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As one of the games we are most familiar with, Honor of Kings has become a trend among our young people, and almost everyone will have played this game to some extent. And as a game of pushing towers, the most important of them is the defense tower, some people will be stupid to exchange their lives for the defense tower, but I think this approach is not necessary, because sometimes the defense tower is already undefensible, we don't need to use our lives to exchange with the tower, after all, our resurrection time is very long, during this period, we can do more meaningful things.
Of course, sometimes it is also necessary to consider the situation, if it is other defense towers that can't be defended, we can let it go, if it is a highland defense tower, we still have to try to defend it, after all, after the highland defense tower is destroyed, the enemy will have super soldiers, which is very bad for our development,On the one hand, we have to be careful of the enemy's attack, and on the other hand, we have to worry about the problem of the troop line, so in order to reduce these unnecessary troubles, the highland tower should still be defended if we have the ability.
The second is that we have to understand that the later the game, the longer the hero's resurrection time, at this time, if we use our lives to exchange for defense towers, then it will cause our side to fight four or five, and there is one less person in the team battle, which can be said to be very difficult to fight, which also increases the difficulty of winning the game.
So in general, I don't think it's advisable to protect the tower with your life, and our goal is to win the game, just destroy the enemy's crystal tower.
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No, quit and come back, maybe next time you can protect success, why sacrifice this time.
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No, seriously. At present, the rhythm game is so fast, and your life is really more important than the tower.
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I will, people are in the tower, and the tower can be said to be more important than their own lives.
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The tower is the most important, the most important thing is to hold the tower, and the battle record is not important.
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Yes, if the tower is gone, it is really gone, and if the person is gone, it can be resurrected.
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It's impossible, you have to learn to sell towers appropriately, so that it is easy to develop.
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Everyone knows very well that there are many heroes in Glory of Kings, and each hero has its own characteristics, both damage and control are unique, but in Glory of Kings, there are some that can be immune to damage, and can also be immune to control, and there are several heroes with immune towers, so do you know which heroes are immune to tower damage? Then let's find out today.
Diao Chan、This hero is the position of the mid lane mage.,Although it's said to be a mage.,But she didn't have an outbreak of damage.,But his damage can't be underestimated.,In fact, there are still many friends who don't know that he also has a real injury effect.,Whether it's a tank, it's a very injured one.,The most important skill is the second skill.,His second skill is immune to all damage.,Especially in the face of Zhuge Liang.,It's even more immune.,Even if it's a defense tower, it's the same., But you still have to watch the timing to be immune.
Mi Yue, a mage and a tank position, this hero is invincible in the early stage, and there are not many people who can restrain him in the early stage, but he is still relatively weak in team battles, but this hero is still very strong in terms of bloodsucking, because his second skill itself has bloodsucking skills, especially after cooperating with the bloodsucking book, it is doubled, and the damage is also continuous, in fact, his ultimate is also a one that can be immune to all damage, and it increases movement speed, His ultimate is to turn him into a shadow and move around the land.
Yang Yuhuan, the position of a mage in the middle lane, although this hero said that the appearance rate is not very high, but Shanghai can not be underestimated, whether it is an auxiliary or a mid lane mage, it has a certain role, this hero generally appears often in the high-end game, because the attack range of this hero's attack two skills is relatively large, mainly on the edge of his second skill, it can control the enemy for about a second, plus the skill damage of a skill is a relatively strong hero, This hero's ultimate is immune to all damage, and it can also add health to himself, and his teammates within his range can add health.
Yuan Song、The position of an assassin,It's a hero with the highest damage among the assassins.,Whether it's a jungler or a hit on the road, it's a relatively strong one.,In the early stage, as long as the damage is enough, it's possible to drop the crispy skin in a set of seconds.,In the late stage, it's even a set of seconds to drop the existence of a tank.,Even if you don't die, you can hit the limit of blood.,It's just that his operation is very difficult.,Even if you want to play.,Many players are also powerless.,Whether it's in a team battle or a line, it's a strong one., His ultimate is immune to all damage, and he can access all control skills when released.
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This should be the summoner skill - interference.
The updated interference not only makes enemy towers inaccessible, but also makes your own towers invulnerable. Therefore, the word immunity will appear when hitting the tower.
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It should be that the opposite enemy has the summoner skill - interference, which can make their towers invincible for 5 seconds.
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Because the person on the opposite side protects their towers, you are immune when you hit them.
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Yu Ji's second skill is immune to physical attacks, and the tower's attack is a physical attack.
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It can't be attacked by tower defense, and it seems to be able to reduce the opponent's attack speed.
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The interference skill in Glory of Kings has no effect because:
bugs, unstable skills. Before and after.
Yi is also sometimes a large version to the enemy stun time is very short, sometimes it is stable, and the instability will be fixed with the game update.
The positioning of the Glory of Kings hero is:
Mage. Warrior.
Tank. Assassin.
Shooter. Auxiliary.
Different heroes have different attributes and skills. Each hero has multiple active attack skills and 1 passive skill, and in matchmaking mode, players can use weekly free heroes, experience card heroes, and already purchased heroes to participate in battles.
