What are the main game contents for students in elementary school physical education?

Updated on educate 2024-06-07
4 answers
  1. Anonymous users2024-02-11

    <> "The following are suitable for primary schools.

    10 types of games played in physical education class for 1st and 2nd graders: 1Active Games:

    Move stones. Students were divided into two teams and worked on coordination and teamwork through a competition to carry stones. 2.

    Group game: Capture the Flag game. Students in both teams compete in a designated area to capture each other's flags, increasing their speed and agility through skills such as running and dodging.

    3.Ball games: Play badminton.

    By hitting the badminton, the students' eye-hand coordination and physical flexibility are exercised. 4.Basketball Game:

    Shooting contests. Students are divided into small groups and practice shooting within a set time to improve accuracy and concentration by competing in accuracy and concentration. 5.

    Running Game: Relay Race. The students were divided into several teams and completed the competition through the cautious relay method, exercising their speed and teamwork spirit.

    6.Action game: imitate animal movements.

    Students imitate the movements of different animals, such as jumping, crawling, etc., to enhance their body coordination and flexibility. 7.Racket game:

    Wall slap ball. Students use their rackets to move the racket towards the wall, exercising their eye-hand coordination and reflexes during catching and hitting the ball. 8.

    Clapping game: Clapping and catching. Student partners use the clapper board to practice catching the ball, and work together to improve the accuracy of receiving the ball and teamwork.

    9.Skipping Rope Game: Skipping Rope Song.

    At the same time, students skip rope with rope skipping songs to exercise rope skipping skills and rhythm. 10.Obstacle Games:

    Obstacle jumping competition. Students compete in obstacle courses to exercise their coordination and flexibility by jumping and crawling.

  2. Anonymous users2024-02-10

    1. Two people and three legs. The race starts at the starting point, turns back to the opposite mark, returns to the starting point, and then unties the rope to the next group of players for the next group of players, and finally ranks according to the length of time it takes to finish. 2. Running with the ball.

    Relay race, rules: table tennis must be placed in the middle of the table tennis racket, not fixed by hand, each person can only hold one ball at a time, from the starting point to the end point of the ball (10 meters) does not fall on the ground and put it in the designated position as a valid ball, and the other person picks up the ball from the basket for the relay meter obstacle relay. Contest Rules:

    Before the start of the 100-meter (50-meter switchback run), one person from each team stands on the starting line with a baton in hand, and the athletes start running after the referee gives the order. On the way, the athlete needs to jump over the stool, get through the rope, run around the balloon, get through the rope, jump over the stool to reach the final dry point, and hand the baton to the next person. The team that finishes the race first is the winner.

    4. Eagles catch chickens. Commonly known as "Yellow Harrier Eating Chicken", also known as "Weasel Eating Chicken Draft Cave", it is a puzzle entertainment game with multiple participants, which is carried out outdoors or indoors with a certain space. This kind of game has a certain role in promoting the development of students' agility and coordination ability, and cultivating students' cooperative practice and sense of cooperation.

    5. Skipping rope. It is a sports game in which one or more people do various jumping movements in a rope that is coiled. This kind of game is called "through rope" in the Tang Dynasty, "jumping rope" in the Song Dynasty, "jumping rope" in the Ming Dynasty, "jumping white rope", "jumping horse rope", "rope flying" in the Qing Dynasty, and "skipping rope" after the end of the Qing Dynasty.

    As an ancient Han folk entertainment, since the Southern Song Dynasty, rope skipping has been carried out every festival, and every household has to respect the elderly.

  3. Anonymous users2024-02-09

    1. Run: Three-legged race: the runners run in a group of two, the adjacent two legs are tied with cloth strips, and the one who reaches the end first wins, and the distance is 50 meters.

    If the rope breaks on the way, you need to re-tie it and continue the race; If a student falls, you only need to adjust it in place, and you don't need to go back to the starting point (bring your own legging rope).

    Running with the ball: The contestant holds the table tennis racket in his hand, rackets the table tennis race, runs 50 meters, and the ball falls halfway, retreats to the starting point and starts again, and the one who reaches the end first wins.

