I want to learn UG, but I don t know how to start?

Updated on educate 2024-06-08
11 answers
  1. Anonymous users2024-02-11

    The training class will fool you like crazy, and it is product design, and it is mold design. I'll tell you the truth, in fact, those who teach are computer teachers, and the best ones are just parallel goods that can't be mixed up in the industry. You must resist the strategic flickering of the admissions officer's enthusiasm page, just apply for UG software, learn software, and want to make products, molds, and programming after learning well.

    Go to the factory as an apprentice, start from the grassroots level, start from the apprenticeship, and generally you can enter the industry after three years of hardship. In the training, you can't learn to die, and the more you pay, the more money you lose. Learn a bunch of useless so-called design, programming, and go to the factory to be miserable.

  2. Anonymous users2024-02-10

    Personally, I don't think it's right to recommend others to read books or watch ** or something. I would like to ask, should I learn programming, should I take my program to the machine tool for verification? Otherwise, how do you know how well you have programmed?

    Reading a book is actually a simple command, and the book has to be complicated. That's how I used to learn, and it's a waste of time. Also, the people who write the books are not made by doing things in the factory, can they know the technology of the workshop?

    I am Ming, and I got it there for training in thinking. Now I work in the factory office.

  3. Anonymous users2024-02-09

    UG is studious and can learn in 3 months of self-study.

    UG is a product engineering solution from Siemens PLM Software that provides digital tooling and validation for product design and fabrication. Unigraphics NX provides a proven solution for your virtual product design and process design needs. UG is also an abbreviation for User Guide and Universal Grammar.

  4. Anonymous users2024-02-08

    Find a set of relevant tutorials to follow, share a set of UG modeling tutorials, from beginner to proficient, and package with courseware materials.

  5. Anonymous users2024-02-07

    Spend a few hundred dollars on training.

  6. Anonymous users2024-02-06

    It is best to buy a book first, familiarize yourself with simple commands, and then model against the physical connection, it is relatively simple to learn by yourself, but the empirical aspects of surface and structural design engineering drawings are relatively strong, it is difficult, it is best to learn from experienced people, Hefei Biaoxin UG can answer more questions for you.

  7. Anonymous users2024-02-05

    There is a set of UG modeling tutorials, from beginner to proficient, with courseware material packaging.

    Let's see if that's what you need.

  8. Anonymous users2024-02-04

    It is best to understand what UG software does, what industry it is suitable for, and what type of work. For an in-depth understanding, it is recommended to learn the UG modeling module first, and then learn the drawing module, which will be helpful for your future development.

  9. Anonymous users2024-02-03

    It is best to buy a book first, familiarize yourself with simple commands, and then model against the physical connection, it is relatively simple to learn by yourself, but the empirical aspects of surface and structural design engineering drawings are relatively strong, it is difficult, it is best to learn from experienced people, Hefei Biaoxin UG can answer more questions for you.

  10. Anonymous users2024-02-02

    Step 2, install UG's best partner - excellent product plug-in, we use it a lot in the later stage, such as program sheet, discharge diagram, automatic programming, etc. The installation method is also very easy, so we put it on.

    Step 4: Set up the toolbar we need to use in programming, whether it is modeling, machining and drawing environment. Organize it, and we hide it if it has nothing to do with programming.

    Step 5, we go to draw a sketch, that is, a 2D diagram (draw a line, arc, rectangle, trim, translate a line, etc.) only learn the commands that need to be used in the future for programming, plus drawing examples.

    Step 6, start the programming operation command explanation, draw two open connection lines, we will program it for a 2D toolpath. The processing methods are: 1. Normal cutting single tool path, 2. Pair.

    In-line cutting single-tool toolpath, 3, round-and-forth cutting single-tool toolpath, 4, previous oblique down-knife cutting toolpath, 5, single-tool toolpath offset toolpath, an explanation of how to use and set up.

    Step 7, linear closed area 2D toolpath explanation: draw a rectangle, we routinely program it, the commonly used processing methods are: 1, single-line conventional cutting milling toolpath, 2, single-line spiral cutting.

    Toolpath, 3, single-line oblique downward cutting toolpath, 4, rectangular internal groove cutout, 5, clear the corner area after the groove is rough. Explain how they use and set it up.

    Step 8, call in the existing part diagram (2 cases are updated regularly in the later stage), carry out the actual 2D programming, post-processing, program list, and explain a sequence of knitting parts and margin feed settings. Focus.

    Explain the precautions.

    Step 9: Learn the use of UG drawing solid (building 3D): sketch extrusion, fiber embedded building rectangular solid, cylinder, chamfered C corner, body draft, offset surface, replacement surface, patch surface, mesh surface and other programming related commands.

    In addition, a drawing case is added.

    Step 10, start 3D programming command explanation: 1, build a boss to open rough machining, 2, build a straight angle to open the second rough clear angle processing, 3, milling plane processing, 4, build a Qusen vertical surface to climb surface processing, 5,

    Build an inclined steep surface to contour processing, 6, build a valley and we go to the root processing, 7, write the workpiece number for lettering, 8, build a hole for drilling and other cases.

    Step 11, call in the 3D part diagram for all-round programming and processing (2 cases are updated regularly in the later stage), and transfer in the mold 3D diagram for the whole process programming and application explanation (2 cases are updated regularly in the later stage).

    Step 12, another task of CNC mold programming - ug electrode removal (2 cases are updated regularly in the later stage), explain in detail the removal of copper males, spark bit settings, material orders, discharge diagrams, and export copper males.

    Methods and details.

    Step 13, copper male programming operation: deduction of spark (three methods to deduct the spark position explanation), ordering.

    Step 14, individual copper male needs wire cutting, we out of the wire cutting drawing to the processing department.

  11. Anonymous users2024-02-01

    1. UG is not as simple and easy to learn as two-dimensional software such as CAD, three-dimensional software has higher requirements, not to say that hundreds of commands in the book are proficient in hundreds, it's OK, three-dimensional design often needs ideas, without cultivating their own design ideas, to give you a product you don't know where to start, where is the product benchmark? For example, you also know that a product needs simple commands such as stretching and shelling, but there are many characteristics of the product, and many people don't know how to start at this time, and there is no modeling idea.

    Product design generally does not have high requirements for academic qualifications, in addition to large enterprises generally require a college or a knowledge, small and medium-sized enterprises can be a secondary school, product design is more experience, its threshold has 2, one is that many people can not be proficient in ug, the other is that even if they are proficient in ug but there is no product design bad socks ruined experience, these two strips turn many people away.

    In fact, product design is not difficult, the key is that no one brings, as long as someone brings, junior high school students can learn, it is not a theoretical research itself, if it is engaged in theoretical research, it will not work, I think UG has its product design is experience rather than academic qualifications If you want to really understand UG, you can find a large institution.

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