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Bamboo Running is a traditional Japanese drinking game, and here are the rules of the game:
1.Prepare a rectangular table and place two cups at each end of the table.
2.Prepare some small props, such as dice, bamboo chips, etc.
3.Players stand at opposite ends of the table and take turns acting as "hunters" (the hunters are responsible for rolling the dice).
4.After the hunter rolls the dice, according to the number of points displayed by the dice, the bamboo piece in his hand is passed through all the cups on the table and placed next to the cup corresponding to the number of points.
5.If the roll of the dice is 6, the hunter can choose to drink the wine from any of the cups.
7.If a piece of bamboo does not reach the end, then that player will lose a chance to play.
8.The game continues until all the liquor is gone. The last player to drink will be considered the winner.
The above are the basic rules of bamboo scurrying, and there may be some changes according to the game habits of different regions and people.
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How to play: The first person at the beginning says: AA (his own name) asks BB (someone else) to drink, and the person who is invited says: "BB (himself) can't drink".
At this point, CC says "CC doesn't drink", and the game progresses sequentially, faster and faster, until one person says something wrong.
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No one gave themselves a nickname for the overlapping words first, one person started to say, "Guys please hold your fists, and the others said, "Ha.""
The one who started said that xx doesn't drink, and the other said "then who will drink".
xx will drink.
The other said ... Start over, faster and faster, and lose if you can't answer.
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First, each person gives themselves a nickname.
Then the people who started first said, "Guys, please hold your fists, and the rest of the people say "Ha"!
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There are 4 types of characters in the game: Judge, Commoner, Ghost, and Fool. Each person is given a small note before the game starts.
The contents of the small slip of paper are filled in by the judge, and each person can only see the contents of his own note. Civilian slips of paper would have a specific thing written on them, such as a lollipop; The fool's note will have something related to the lollipop but not very reliable, such as a small snack; And the ghost's note only says the ghost and the word count. For example, if a civilian writes a lollipop, the ghost's note will write ghost, three words.
Then everyone describes the thing in clockwise order, and determines who the ghost is through the description.
The general practice is to put the ghosts as low down as possible in the order of speech, so that the ghosts can listen to the good people in front of them more (of course, there may be fools in the front).
After deciding on the order of the speeches, everyone spoke in clockwise order. The content of the speech can describe the thing, but you can't say the thing, and you can't mention the words of the thing, such as a lollipop, you can describe"This thing can be eaten","This thing can be licked"Wait a minute. Here I will describe the purpose of the different characters.
The commoner is naturally describing the thing in your hand, and your description can not only express the thing so that other civilians can understand, but at the same time, you can't let the ghost guess it, if the ghost guesses it, the ghost wins; The description of the fool should be as confusing as possible, so that the civilians cannot tell who the ghost is, and at the same time give some hints to the ghost; Ghosts, on the other hand, are relatively simple, and you can only listen to other people's descriptions to fool everyone.
At the beginning of the game, there will be two rounds of speeches, the first round of speeches is basically a description, and in the second round of speeches, everyone can deduce whether someone else is a good person or a ghost or a fool based on the clues of other people's speeches, you can use your doubts or reasoning as a description, you can even say nothing, of course, then everyone thinks you may be a ghost. At the end of the second round of descriptions, everyone basically has a general idea of each person's role, and voting will begin. From the first speaker, please raise your hand if you agree that he is a ghost (raise your hand at the same time, you can't wait and see, the judge supervises).
Then the second speaker, agreeing that he was a ghost, raised his hand and voted in order. Each person can only vote for one role when voting, and cannot vote repeatedly. After voting, choose the character with the most votes"Kill"and show your identity at the same time.
Then the next round of speeches begins with the next person of the person who was killed. There will be only one round of speeches, and at the end of each round of speeches will be voted on, and one person will be chosen"Kill".
When everybody"Kill"When he was alone, he showed his identity. To kill a ghost is to kill a ghost, and to kill a civilian, and to kill a fool is to kill a civilian, that is, to kill by mistake. The number of wrongful kills cannot be greater than the number of ghosts, for example, if there are two ghosts in the game, then you can only kill by mistake once, otherwise it will be regarded as a ghost victory.
When the ghost on the field is killed, he can guess what the thing is, and if he guesses correctly, the ghost wins. Each ghost can only be guessed once, and of course it can be guessed by all ghosts together after all the ghosts have died.
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Two dice, one fixed ghost, for example, shake to five, five is the ghost, and then the one that fixes the ghost shakes again, and then the two dice shake to seven, the upper house drinks, shakes to eight, the next house drinks, shakes to nine, and drinks by oneself, shakes to the ghost's point, is the ghost drink, shakes to two identical people, and the designated person drinks (cannot specify the ghost), shakes to the point of two ghosts, the designated person drinks one glass, the ghost drinks two cups, and shakes until no one drinks, and then changes the house to shake the ghost After one round, re-set the ghost.
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How to play: Several people form a circle. Each person holds a chopstick in their hand. In nightclubs, you use a mix of wine, and everyone has a glass of wine in front of them.
Suppose A shouts first. (Actually, everyone shouted together.) A is considered to be a dealer) Everyone should shout: knock on the cup, knock on the cup, knock on the cup, knock on the cup, knock on the cup, shout for the first time"Knock on the cup, knock on the cup"Time. Knock on the cup in front of each other.
Shout a second time"Knock on the cup, knock on the cup"Time. You can just knock other people's cups around. It's okay if you don't change it.
If you accidentally knock on the same cup as A, you will be punished with a drink. If there are three people who are like a, all three of them drink.
The penalty is over. A continues to be the banker. Until no one is like A.
Then replace the next person as the banker.
The penalty can be changed by itself. You can also have a comma, a reel, a reel, or something like that.
Then the worst thing I got caught in the end. xd
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Drinking friends can not be regarded as friends in a certain sense, today's society, is a materialistic society, friends together will betray you at a critical time, not to mention drinking friends, wine and meat friends can only make you more depraved, and they will make us sink all the time, refuse alcohol to refuse drinking friends, this is inevitably related, don't think that we can do the best of both worlds, that is, insist on quitting drinking, and stay in the drinking field, this is unrealistic, there are many people in life can not be counted as drinking friends, But they will use all means to make you break your vows, some of these people want to see you laugh, and more insidious people just don't want you to cheer up, they would rather see a drunken and sunken you, rather than a healthy and upward you, human nature is to hope that others are inferior to themselves.
So, beware of all those who advise you to drink.
They are your enemies, and without absolute love and hatred, it is really difficult to leave them.
Ark is a masterpiece of survival sandbox games, he has developed a new way of playing that no one has ever tried, those who dare to try new things are always the winners, 3D type of survival games, in addition to the basic survival rules, you can also catch dinosaurs to use as your mount, this is very tempting. Both games are available on Star Stealer, so if you like it, you might as well try it and you won't be disappointed.
Big sister: That's just a game, it's just a game, don't be fooled.
fps (frames per second): the number of frames per second. >>>More
You just come and play with our district, we won't be very boring to play without you! Come on, come on, don't persuade him, a good classmate forced him to come, hehe!
Isn't it just defeated? In fact, you don't need to be angry with him, let alone look down on him, but praise him. However, you should practice your game skills well in the future and win another game against him in the future.