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《lol》Clockwork SpiritOriana Lines Collection:Throw. Protection.
Sortie. Defense.
Plunder. Pulse.
Destruction. Trample.
Winding. Let's go.
The puppet was angry.
The puppet is getting impatient.
It's so exciting.
We are one.
Yes, I'm **.
What are they running?
Their cries are strange.
I heard sweet words.
I've got very sharp puppets!
** A fun game!
Why do they want you dead?
Time ticks and ticks!
We'll help you kill enemies, and it's sure to be fun!
When I get there, I'm going to get up!
How can I get them back together when they are so easily disintegrated?
I know why they make ticking sounds, and I know how to make them stop!
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We'll help you kill them!
I've got very sharp puppets!
We are one.
Yes, I'm **.
The puppet was angry.
Their laughter.
It's weird, what?! Are they going to let you die?
When I get there, I'm going to get up!
They were broken up so easily, how do I get them back together?
We'll help you kill enemies, and it's sure to be fun!
Winding. I heard sweet words.
Let's go. It's so exciting.
Killing is a fun game
The puppet is getting impatient.
Time ticks and ticks!
What are they running?
I know why they make ticking sounds, and I know how to make them stop!
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1.Command - Attack.
1] Cooldown: 6 seconds Range: 815 Cost:
50 Orianna directs her puppets to deal damage to targets and deal magic damage to targets in the area 60 90 120 150 180 (+Spell Damage * Magic Damage.) 2.Command - murmur.
Cooldown: 9 9 9 9 9 Range: 225 Cost:
70 80 90 100 110 Orianna directs her puppet to fire a wave of magnetic waves that deal 70 115 160 205 250 (+Spell Damage * Magic Damage) to targets near it. After the command ends, the puppet increases the speed of allies in the area by 20%, 25%, 30%, 35%, and 40% and slows enemies. 3.
Command-Guardian.
Cooldown: 9 9 9 9 9 Range: 1095 Cost:
60 60 60 60 60 Passive: Allies who are close to the puppet gain an additional 10 15 20 25 30 armor and magic resistance. Active Effects:
Orianna directs her puppet to fly towards an ally, providing 80 120 Hunger 160 20 240(+) for 4 seconds, taking 75% of the armor value against enemies in the path of Flying Old, dealing 60 90 120 150 180(+Spell damage, which creates a shield for allied heroes upon reaching the target.
4.Command - shock wave.
Cooldown: 75 75 75 Range: 1095 Cost:
100 125 150 Orianna commands her Demonic Withered to unleash a shockwave after a delay, dealing 150 225 300(+Spell Damage* to enemies and sending them into the air. 5.Passive:
Clockwork concerto. Oriana's Normal Attack deals 10 18 26 34 42 50 (+Ability Power) additional magic damage. If you repeatedly attack the same target, the damage is increased by 20%, up to a maximum of 2 stacks.
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This is a very unpopular hero that few people play!
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The clockwork demon is an all-round hero.,The general equipment is cd shoes.,Time,Ice staff,Hat,Hourglass,Mana doesn't need to be added deliberately.,Deliberately take the blue buff in the early stage.,Wait for the time to regret the army out.,Basic width or not much lack of magic.。
Generally speaking, how to play clockwork, it depends on your own combination, if you have APC such as Annie, Burning Man and other main AP, clockwork can go forward to take a partial auxiliary route, go out a level Q, and then, we fill up, first CD shoes, and then time, ice staff, hat, hourglass loading order, so that you can better save yourself, and AP and blood volume growth is smoother.
If you don't have APC, then, Clockwork can take on the task of APC, then, after the main Q, the deputy W, and the straw sandals, first out of 2-3 Dolan, and then go straight to the hat, then the hourglass, the ice staff, the hat, the hat hat...
As for the team battle play, you have APC, clockwork has to be a chaos maker, team battle is a variety of deceleration, acceleration, shield, ultimate, disrupt the opponent's position, interrupt the opponent's key skills, see that you have no blood on the shield to open w, see that the other party has no blood, just q, w, see that the opponent is not in good position, directly pull over teammates to set fire, if the opponent's crispy skin is too close to their meat, you have a big move, often let the opponent's meat and crispy skin switch positions, let the crispy skin directly face your melee combat, in short, It's all kinds of creating chaos.,You don't have to worry about this no harm.,The 4 skills of clockwork are AOE.,When you harass you, it's the output of full AOE damage.。
Clockwork is now playing single APC.,Positioning can't be an assist.,Clockwork is one of the biggest contributors to the team in the mage.,Skill assistance and control effects are very strong.,Only the positioning of the piano mother wind girl of the lower road to protect the ADC is called an assistant.。 >>>More
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He wants "lines", not lyrics
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