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Conventional shooter play - Hunting Eagle Eye Musou (mutation).
There is nothing to say about the conventional shooter play, that is, the shooter with high mobility can participate in the group more while developing in the early stage, play an advantage, and then snowball. Some people say that the mutation can play an advantage in the early stage, and it is not unreasonable for the Musou to overflow damage in the late stage. But in this way, the fun of playing the eldest lady is lost, the eldest lady is a late-stage hero, and if she wants to establish an advantage in the early and middle stages, Yu Ji Marco is obviously better.
Squatting or sanctioning type - Capture the Eagle Eye.
Because of the high lifesteal bonus of the Victory, the eldest lady can be a harmless jungler from the beginning of the game; Level 4 heads-up dragon; If you suck a little blood, you can single out the big dragon; If you don't die, you don't go home; Eat a lot of the economy that your teammates missed, the so-called extreme development, naturally eat most of the team's economy, and use your own late game to hit the opposite mid-stage. So what needs to be done in the early stage is a small regiment, and after pushing down the tower, they start to desperately grab resources. There is support in the field where it can be appropriately invaded on the opposite side, and if there is no support, it will eat its own wild.
The new hero Baili Shou ushered in the first adjustment, the increase in the damage of the second skill and the growth of attack speed, which is equivalent to a round of enhancement, and now the data of Baili Shou is indeed a bit too ugly, as a new hero and Kai, but it is not taken seriously.
Yang Jian and Dharma are different, these two heroes have different degrees of improvement in damage ability.
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Chances are, many people play both of these games.
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If you want to play this hero well, you must be clear about the characteristics of his skills. There is a big difference between Baili Shou and other shooter output heroes, that is, he does not deal critical damage, even if you have equipment with a critical hit effect, it is useless, because Baili Shou will convert critical hits into your physical damage. Also, when Hundred Miles Keeper walks against the wall, he will become invisible and enemies on the minimap will not see your avatar.
When the Hundred Miles Promise is in a stealth state, the movement speed will increase, and in general, it will be faster than usual, so when escaping, you must stick to the wall to escape.
One of Baili's skills is to insert the eye, which can gain a certain range of vision. However, most people choose to put their eyes in the grass, and when the enemy stands on a skill for a certain amount of time, the eye is removed. Baili Shou's second skill, and at the same time, I personally think this is also his ultimate skill, Far Sniper, its damage is very high.
It's just that this skill is difficult to hit the enemy, but once it hits the enemy, the damage should not be underestimated.
The three skills of Baili Shou are to shoot forward, and at the same time jump backwards, which can be regarded as an escape skill. Prevent being captured by the Assassins. The most important skill of Baili is the second skill, so at the beginning of the first game, the first one added must be the second skill.
After that, the upgrade is also the main point of the second skill, and the first skill is only the secondary point. Since you want to insert an eye and broaden your horizons, you must insert it in the most critical place on the entire map.
Here are some places that I think are very suitable for the plug-in. The first is in the small grass near the Tyrant's Pit and Juggernaut, the second is a few small grass near the enemy's red and blue buffs, and the grass on both sides of the middle lane, as well as the river. As long as these places can be intervened, then the enemy's every move is almost completely under control.
Baili's second skill is very high in the early or late stage. We need to pay attention to the fact that we can use more secondary skills to consume the enemy's snow, and we can also carry out long-range harvesting at critical moments. However, not everyone can achieve a hundred shots with the second skill of Baili, so players need strong prediction.
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Baili Shoujo is actually a rare hero, it is difficult to get started, and it is not accurate, so you must practice more.
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As a good 100-mile covenant, as long as you hit 100 shots, it is invincible, and it is good to practice this hero a little more.
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If you want to play Baili Shouyo well, you must first understand her skills, and then skillfully use them to attack the enemy.
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You still need to contact a lot to play a hundred miles to keep the contract, and you can't aim accurately, how to play. If it really develops to the late stage and does not suck blood, the explosiveness will not lose to Sun Shangxiang!
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The Hundred Miles Covenant's normal attacks and skills deal extra damage to mobs within the device's detection range, and can be used to rob buffs, tyrants, and shadow masters.
3. When the enemy's stealthy Ah Ke, Lanling King, and Guiguzi enter the detection range of the device, they will also be seen by the teammates who keep the promise for 100 miles.
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Choose a good position in the team, snipe the enemy in the back, use 3 skills and flashes to open the distance between the hero and the protruding face, when the opposite side is bloody, boldly go up to the general attack, you have to remember that the team battle is not only sniping, but also going up to the general attack.
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The control of the sniper point in team battles is very important, so don't be dazzled and embarrassed to make a mistake.
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