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Card Box Skill:
First, the original method:
Stick to the box, press and hold WS, press and jump, press and squat at the highest point, you can get stuck on the top of the box, hold down and squat after being stuck and don't let go (let go and fall down), and then jump to the box, this method can be on the higher box and two layers of boxes.
2. Quick Method:
The principle is that the continuous jump is higher than the normal jump, and you can go up to the large box by pressing the crouch at the highest point.
Specific steps: continuous jump - press the jump at the moment of landing, the same principle as the ghost jump, but no need to squat.
Squat Jump - At the highest point of the jump, when you are just approaching the box, press the squat, and you can go up to the box.
This method can only be used on large boxes of average height, and the key is to jump and grasp the timing of the jump.
High jump skills: The so-called high jumps are actually evolved from ghost jumps, which are fundamentally based on the jump at the moment of landing.
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High Jump: Jump + Jump + Squat + Jump + Squat Keep Pressing.
Jump + squat + jump + squat.
Keep pressing Squat + Jump + Squat + Jump.
Keep pressing. Card box: (angular one) (some can't get stuck).
Turn around and jump without moving, (towards the corner of the box, be quick) move back and forth. Go in a little, press w and squat.
If you are satisfied with my reply, please choose, and we will be encouraged to better answer for other netizens, thank you. The above is the QQ game think tank for your answer.
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1. Basic card box method.
The moment you jump up and land, you jump again and if you can jump far the second time, it's a quick jump. When you jump on the box for the first time, you will fall to the ground, that is, at the moment of landing, press the jump "spacebar" again, and then press the squat "ctrl" to jump on the box.
2. Two methods.
1: Running jump, you need to roughly calculate the distance of two jumps, so that the second jump can touch the box, and the second jump can squat.
2: Jump in place, hold down the direction button next to the box, jump and squat, and the second jump should be OK at the moment when the first one lands.
3. The use of continuous jumping - column jumping.
The pillar jumps'The most important point is that before jumping, you must reach the pillar and jump again, and jump and squat again the moment you land on the pillar. The whole process is best done in less than 1 second. If you can't go up once, Changkuan will have to get down from the pillar and jump again.
Hold forward "W" + jump "spacebar" + jump "spacebar" + jump "spacebar" until you jump to the near box, that is, when you jump the last time, press squat "ctrl" after jumping, and then go up to the box.
4. Triple jump.
Press the + jump squat key combination with W and S, this method is suitable for 2 small boxes and higher stone platforms. But be sure to keep your body on where you want to go, and don't jump in a row after jumping a second time.
5. The use of continuous jumps - boxes on pillars.
Hold S to walk up the post, and the moment you walk down and land, you still squat, and then you find yourself going up. Go to the box and press and hold forward "W" to jump "Spacebar" + jump "Spacebar" + crouch "Ctrl".
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The following CF jumps are varied.
Jump: Jump.
Jumping has long been known to people, but many people still can't grasp the essence of this jump, and its essence is nothing more than a second jump when you are about to land on the ground with the first jump.
Application: Jumping for short sprints.
Super Jump: W+S press and hold while pressing the jump squat.
This kind of super jump that has been with us for a long time makes it easy for players who don't have a good grasp of the rhythm of the jump to jump to those chests that can't jump normally.
Application: On a box of similar height to a person. It needs to be tightly attached to the box.
Level 3 jump: w+s squat three times and jump once; W+S jump squat The appearance of the 3-level jump obviously overshadowed the limelight of the super jump, in addition to the posture of the buttons is much more comfortable, the success rate is also guaranteed, of course, there are pros and cons, and the 3-level jump also needs to have a certain sense of rhythm. In the case of the second 3-level jump, the frequency of each jump is best based on the frequency of the heavy jump.
Application: On a box of similar height to a person. It needs to be tightly attached to the box.
Level 4 jump: w+s+shift jump.
If the 3-level jump is the best way to jump a normal box, then the 4-level jump is the best way to climb a folding box. Folding boxes are those that consist of two boxes stacked on top of each other. When jumping with level 4, you need to be close to the box, and the time of each jump should be as slow as possible, and the interval between the jumps can also be measured with a heavy knife, that is, a heavy knife to press and jump.
Use: Folded box.
Level 6 Jump: W+S Jump Squat Jump The basis of the 6 level jump is the level 3 jump, so in order to master the level 6 jump you need to be proficient in the skills of the level 3 jump, and of course, the continuous jump. Level 6 jumps are aimed at chests that are half a body taller than a person's height, i.e., those large chests that can't be jumped with super jumps, level 3 jumps, and level 4 jumps, such as the one in the back garden of the Desert Ash Lurker's house.
The introduction of the 6-level jump satisfies the obscene desires of many players, and then the difficulty of the 6-level jump is undoubted, you only have to practice and keep practicing.
Friends, do you know all these jumps?
Thank you very much".
