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As the name suggests, it is a quick way to sketch. Sketching is an original Chinese vocabulary and belongs to a type of sketching. Sketching, like drawing, is not only the basis of plastic arts, but also an independent art form.
The establishment of this independent form was a matter in Europe after the 18th century, before which sketching was only a preparatory stage and a means of recording the artist's creation.
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As the name suggests, it is a quick description, grasping the dynamics, emphasizing proportions, and a little higher is the expression of art.
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It is a basic exercise in art sketching modeling, grasping the momentary dynamics of the object and depicting it.
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It's a kind of writing down images as casually as writing.
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1. Carefully observe the dynamic object, select the typical dynamic, concentrate on it, and make every effort to feel the dynamic characteristics completely.
2. Quickly draw the main dynamic line and dynamic auxiliary line.
3. Draw volume relationships based on observation or memory.
4. Quickly draw a pattern that expresses the momentum.
5. Fill in the details with observation and anatomical knowledge.
6. Adjust the form and rhythm according to the requirements of the picture structure.
7. The head is depicted. As a beginner, it can be difficult to start drawing dynamic sketches.
Beginners can choose repetitive dynamic objects to practice when they first start drawing dynamic sketches, such as sawing and shoveling, and then carry out dynamic exercises such as dance and sports after they have accumulated experience in technical proficiency.
As a training course that requires great effort and professionalism, dynamic sketching can only be practiced with perseverance and hard training all year round, and lay a solid foundation for creating excellent works of art in the future. The familiar technique of dynamic sketching is a sign of the artist's maturity.
Sketch Essentials:
The main point of character dynamic sketching is to show the dynamics of the characters, while the character image sketching focuses on the image of the characters, including their facial features, clothing dynamics, and the personality characteristics such as personality and character identity.
Relatively speaking, the content to be expressed in character sketching is more extensive and profound, and the difficulty is greater, and the sketching effect is more refined and full of life. Character sketches focus on the head image, gestures, clothing features, and props related to the character image. The sense of space in sketching refers to the feeling of depth and distance between the front and back of the picture.
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There need to be strict steps in the process of training sketching, so that the speed and quality can be effectively improved.
1.Summarize large proportions and dynamic relationships with a few simple straight lines. This step is important because it not only determines the composition of the overall picture, but also grasps the movement and proportion of the characters, and lays the foundation for silent writing training. (Schedule: 5 minutes for slow writing, 1 minute for fast writing).
2.From top to bottom, from left to right, from the outside to the inside, summarize and draw concisely. (Schedule: 15 minutes for slow writing, 7 minutes for fast writing).
3.Carry out in-depth depiction of details, and adjust the overall priority, virtual and real. (Schedule: 5 minutes for slow writing, 2 minutes for fast writing).
To sum up, it can be seen that only by improving the level of sketching and strictly following the step-by-step training can we strive to complete relatively high-quality homework in a short time.
Simplifying the human body is not the goal, but only to create conditions for improving the overall observation and analysis of the human body, and ultimately to serve the overall drawing of character sketches.
First of all, the main line and the secondary line should be clearly distinguished, and secondly, the interspersed between the lines should echo the relationship and have a sense of space and hierarchy. Sketching should cultivate observation and modeling skills. You can take a look at the official website of Guojun Art, there are many ** tutorials on the official website of Guojun Art, I hope it will inspire you.
Practice is the first, but can not be blind practice, everything is to understand, understand to learn, otherwise practice more will be in vain, drawing sketches best start with Burriman, first understand the structure, etc., at the beginning of the part, and so on can be written down silently to explain the understanding, and then start from the whole, and so on everything feels very proficient, then to start your favorite style, like is the best teacher, copy your favorite sketch style, Then sketch and copy by yourself every day, then your sketch is almost formed.
The interspersed clothing pattern of the sketch is indeed very important, and the dynamics of the sketch all rely on the interspersed clothing of the clothes to show you a few of the experiences I summarized when drawing sketches1 When drawing clothing patterns, it is necessary to avoid straight lines, as long as there are straight lines, it is a major flaw in the sketch, which directly leads to the incongruity of the picture2 When the clothing pattern is interspersed, it is necessary to avoid the right-angle intersection of the cross, such as "Ya", "V", "U", these three cross methods are the most common, and it is recommended to use 3 The direction of the clothing pattern is interspersed, when drawing the sketch, the clothing pattern is not a closed figure, Rather, it is ajar, and the direction of the opening should be in the direction of the force in the picture, and the intersection points are all at the force point, such as the place where the elbow is bent, and the clothing pattern is a radial pattern that takes the curved place as the apex and spreads to the surroundings.4 The clothing pattern is interspersed with the expression of texture, and the thickness of the clothing affects the number of clothing lines, the more clothing lines, the thicker the clothes, and the less clothing lines, the thinner the clothes.5 The objects represented by different clothing lines, when the movement amplitude of the object is large, the clothing lines are used large lines, and the movement amplitude is small, and the clothing lines are used thin lines.
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