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The red ones are ready to attack you but haven't attacked yet (you have to enter the tower before you start the interference, if there are no soldiers, the tower will attack you, but after you interfere, even the red one should not hit you).
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Therefore, a tower in the Glory of Kings is very important, as long as the early advantage is huge, and the teammates cooperate well, you can always hold the advantage. Towards victory! But if your side is taken a tower, don't have a bad mentality, take a good grasp of your own part of the wild area, don't pull down too much of the economy from the early disadvantage, and it is not impossible to turn the tables in the later stage, because it is the crystal in the family that decides the victory rather than who takes off the blood tower first.
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In fact, the tower in Glory of Kings is not as important as in League of Legends, but to some extent it is still more important, especially the importance of the tower in the middle lane is self-evident, for the following reasons:
The first point is that the importance of a tower in the League of Legends is very high, because there is a blood tower and a blood in the League of Legends, so players in the League of Legends attach great importance to a blood tower and a blood, the so-called one blood is the first player to kill the enemy hero can get an additional large amount of gold rewards, and the League of Legends in the same way, the player who pushes down the first tower in the field can get a lot of additional gold rewards, and gold coins are the economy, It is easy to win in the end if you have an economic advantage, and the extra gold reward of a blood tower does not exist in Honor of Kings, but if you are pushed out of a tower, all heroes on the other side will still get a certain amount of gold, which is indeed a disadvantage for your own players.
The second point, there is also the strategic significance of a tower in the Glory of Kings is very obvious, especially in the middle of a tower, the importance of vision in the Glory of Kings is naturally self-evident, and it is obvious that the vision advantage of a tower in the middle of the lane to your heroes is very prominent, if you lose your own heroes, a large part of the middle lane area will not be able to see the vision, at this time the movement of the enemy hero can not appear in the minimap, especially in the high-end game, after losing the field of vision, the wild area will face a great threat, For the disadvantaged side, it is difficult to have any hope of turning the tables without the tower in the middle lane, after all, without the middle tower, the opponent can control a large number of wild resources, and can also sneak attack their own side, and their own side will be easily wiped out.
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The tower in Honor of Kings is very important, and I see that many streamers and professional games attach great importance to the tower.
Because the map designed by the Glory of Kings is not too big, the wild area and the tower are very close, so as long as a tower is gone, basically all the resources in the wild area will be robbed by the opposite side, then the development of your own jungler is a big problem, and the jungler will definitely go online to eat money, and the resources are limited, so it will be a vicious circle, resulting in all the locations of your home will be worse than the opposite one. And the opposite side is eating the resources in your family's wild area.,This positive and negative difference will become very large.,And there is a red and blue buff that can add the state to be lost, which will lead to poor endurance of your own home.,Go home at every turn.,Maybe the second tower will be taken away or the dark tyrant will be stolen from such a large field as the dark tyrant ruler.,Very hurt.。 And if the mage and archer of his own family go out to lead the line, it will also be very dangerous, maybe the assassin on the opposite side is in ambush, and as soon as he goes out, he will return to the spring, and the whole regiment will not be able to fight, and the two main c positions will eat most of the team's economy and will be stolen by the opposite side before being beaten by the group, so what else to fight.
I see that those streamers who are the rank of the king of glory have a very strong protection of a tower when they play the game.,It's all when the soldiers on the opposite side are sure that the opposite side can't be pushed over.,And when the line is disabled and wants to go home, the jungler is the first to rush over to clear the line to protect a tower of his home.。 When I play the game, I often get angry because my teammates patronize the jungle and let the opposite side take the opportunity to steal a tower, because the heroes I play are basically mages who have no displacement but have very high damage, as long as a tower drops, my development is basically half wasted, because I don't dare to go out to play money, I'm afraid that the jungler on the opposite side will squat on me, so I value a tower very much.
When you fight the glory of the king, you must protect your own tower, as long as the tower does not fall, the chance of turning the tables is still very large.
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For a tower in the middle lane, it is the foundation of a mage's development, and the mage must not only have a good development, but also defend a tower, wait for the lower lane or jungler support, and attack the enemy's middle tower together. As for the lower lane, it is the shooter and support, to suppress the enemy's top laner, quickly push down the enemy's tower, and support the other lanes. So in general, a tower is important in a battle.
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Significant. If one of our towers breaks before the opposite one, the game turns to the first disadvantage. Not in the tower itself, but in the rhythm.
For example, if a tower in the middle of our side breaks first, the mage in the middle lane will definitely not dare to go to the river to clear the line. It is necessary to wait for the line of troops to reach the second tower before clearing. If there is a team battle on the upper and lower roads at this time, and the mage cannot rush to support in time, there is a high probability that our side will lose if they fight less.
If you don't clear the line to join the regiment, no matter whether the regiment wins or loses, the second tower in the middle lane will definitely be consumed; If the gun truck goes out, the second tower will be gone directly when it comes back. The disadvantages are exacerbated.
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