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A player's attributes have a tendency to call for empty catches, and this comparison determines your player's ability to react to passing and receiving the ball. Generally speaking, players with strong athleticism in the scoring and active groups tend to have a higher tendency and a higher chance of jumping immediately after coming out. The low ones may sometimes come out and don't respond or can't be answered.
If you want to make changes, you can only rely on modifiers.
In terms of skills, there are more requirements for dunks and bounces, and it is also likely to affect if it is low. In addition, if your player is caught in a fierce sticker by the opponent in the three-second zone, the game judges that you are in a physical confrontation state, and you may not be able to make a move when the ball comes out. Generally, it is best to have an empty seat, at least when you are relaxed and do not fall into a crowd or the like, if it is a state of being held under the basket, you will basically call out and just continue to be watched by the ball and fall.
If you are an outside lineman who rushes into the three-second zone to call, it is best to call with a little advance, such as calling as soon as you step on the line in the paint area. It's a bit late to fully rush to the basket and call again.
But the main thing is the tendency to catch empty, and players with a high tendency to catch the ball will complete the action of jumping and then dunking even if they can't catch the ball, and they will basically not be indifferent.
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The location is not good, and the timing is not right, of course I can't take it. It is recommended to replace the left shift with the number 1 as a false pass, which is more convenient. Hope.
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There are no tall players in front of the characters! Press the shot button after calling an empty connection! It is also related to the dunk attributes, such as slam dunk and slam dunk on the spot, as well as the most important bounce, of course, the ability to catch the ball also needs a certain value, otherwise it is easy to not catch it.
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In MP mode, the tab button is the call tactic.
1 Pick-and-roll! Click the tab button, and the Peugeot on the character's head will appear, indicating that the block call is successful, and then what?!Then you can break through the violent buckle!
Note: When you are in team training mode, you can just click on it. In the actual game, you need to hold down the tab button until your teammates come over and complete the pick-and-roll!
2 Bag Clips! Press the tab button and a player will have the same mark on their head as a precision pass, representing their position, and in this case the position of the opposing player you want to pack!
3 Call Tactics!
Press the tab, and a Peugeot such as ABCD will also appear on the player's head, which is the same as a precise pass! However, at this time, Peugeot was in a crystal transparent style. At this time, the meaning of the representative is, which position should be the core of this attack!
Whichever player you want to be the core of this time, press the corresponding button!
no,2 - After calling out the tactical line, sometimes it disappears in the middle of the call, which means that the computer has made a defensive change, and the offensive line just called is no longer possible! (This k11 is very good, unlike k10 after calling out the tactics, the machine moves the running position and executes, and then shoots, which is too rigid).
no, 3 - the above is about taking your own position as the core of the attack! If you want to use other teammates as the core of this time, for example, I want to use Kobe Bryant as the core of this attack, then press the keypad 0 (which represents the position of SG, which is the B Peugeot on the head!). And so on!
no, 4 - the overhead Peugeot that appears after pressing the tab is the same as the precise pass! So it's important to figure out which buttons are represented at each location! And the keys in this tutorial are all buttons under the default settings!
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It seems that the career mode can only be called tactical in PG.
When you are in the PG position and have a certain influence on the team, you can call it tactical.
The lineup, especially the starters, is already OK, the computer evaluates the strength of the team to a large extent depends on the starters, and it is not difficult for you to evaluate the strength of the starters 90, and the accumulation of tacit understanding can be higher, as for the simulation of the game until the semifinals, one is that the playoff victory and loss simulation is very random, and it is very common for strong teams to lose weak teams, not necessarily a matter of strength. The second is that the attributes of the coaching staff and the coach's profile and tactical arrangement also have an impact, and sometimes the results can be very different when you fine-tune them. So it's not necessarily a personnel issue. >>>More
What to do if you don't, do you mean to change the way of changing the injury to not being injured? >>>More
Hello, I hope it can help you.
I've been playing from 2k9 to 2k12,I've been using the keyboard.,I can use the existing resources.,You don't have to add configurations.,And I'm not used to the handle.,Let's talk about my key settings.,**Only one can be inserted.,So it can only be expressed in words.。 >>>More
I'll tell you.
Pass. Falsehood. >>>More
Then you can**a Chinese version of the modifier.。。。 You can also enter the game when you don't have a sinicization.,After modifying it, you can enter the Chinese version on the line.。。。 In addition, I reinstalled the game, and the MP save is still there, so I hope it can help you.