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In terms of adding points, the guy upstairs has already said it. I'll just say something else.
Don't add blue, if you add it, it will be invalid, because the damage of characters in Dark is increased by equipment. It's useless for you to add blue, and you don't have to be careful about not being blue at all in the back. Landlord, you can put the gem that steals magic when attacking in **, or bring the ** that steals magic itself.
Then don't worry about running out of magic skills.
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Diablo 2 Necromancer Plus Points and Skills: Main Attack Skills, Skeleton Revival Topped, Skeleton Domination Topped, Corpse** Topped, Damage Deepening Plus 1 Point. Support Skills, Offensive Class:
Dominator Stone Demon adds 1 point, Clay Stone Demon is full, Aging Curse is added 1 point, Resurrected Monster is added 1 point: Defense: Faint Psychic Curse is added 1 point, Confusion Curse is added 1 point, Summoning Resistance is added 1 point.
Main attack skills, skeleton recovery is full, skeleton dominance is full, corpse** is full, and damage deepening is increased by 1 point.
Support Skills, Offensive: Dominating Stone Demon plus 1 point, Clay Stone Demon plus 1 point, Aging Curse plus 1 point, Resurrected Monster plus 1 point: Defense: Faint Spectral Curse plus 1 point, Confusion Curse plus 1 point, Summon Resistance plus 1 point.
Passing skills, passing skills mean useless skills, but as a precursor to some of the above skills, 1 point must be added to achieve the above allocation. Resurrect Skeleton Mage adds 1 point, Blood Stone Demon adds 1 point, Steel Stone Demon adds 1 point, Fang adds 1 point, Weaken Curse adds 1 point, and Fear Curse adds 1 point.
Skill and attribute points.
Pure recruit necromancer summoning is mainly based on giving full play to the ability of group brushing, so in addition to the relevant summoning skills, it is recommended to fill the group brush skill "corpse**" (increase the range of corpse explosion), and the skill points are as follows:
Summoning Spells: 20 Skeleton Revive, 20 Skeleton Domination, 20 Stone Demon Domination, 1 Summoning Resistance, 1 Clay Stone Demon, 1 Blood Stone Demon (with or without it), 1 Iron Stone Demon, 1 Respawn Skeleton Mage, 1 Rebirth.
Toxin and white bone spells: corpse ** 20 points, white bone armor 1 point, bone wall 1 point, the biggest role of the bone wall is to gather monsters when the group brushes, you can also point out the bone prison 1 point (challenge the super 6 boss circle boss to abolish the summoned minions, passing by the skill bone spear also 1 point), the rest do not add.
Curse: Damage amplification by 1 point, if you need to challenge the boss, you can point out the aging curse by 1 point.
The choice of the stone demon also determines the addition of several skills in the summoning system, if you choose "clay stone demon", then the extra points can be invested in the "clay stone demon", its advantage is that the blood volume is super high and the cost is 0, and the passive slowdown effect is very useful when brushing the boss. Choose "Iron Stone" (equipment with an aura is the best base, such as "Vision"), and the extra points can be invested in "Steel Stone" (increases defense bonus) or "Blood Stone" (increases health bonus).
Skill plus points: There are two options for attribute plus points, heap blood and block flow, first put the strength and agility points enough to wear equipment, and the energy is not added, and all the remaining points of pure heap blood are invested in physical strength, if you take the block route, you can see the block value by clicking on the agility point (you can see the block value by placing the mouse on the character attribute defense), and the rest of the points are also all invested in physical strength.
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Summary. Answer: The amount of mana a Diablo 2 mage needs depends on the skills and spells they use, as well as their level.
In general, Diablo 2 mages need at least 200 mana power in order to use their skills and spells. To gain more mana, Diablo 2 mages can gain more mana by leveling them up. With each level, the mage gains additional mana power.
In addition, Diablo 2 mages can also increase their mana power by equipping mana armor. Mana armor can provide additional mana, allowing the mage to have more mana. In addition, Diablo 2 mages can also restore mana power by using mana potions.
Mana potions restore a mage's mana, allowing them to use more skills and spells. In summary, Diablo 2 mages need at least 200 mana power in order to use their skills and spells. To gain more mana, Diablo 2 mages can gain more mana power by leveling them up, equipping mana armor, and using mana potions.
Answer: The amount of mana power that a Diablo 2 mage needs depends on the skills and spells they use, as well as their level. In general, Diablo 2 mages need at least 200 mana power in order to use their skills and spells.
To gain more mana power to invoke, Diablo 2 mages can gain more mana power by leveling them up. With each level, the mage gains additional mana power. In addition, Diablo 2 mages can also increase their mana power by equipping mana armor.
Mana armor can be used to provide additional mana, allowing the mage to have more mana. In addition, Diablo 2 mages can also restore mana power by using mana potions. Mana potions restore a mage's mana, allowing them to use more skills and spells.
In summary, Diablo 2 mages need at least 200 mana power in order to use their skills and spells. To gain more mana, Diablo 2 mages can gain more mana power by leveling them up, equipping mana armor, and using mana potions.
I'm sorry I don't understand, but can you elaborate on that?
The amount of mana that Diablo 2 mages Dan Jingsan needs depends on the skills and spells they use. In general, Diablo 2 mages need high mana power to cast powerful spells, as well as resist enemy attacks. The magic power of a Diablo 2 mage can be increased by leveling up, equipping mana bonus equipment, using mana potions, etc.
For example, you can get more mana by leveling up, equipping mana bonus equipment can increase the maximum mana, and using mana potions can restore mana. In addition, Diablo 2 mages can also increase their magic power by learning skills and spells. Skills and spells can increase the maximum mana and also increase the mana regeneration rate to better support the mage's battles.
In conclusion, the amount of magic power a Diablo 2 mage needs depends on the skills and spells they use, as well as their level, equipment, and skills. Only by constantly improving the power of the mage can the mage be able to play a better role.
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First of all, let's affirm, here's what I went to post and quoted: >>>More