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There are two kinds, if you can jump, you can jump two steps directly, when you feel the body is descending, press the squat instantly, pay attention to the second step must stick to the box surface, there is another way, press the front button, stick to the box surface, and press the back button at the same time, jump, when you feel the body descending, press the squat button, I hope it will help you.
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First find a box, one: then walk to the side of the box, face the corner of the box, and aim the crosshair down at the edge of the box Two: jump up and rotate 135 degrees back to corner, and then press w when the crosshair is not too far from the tip of the corner, if you feel that the stride is too big, you can hold down the shirt) After a while, you will find that you are sinking, and when you can't sink, press the squat, at this time your head is parallel to the top of the box, then put the crosshair down, move a little, and the result falls Three:
This is a crucial step. After you fall, you will find that you are bleeding, don't panic, then you will flash squat (that is, squat continuously) and the result will be fine.
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Teach you a jump box.,Because I'm not very good at card bugs.,Press W first.,Then press S.,Remember to be a master with Ang.、And teach super jump.,It's the most critical skill when no one says that the card goes down to enter.、On the box.,Aim at a corner.,Remember to face down.,And then up and down the press + fierce chopper.,It's OK card.。。。 I don't know if I'm crazy now, but the desert gray wall isn't there, it's about the same as a box. Card boxes are prone to errors**Oh,If you play that game well,Don't card the box will exit the room.。。。
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Get on the box, aim at a corner, remember that the crosshair is facing down, and then press up and down + slam the knife, and it's OK.
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If you don't need to cut with a knife, walk left and right, and then jump and squat is OK. That's what I'm like.
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Press the up and down buttons, then jump and squat.
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Who said you can't get stuck! I'm just stuck.
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Which box do you want to card, the box in the Desert Gray Zone A? That box is actually very good, you jump twice on the right lower foot, back and forth, back and forth, loop. Halfway inside, press W+ to squat and go in.
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When you are stuck halfway, press w+ squat, hand fast, head down, first w and then squat, less than a second in between.
That's why I say be quick.
Here's a closer look.
S press the + jump squat combination key together "Scope of application: 2 layers of small boxes and higher stone platforms. > pay attention to the place: Be sure to stick your body to the place you want to go on, and jump a second time after jumping, and do not jump continuously.
AD Half: A+D key combination. The rat standard star pulls to the place where it can't continue down, and jumps to the right corner of the place where it wants to enter.
Press A and then D until an understroke appears and the wall half-body is successful. The whole process is done in squatting. Scope of Application:
Must be used in conjunction with flash squats. A common method for entering small boxes and low tables. > pay attention to the place:
The time of pressing A and D must be even, that is to say, the range of movement must be symmetrical on both sides of the corner, not too large on one side, remember not to squat loosely after entering the wall, otherwise there will be a situation of half body entering the wall.
Flash squat: Ctrl+W key combination, half back from Ctrl to W in the action of changing to Ctrl. The moment you change ctrl to w, you feel like your whole body is entering the wall, and in an instant you change back to ctrl "Scope of application:
Same as above, must be used in conjunction with AD half-body. > pay attention to the place: the time to press W must be short.
If it is a little longer, the lower half of the body will enter the wall. If you can't control the distance you can move, pull the mouse to a position where you can't pull it to ensure that your movement distance is reduced to the shortest.
Squatting and slipping: Ctrl+W+S key combination, the mouse standard star is pulled to the foot, with his back to the corner to enter, jump and then press W in press S, until the whole body is trapped in the wall or long box for success, the whole process is to squat to complete the "Scope of application: all long boxes wooden boxes and 90 degree right-angled tables" Note place:
Like AD half, I won't explain it in detail.
Big jump: Ctrl+W+Space, hold Ctrl, then press Space, press W while pressing Space. Scope of Application:
The last two steps of the third stage of the biochemical desert B room and the slippery slope of the place to pay attention to: when jumping, you must be one step away from the place you want to jump, otherwise there will be a downward stroke or stuck.
Squatting front half body: Ctrl+W key combination, W is not loose, quickly press the squat to squat a few times below to enter the half-body state. Scope of Application:
There is a capped ramp and an iron fence under the platform in District 13, and the platform is facing the wall of the stairs inside the side door of the car.
Zone A Advertising Only:
Tilt the mouse to the left 15 degrees "ctrl" and "w" En will go in at the end, don't squat when you go in, if you squat, you will lose 20 blood per second.
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How do you return the card box now,,, squat down and stand up again, and repeat it many times (note.) After entering, you must keep squatting but don't jump, otherwise you will lose blood)!! The main thing is to practice by yourself. I hope the landlord adopts, I have a task.
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Squatting down first, standing up, finding the right corner, jumping twice, shaking left and right, "Cooperate with slow steps", feel halfway in, squat, (Note.) After entering, you must keep squatting but don't jump, otherwise you will lose blood)!! The main thing is to practice by yourself.
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