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On top of the acoustic guitar waveform you recorded, load the soft effects and you can get the analog electric guitar sound!
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Is the landlord recording directly with a microphone?,Of course, there's no sound.,Unless it's a very good piano.,Otherwise, the sound of 1,2 strings is very small.。 It is recommended that the landlord use the pickup to connect to the computer to record.
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Use the thing you said, install one, bbe or something, and choose the guitar effect directly in it. If you can't find it, I have it here, and I am 418895713, and I am busy, so I have to thicken my skin and take the trouble to ask me, otherwise I may forget because I am busy.
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Cool edit doesn't work.。。。 Let's change the software...
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Next Effect Plug-in BBE Exciter.
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CE is a recording software that helps you to collect the audio source, but cannot generate the audio source;
If you want to make this, it is recommended to use fruitloop
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1.The output port of the mixer (usually with the head of the canon) - the line input port of the sound card (also with the head of the canon), there is a question why do you want two mixers? Two mixers are also OK, take one to make the No. 01 mixer, one No. 02 mixer, I'll talk about how to connect 01 to 02, the output of 01 (regardless of the total output, monitor output or headphone port) to all the way (stereo or mono) to the input port of 02 (generally with canon and head), so that all the sound of No. 01 will enter the No. 02 mixer (you can also choose a certain sound according to your needs and do not enter No. 02 "Mixer Mainly for Digital").
2.There is a problem here, the simultaneous interpretation system is the first or the mixer first, if you mentioned the two mixers above, because you want to put the simultaneous interpretation system between the two mixers, I don't think it's a problem, the key is to find which one to go in from between them, which one is out, and there is the problem of the joint interface, if the wire has not been welded, then plan how to weld the wire, how many wires, how many heads, what are the heads, and finally come to find the entry and exit, the principle is to imagine them as a room, with the main entrance in, And the back door out, knowing this principle is no problem.
3.Similarly, the mixer, the effects, the feedback suppressor, and the machine that can switch the channel (two inlets and six outlets), and the power amplifier, you have to look at the order, because if the order is messed up, there will be problems, and the effect you want to achieve may not be possible. The mixer comes out, to the switcher, from the switcher, directly to the amplifier and speaker, in fact, the effect and feedback suppressor are in a relatively large place in the hall, and if the microphone is far away from the speaker, it can be ignored, and it can be added to the front end of the amplifier.
One problem to pay attention to is that you need to record all the way, and the scene needs to be all the way, and you need to divide it well.
The above is just a personal opinion, if there is a better opinion, please give more advice!
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Take Cooledit to record the internal sound of the computer, that is, any sound made by the computer, including the ** you want the game to make, sound effects, etc.
Click "Options" > "Record Mixer" > select "Waveform Output Mix" or "Mono Mix or ST.".mix, then record, is to record the sound inside the computer, without any noise.
Note that the volume should not be too loud, and the sound of the computer should be all the time, generally lower than the bottom.
Once you've finished recording your computer's voice, remember to go back to select the microphone.
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1 The line in or mic in of the computer is connected to the output of the mixer. Just use the stereo output of a pair of mixers.
If there are two stations, it is best to use a multi-in, multiple-out sound card to record separately. If not, the simplest and least costly way is to connect the two tables with a two-to-one adapter.
2. The simultaneous interpretation system does not know how many languages you use to translate, assuming that there are three, such as English, French, and Italian, you can use English, French and Italian translators to each microphone, and then each channel with a different aux output to the wireless transmitter with different inputs, and then selected by the user on the receiver.
3. I don't quite understand this question about the machine you are talking about switching channels. I think two in, six out, feels like a crossover, or something like a headphone splitter. Or the processor used for the speaker.
There's no way to tell what device it is from your description.
If the effect is a reverb or something, then use the method of sending. In the case of compression, the insertion method is used. Feedback suppressors can be plugged directly into the system in the same way as equalizers.
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Because of the limitations of the cooledit software when recording, it is also the limitation of computer recording, you can only select Mike's left and right channels to record at the same time, and you can't single select, so you can only play the one, two, and three strings respectively and record them, and then, after playing the four strings, five strings and six strings, record them.
In the post-production of Cooledit, mute the right channel of the one-string, two-string, three-string, and the left channel of the four-string, five-string, and six-string, and then put it on the two tracks in multi-track mode, adjust it up and down, and finally mix it into one track, which becomes the kind of chord effect you need from one to six strings in two channels.
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It was recorded in separate tracks. Play 2 sides, one on the left and one on the right. Then use the post-mixing plug-in to do the stereo effect and adjust the pan, which involves the knowledge of mixing, this is not a problem of recording, it is the post-production work. It's to do stereo.
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Two microphones split the pickup.
Of course, in post-production, the volume should be balanced.
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1.If you are in the multi-track interface, click on the track where your recording is located, and then switch to the single-event interface; If you are in the single-event interface, you can operate directly, as shown in the figure below, and press the red prompt to operate:
After this operation, the "Dynamic Processing Dialog" will pop up, see the figure below, press the red prompt to operate:
2.After the process bar is finished, the first step is good, now proceed to the second step, see the figure below, and follow the red prompt to operate:
After the process is finished, after the processing, listen to it again, is the sound "out"?
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Let's see the circle place. Assuming track 2 is a road track, drag left and right in the circle to reduce and increase the sound volume.
The left is small. The right is big, and it can be operated like this after processing.
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Cool Edit is a relatively good software Some of the features you may not use Among them, there are treble excitators, noise cancellers, noise cancelers, rising and falling tones, various effects, I have a variety of teaching in this Binarjan**, I can send it to you, pay attention to contact me!!
The Treble Exciter solves the problem of low and blurry sound on your guitar, and the noise can be corrected back with a noise canceler.
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Choose a good microphone.
The environment is quieter, preferably with a reverberant corridor, and the volume adjustment is large.
The guitar sound is wild, and the accompaniment is simply stupid.
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The microphone and singing style must be improved, and the effect alone is not enough, but it is better to practice singing.
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