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This little guy, I just ked off this game (overall it's still good).
Determining the addition of points is actually very simple, as long as the points are added, there is a certain number of points under the vertical row (probably called this) space is OK bird!
Anyway, I was fooled at first.
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There is a definite addition point for the character in the last 2nd.
The baby's point is directly determined by you on the point.
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Monkey king. Heavy Stick: Inflicts a heavy blow on the enemy (original skill).
Power Stick: 2 consecutive heavy attacks for one turn (beginner skill).
Sharp Eyes: Recognize the opponent's HP MP (used to understand the enemy's HP value).
Monkey Fur Flurry: Heavy blows, no combos (this move is good, at least not verbose, but the overall lethality may be lower than the combo skill).
Seventy Changes: Consume your own HP to improve your attack ability (this skill wastes a turn, and I don't feel very useful).
Fowei Wanzong: 6 attacks in a row, rest for a while (it is indeed an NB skill, but it is recommended that this skill be improved, let him rush up and fight 6 times at a time and then come back.) He has to go back and forth 6 times to complete the attack, how many seconds have been wasted, I'm dizzy, I'd better go smoke a cigarette first when he attacks with this skill).
Little White Dragon Dragon Break: A powerful monomer spell.
Surging waves: 2 seconds but generally second undead monsters.
Turbulent: Seconds 3 but the general second undead dragon pays the body: Increases self damage (to waste a turn without multiplying the attack power, it doesn't seem to be of much use).
Turbidity Frenzy: The spell of second 4 (This spell is very useful in the early stage, and it can kill 4 monsters in the dark minefield at a time (in the scene before Wanshou Village).)
Stormy Waves: Spells in seconds 5 (ditto) Double Dragons Playing with Pearls: Spells in seconds 2 (seems to have an ideal attack effect than group spells, so they are not commonly used).
Blue Fox: Ice Soul: Freezes enemies and attacks (boss battle effect is not added.) If an enemy is caught in ice, you will have half the attack effect if you slash at a large ice block or attack a spell, but the enemy on the ice will not be able to act).
Fox Kill: Poisoning enemies by slamming them (poison is very effective for bosses with a lot of blood, but many bosses don't eat poison).
Poison Shadow Needle: Strikes enemies hard and applies poison (this skill seems to be related to strength).
Fox Shadow Butterfly Kill: Attack 3 enemies at the same time (this skill seems to have nothing to do with strength.,With additional effects.,But I didn't look carefully at what the additional effects were!) )
Soul Breaker: Reduces the enemy's spell defense (it doesn't seem to be much lowered, if you're practicing Min, you don't need to use it in vain).
Wind: Increases your own speed and damage (it doesn't seem to increase much, but it will waste 1 turn, if only you could cast spells on your companions).
Hades Order: Deal level *8 damage to 4 enemies (count it yourself).
Butterfly Spirit. Purifying Bottle Spell: Continuously regenerates spells to a single party member: Water Spell for 1 Second: (He is supportive, spell attacks are not effective).
Earth Fire: 2 seconds of fire. (You won't use this much).
Bondage: Ages enemies.
True Elemental Mantra: Increases the hit of 4 people.
Qiankun Bagua: Restore the physical strength of 4 people. (It's okay in the early stage, it's basically useless in the later stage).
Five Dynasties: Restore 2 people's physical strength. (Ibid.).
Sengoku Protection: Increases defense by 5 people. (Personally, I think this skill is not bad).
Reincarnation of Life: Resurrect a person and fully restore their blood (a very useful skill, because the best resurrection potion in the game does not restore much health after resurrection).
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Add points with the envy of things.,Varies from person to person.,Anyway, the hero adds attack and agility.,Monk's physical strength and agility.,Two monkey mage roads.,White-haired beauties are the same as monks.,To the cover shoot less, I added it like this.,Add it randomly.。
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Add points to the strategy. Fox Burial Soul: Strength type, it is recommended to add 5 power, 4 force and 1 sensitive.
Netherworld: Body resistance type, build filial piety and dry discussion plus 5 bodies, 4 bodies and 1 sensitive. 3 bodies, 1 resistance, 1 sensitivity.
Empty color: sealed type, it is recommended to add 5 bodies, 4 bodies and 1 sensitive.
Two monkeys: Spell type, it is recommended to add 5 magic, 4 magic and 1 min.
Proposal: Finally add points, and the agility reaches about 350.
This kind of agility just chased tens of thousands of prisons.
Buy books for empty colors.
There are only 2 attack spells in the late void game, and the sail is not very damaging. So buy a book and give it to the empty color to let him add assistance, and it doesn't work until the later stage.
Soul Burial's 2-5 combo does not need to be upgraded.
Final Skill: 6 Combos.
Branches must be done.
Some of the car lines reward only this one.
The two monkey stealing skills are commonly used.
Although the degree of freedom is high.
However, it is not recommended to walk around, so as not to run into bugs and not be able to return.
It is not recommended to transfer. It is recommended that you turn into a female demon, and after taking a look at them, it seems that it feels good to turn an immortal on the surface, but you forgot a little, there is no correction of human law. After turning immortals, there is absolutely no way to turn a female demon to resist people. >>>More
In fact, when a couple reaches middle age, the most important thing is spiritual fit, both of them can have personal free space, and at the same time, they must maintain normal communication between two people.
It is recommended to learn the spells of one department first, and then learn the spells of other departments. >>>More
Qingcheng plus a hundred flowers. A classic pairing.
Qingcheng comes to the group, and a hundred flowers add blood. Because the two of them level up quickly and have high experience, they can farm infinitely according to the level. >>>More
It's very simple, you explode 5 Grim Reapers, lurk near his house, and then save some money at home to become a planetary fortress. As long as you are sure that he will use the Storm Hunting method, when you wait for him to control the Stalker to come to your house, you immediately control 5 Grim Reaper to fly behind his mine pile and kill all his miners, and the Grim Reaper will lose the building quickly, and when the Grim Reaper comes back to save him, maybe hehe, his headquarters is finished. His 10 pursuits are definitely not enough for your 5 Grim Reaper to lose buildings quickly, and you still have planetary fortresses, 10 pursuits want to lay down 1 planetary fortress, as long as you have workers to repair it, it is absolutely impossible. >>>More