the interference crystal.
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You should directly fight the barbarian, the barbarian won't beat him if he doesn't hit your tower, you e beat the barbarian while clearing the small soldiers, and you're afraid that the barbarian won't run?
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Unless you play with the turtle or Shen and taunt him for attacking you, the tower will always hit creeps.
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He doesn't beat you, Tamar beats creeps.
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If he doesn't hit you, the tower won't hit him!
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The barbarian didn't beat you, of course the tower didn't beat him... 10 to 20 seconds still can't kill him?
Next time out of the deep sea Titanor Tilus.
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