What skills are going to be left behind by the Cell, Barrus

Updated on Game 2024-07-16
9 answers
  1. Anonymous users2024-02-12

    High pressure water guns, restraints, whirlpools, tides.

  2. Anonymous users2024-02-11

    It depends on your level, Barus must definitely leave restraint behind, and it is very useful to deal with elves of similar level but whose attributes are against you (such as Bubu Flower and Sky Thunder Mouse).

    Restraint is absolutely effective anyway.

  3. Anonymous users2024-02-10

    High pressure water gun... Whirlpool... Tide... Restrained...

  4. Anonymous users2024-02-09

    Leave behind high-pressure water guns, morning and night, foam rays, and whirlpools.

  5. Anonymous users2024-02-08

    High-pressure water gun, restraint (although the high-pressure water gun is powerful, it is easy to miss, pay attention).

  6. Anonymous users2024-02-07

    High-pressure water guns, restraint, whirlpool onslaught,

  7. Anonymous users2024-02-06

    Restraint, high-pressure water guns, tides [can be changed to onslaught], whirlpools [the best way to consume bosses].

  8. Anonymous users2024-02-05

    Restraint, frothy rays, tides.

  9. Anonymous users2024-02-04

    Dorulus is more focused on special attacks.

    Firebeast skill table Dorurus skill.

    Rush to the top of the level 1 physical attack, power.

    Heats up a level 5 attribute attack, 100% changes its own special attack level fireball 9 level fire special attack, power.

    Spin to the top of a level 13 physical attack, powerful.

    Flame level 17 attribute attack, 100% change of self physical attack, special defense level 19 evolution Genmila.

    Double-barreled flame level 21 fire special attack, powerful.

    Flame collision level 25 fire attack, power.

    Melts a level 29 attribute attack, 100% changes the opponent's defense, and the special defense level burns wildly with a level 33 fire special attack, with a power of 90 and 10% burns the opponent. PP20 Fierce Fire Attack Level 37 Fire Physical Attack, Power 90, 10% Burn the opponent. pp2039 Evolution Dorulus.

    Concentrate Fire Level 41 Attribute Attack, doubling the damage dealt in the next turn. PP30 Flame Missile Level 45 Fire Special Attack, Power 50, 2 3 Attacks in One Turn. PP20 Deadly Scythe Level 49 Physical Attack, Powerful.

    The power of flame is level 53 attribute attack, 100% changes its own attack, the special attack level is flame bomb, the level of fire is 57 fire special attack, the power is 130, 10% changes the level of its own special attack, the ultimate melting point is level 61 fire physical attack, the power is 130, 10% changes the opponent's special defense level, the terrifying stance is level 65, and the opponent is 100% scared. PP15 fires a 69-level fire special attack in all directions, with a power of 150, and it is tired for one round. PP5 Flame Kill Shockwave Level 73 Fire Special Attack, Power 80, and 2 times the power of PP5 after attacking

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