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Add more wisdom and the rest plus agility.
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1。Ordinary players have to add luck according to their equipment, which is basically two points higher than the level.
Others are added to intelligence.
Players can add attribute points to their intelligence, and luck depends on equipment that adds luck.
Of course, the equipment with luck will be much more expensive.
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The mage I practiced.
I'm a 2-turn pastor.
I add 1 luck and 4 wisdom, which is generally added like this.
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Luck 80 would be fine.
First of all, consider the luck of the 15th of the head.
And then all z
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Luck is 2 points higher than the level, or the whole family is intellectually. If you add luck, it's a general practice, and the attack power is average. If you add full intelligence, the attack power is high, and the defense of Landuo Magic is high, but there are very few equipment that can be worn, and the equipment is expensive.
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The ordinary one is 4 wisdom and 1 luck.
Don't be too lucky.
Wear up the gear and you're fine.
If there is a BT package.
Just be wise.
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If you are a novice, you should have 4 wisdom and 1 luck + If you are an RMB or a rich family, you should be fully intelligent!
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It's very simple to luck follow the equipment, and the rest are all plus intelligence, and the rmb players will add all the intelligence, which has the perfect bonus for skills.
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I'll come to the landlord:
Normal Mode Mage:
There is no doubt about this kind of mage: full plus intelligence.
Because of this, level up blocks, add other wasted points, and wait until it's difficult to try other ways to play
Full intelligence plus points: This method is conducive to upgrading, full intelligence, high magic attack, fast leveling speed Disadvantages: PK is not good, because the physique is too weak, can not stand the attack of the melee profession, you can play the physique on the equipment (only for PK).
Add points to the whole quality or add more points to the physique: This kind of mage is commonly known as the body method, I have only seen the god cry once when I have played until now, he took the initiative to attract monsters, led about 10 more monsters, lost very little blood, and used group attacks to level up, and the speed was good. His plus point is 6 bodies and 1 intelligence, I don't know how it was in the later stage, I haven't studied it.
Death Mode Mage:
As above, the distribution of points is free.
The landlord still has questions, please add.
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I suggest that the whole quality add points, you can think about it, if there are now 100 attribute points assigned to you, the whole plus physique is to add 2000 blood, 50 points of physical defense, all plus intelligence is 100 points of attack, a 2nd class crystal bead plus 20 points of attack, a 2nd class of Yuan Ling Stone plus 200 points of blood (no defense), that is, you have to use 10 Yuan Ling stones to make up 2000 blood, and you need 5 crystal beads to make up for 100 attacks, don't look at 50 points of physical defense is very little, If there is now a group of monsters attack is 200, the physical defense of the whole quality is just 200, the full intelligence is the defense of 150, you will find that the whole quality does not lose blood, and the full intelligence drops 50 blood, what will happen to a group of monsters, you know, not only warriors need more blood, mages are also, when the warrior pulls 20 monsters, it can be stable for up to 6 seconds, 6 seconds have passed, there are about 5 out of the (you are lucky, you are so electric that the monster has warriors pulling) and 10 will come to hit you, if the blood is not enough, Directly by the second,The doctor doesn't have a chance to add blood to you.,Don't blame the doctor for not adding blood.,The doctor needs to charge blood for a while.,If you have more blood, you can resist it more.,The pressure of the doctor's blood is less (the whole quality is relative to the whole intelligence.,When you are added to the blood, you will learn more) The warrior also has time to roar the monster back.,Now the copy after level 40.,The blood of the mob is more than 50,000.,Can you electrocute those monsters with 100 more attacks?,2000 more blood and 50 defense is better.,At least when the monster hits you. ,There's a buffer time to add blood to the warrior roaring monster and the doctor.,Of course, you can also try it all with intelligence.,Don't try it when the attribute points are less than 100.,Otherwise, you can't see the difference.,Anyway, our team's original two mages who all add intelligence are not as high as my overall quality.,They are generally thundered a few times without blood.,I always keep thunder.,Anyway, I'm not afraid of more blood.,I can survive the warrior's CD.,Now they're all washed into all the qualities.。
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Rub rub, mage has a high output profession, anti-monster is a warrior's thing, is it still called a mage if the output is not high? I suggest a full point of wisdom, so that the output will be maximized, less blood is fine, wear a little better equipment to improve defense and spirit, it's OK, if the landlord has the money, it's in the big blood stone, you will be even more awesome. If you want to say that the fastest upgrade is usually the mage.,Whether it's under FB.,It's very popular to brush FS in a group.。
Of course, the group brush is the fastest, find a good team, 8 o'clock in the evening to 12 o'clock is the world double, and then you are opening a double, and the experience is good. I, Netcom-Lanxingtai 45 purple little mage floated by, pure handmade.
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Of course, it's all plus intelligence.,That's how the output is high.,Then all the above should be the fighters' plus points.。
If the upgrade is fast, go to the group brush.,If you don't think it's boring, go to the dungeon.,It's good to form a team under the mage dungeon.。 Hope.
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Since the landlord said so, in fact, intelligence, spirit, physique, strength, agility, these five attributes only agility can not be made up by RMB, and the agility can be increased by moving speed, because the most disadvantaged thing in the legal system is speed, you say that you have a voice change note, and people also have it, and the speed is still not as high as anyone. About 30 points of agility acceleration, which is also a lot, more than ten pieces of equipment can be identified with three to four hundred more attributes, and there are originally more than 200 attribute points. [If you don't understand, don't spray if you haven't tried sensitization].
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The battle mage's method of adding points is absolutely original.
Sky Strike + Full. Compulsion.
Dragon's Tooth +5 Force.
Falling Flower Palm +10
Compulsion. Round Stick +5
I'm not out of force).
Shatter Tyrant +5 (no force, because SP is not enough, and the other heavenly strikes are generally misplaced to contain me, I don't think it's useful)
Backjump +1 mandatory.
Strawman + Full (Increases the attack speed of the Strawman by 25%), Magic Shield + Full (required).
Unattributed dazzle +10
Light attribute dazzle + full.
Fire attribute dazzle + full (if you use the dragon's tooth well, you can also use ice) stick mastery and spear mastery choose your own top-up (recommended stick).
Auto dazzle + full (for pk, brush can be +5.)
or do not add) dazzle strong pressure does not add.
It's not useful at all for light ball tactics)
Strike Meteor hits +1 (very strong but +1 is enough).
+1 for Meteor Flash Strike (infrequently).
Glorious Dragon Glaive + full.
The Art of Combat + Full (undisputed mandatory).
Transform + Full (Brushing Weapon).
Don't add magic books, don't waste SP just to save money. Skill levels can't be sold for any amount of money.
My method of adding points is very powerful whether it is pk or brushing.,It's definitely not a copy.,Copy is also a copy of my own q370033151.
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First of all, it is clear that the mage wears cloth armor.
After that, clarify your own talents and attribute benefits. It is commonly known as looking at green characters.
Arcane: Arcane's Attribute Benefits: Mastery; Rapidly; Critical hits.
Frost: Hits to breakpoints and thresholds with Haste and Critical hits, and is fully proficient.
Flame: Fire Spell's Attribute Benefit: Critical Hit; Mastery = Haste.
It can be seen from this that mages do not need spirits. Therefore, according to the attributes, you can choose non-spiritual equipment.
So are there any special cases? The answer is a definite one. The critical gain of fire is very large, so the benefit of critical mental equipment will be greater than that of rapid mastery.
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