    Dribble Run: Players shoot basketball races, and the first to reach the finish line wins. The track is one meter wide, and if you don't hit the ball or dribble out of bounds once, you will fail.

    Two people back to back basketball running game rules: 2 students for a group (male and female), 2 people back to back home clamp the basketball to run forward laterally, if there is a drop on the way, pick up the ball from the starting point to continue the game, during the game 2 people can only use their backs to contact the basketball, if found to use the hand to hold the ball and other phenomena will be treated as a violation, the length is 50 meters.

    Fishing Run: The contestant holds a long pole with his hand, a rope is tied to the pole, a nail is tied to the rope, a beer bottle is placed in the middle of the track, the contestant imitates the angler after starting, and then goes to the bottle with a long rod in his hand to catch the bottle, and continues to run forward, and the one who reaches the finish line first wins.

    Lifting the sedan chair: 2 students for a group (male and female), 2 people back to back clamp the basketball to run forward laterally, if there is a drop on the way, pick up the ball from the starting point to continue the game, during the game 2 people can only use their backs to contact the basketball, such as the phenomenon of holding the ball with the hand will be treated as a violation, the length is 50 meters.

    Pig Catching: A student pushes a solid ball forward with a wooden stick on a running track with a width of 50 cm on the left and right, and the distance is 50 meters. It is a foul to push out of the runway or touch the ball with your hands or feet in the middle.

    2. Standing long jump.

    3. Relay race:

    People are a group with a length of 50 meters, the first person starts from the starting point, passes the baton to the second person at the end point, and the second person passes the baton to the third person from the start to the starting point? The first to complete the task wins.

    4. Obstacle course:

    The distance is 50 meters, 4 circles are drawn in the middle, a hurdle (height is meters), the runner zigzags around, and the runner turns back to the finish line (goes straight), and the one who returns to the starting point first wins.

    Primary school students refer to students who are studying in primary school, and also refer to certain types of adults whose thoughts and ways of thinking are far from or even contrary to their peers, and their ability to perceive and think about things is as naïve and simple as that of children.

    Elementary school students" explained in detail:

    1. In the past, it referred to students studying in the children's department of Guozijian, folk Mongolian halls, and private schools, but now it refers to students studying in primary schools. "Literature General Examination and Election VIII": "In the four years of Hui Zongzhenghe, there were nearly 1,000 primary school students, and there were still successors, who were divided into ten fasts.

    It is not allowed to be restrained. From the age of eight to the age of twelve, the rate is based on the number of times the number of times the words in the scriptures are recited to make up for the inner and upper houses.

    2. The parable of a person who has to learn something from scratch. It is often used as a word of self-humility. "Preface and Epilogue": "I want to learn from the masses together with all the comrades of the party and continue to be a primary school student." ”

  4. Anonymous users2024-02-08

    1. Rope pulling competition, action value: develop the special arm strength of Tiweisun high pull-ups. How to move:

    Stand facing each other with a line in front of each of their feet, 50 to 60 centimeters apart, and hold a sturdy short rope at the same time. Then both of them pull back hard at the same time, and the one who pulls the other across the line wins.

    2. Kangaroos crossing the bridge, participants: 1 person per team. Contest Rules:

    Competitors first cross two single-plank bridges on the track and then complete the halfway course with kangaroo jumping. Props: Bench 2 8 Sack (Pattern drawn on the sack) 10 On-site referee (maintain order):

    2 people. , hula hoop, action specifications: turn while walking, competition method and admission ranking: listen to the referee's whistle to start the game timing, walk 20 meters, the one with the least time wins. (Note: When the circle falls to the ground, it can be picked up and turned again until it turns 20 meters; Hula hoops can be brought by themselves. )

    4. Jumping rope refers to breaking the chain, props: 1-2 skipping ropes, participating teams: 12 teams, 3 people per team.

    Competition rules: Each group of participants in the competition one after another, that is, one person enters first, then exits, and then another person enters, and so on. The competition is limited to 3 minutes, and the one with the most jumps within the specified time wins.

    Referees: 4-5 people, 1 timer.

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