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Chipping, this is how Miyamoto and Mulan are weakened, and this is how the players are reduced.
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It's normal to weaken strong heroes and strengthen unpopular and low-visibility heroes, just to neutralize the appearance rate of each hero.
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It feels like it only has an impact on the kind of person who only plays one hero. We usually have a few good heroes, so there are no major changes.
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In fact, the enhancement and weakening of the game character does not have much impact on ordinary players, just like the principle of the king beating bronze, you go to ask him who will win this kind of question, weakening and enhancement is definitely not an official random decision, it must be decided according to the actual situation of the game!
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The ones that are strengthened are some unpopular heroes, or heroes with a relatively low appearance rate. It doesn't have much of an impact on the big versions.
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In the previous version, some heroes were too rebellious, so they were nerfed in order to consider the balance of the game. It's normal.
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Heroes who are too strong really need to be changed, how can others play if they are invincible? It should have been weakened Miyamoto before, otherwise there would be no one to mage the mage, and a big one would be a kom!
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It feels like the hero enhancement and weakening don't have much impact on the player, at most it's just a little uncomfortable.
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According to the requirements of the version. Some heroes have too high a win rate and really need to be nerfed.
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The most annoying operation is as fierce as a tiger, and the result is harmful.
Some heroes are so strong that those who like other heroes don't have a gaming experience.
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In the most uproaring balance optimization of Qi Xin's Glory of Kings, many strong heroes can no longer score points. They used to be said to be the existence of a brother and a sister. Now it's going to be a struggle in the sewers of this game.
1. Mulan.
All of them are weakened, and they are also weakened by a more important distance. Think about how miserable it was when Zhao Yun weakened the distance. Despite how comprehensive Hua Mulan is, but now that it is cutting distance and range, Lao Wang feels that Hua Mulan will be much more difficult to play than before.
2. Bodhidharma. Guys, don't be fooled by the numbers. If you want to deal such high damage, you have to hit it well.
And the slippery noise this time, but this time the chaos weakens the distance and width. 1 skill is weakened by 150 yards, which is about the length of a hero. And the judgment range of the 3 skill has become 500 yards, which makes it more difficult to hit the ultimate, and no matter how high the output is, it is useless.
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Ji Xiaoman, Goya, Sun Bin, Zhao Huai, Brother Tan Zhen, and Jing, these five heroes are bound to be cut Ji Xiaoman's strength is that he is too strong to suppress Hui on the side, and he can hardly kill him on the side.
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Ji Xiaoman, Goya, Sun Bin, Zhao Huaizhen, and Jing, the five heroes are must-cut.
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Zhao Huaizhen Because he has anti-heaven effects such as hegemony and recovery, which affects the player's playing experience, he is dissatisfied with the player, so Zhao Huaizhen will be weakened.
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Ji Xiaoman, Goya, Sun Bin, Zhao Huaizhen, and Jing.
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Heroes who are too powerful will be weakened.
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Glory of Kings Hero Adjustment, the latest who strengthens and who weakens, today's official server small update, several hero adjustments, and the size of Joe** redo online, let's see who is adjusted first!
Updated] September 29, 2022.
Update Scope] Official server.
Tachibana Ukyo. Ultimate: Life Regeneration: 80 RARR; 80
Chang'e. 2. Skill Late Judgment: New Effect: Increases the mana consumption effect by an additional 50% to creeps, and increases the mana recovery effect of attacking creeps by an additional 20%.
2 Skill: Effect Adjustment: The mana consumption effect no longer takes effect on wild monsters, and the mana effect of attacking wild monsters is reduced by 50%.
Ultimate: Effect Adjustment: After resurrection, it no longer deals damage and slows down the effect of empty fruit.
Meng Tian. We found that Meng Tian was able to use the creep to resist the tower to kill the opposing hero at a very small cost after upgrading to level 4 to learn the ultimate, and it was inappropriate for such a confrontation to occur in the early stage when the weak side relied on the protection of the tower, so we adjusted the logic of Meng Tian's three skill summons, once the hero deals damage to the enemy hero, the hatred of the defense tower will be transferred to the hero Zidan blind unit itself.
Ultimate: Effect Adjustment: Soldiers summoned by Meng Tian can no longer attract the tower's aggro when Meng Tian crosses the tower.
Heart of Kings 2 click to play
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Because the hero is too strong, it affects the balance of the game, so it should be weakened.
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It's not clear what has been weakened, it should be Cheng Yanjin who has been strengthened, he is even more powerful than before.
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Wu Zetian was weakened very badly, and the one who strengthened the most was Cheng Biting Jin.
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Bian Que, Gan Jiang and Xuan Ce have all been slightly enhanced. Skill cooldown and damage have been slightly increased.
Flashback workaround after update:
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