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Pure summoning nec is definitely an expert in brushing, except for the boss of Super Diablo and 3 Red Doors, the others can be safely passed.
Now I'm going to talk about the plus:
First of all, summon skeletons to fill up, skeleton mage 1 point, and other equipment plus, all the stone demons are on a point, clay stone devils are the most practical stone demons, can slow down, is a commonly used stone devil, skeleton domination is full, summon resistance plus a point, and everything else depends on equipment plus.
Let's talk about the curse system, damage amplification, aging, resistance reduction, and other practical ones, all add a point, such as reducing the vision can not be added, damage amplification can reduce the enemy's physical resistance, and the effect is obvious in the face of enemies whose physical attacks are ineffective.
Then let's talk about the white bone system, the corpse ** is full, when your skeleton kills a monster, you will find that you can use this to make the world clean in an instant, bone prison, bone wall plus a little, poison system is not added, bone spear and bone elf You can pile the remaining points on these two skills, which is very good for your brush speed.
Now let's see that the necromancer has a great demand for mana, let's talk about the equipment, **King Leoric**, if you have money, you can also use the beast (a kind of rune language, so that you have a furious aura, and the skeleton has a huge improvement) clothes If you have money, you can choose the chain of glory or the rune language of the mystery, and if you are a civilian, you can use Tagio's clothes, it's not bad, gloves are recommended to be Tagio's suit gloves, you want to bring a dark gold cobweb belt (commonly known as a skill belt), shoes to walk with bones, If the ring is rich, it is equipped with 2 Jordan's stones, the helmet is recommended to be a dark gold military hat, the necklace is recommended to be Marat's kaleidoscope, or the blue one is recommended to add 3 summons, and the necklace with a 30 chance of finding magic equipment (MF), the shield is recommended to be a dwarf, and the inventory can be put a little more than a large amulet with summoning skills, which occupies an area of 3 squares. Let's talk about your mercenary career choice and equipment selection, mercenaries are recommended to choose the nightmare level attack mercenary in the second act, he has a power aura, and the increase in the attack power of your skeleton is very large, ** choice, it is recommended to use the word of insight runes, it can allow you to have unlimited mana, throw skills at will, corpses at will**, hehe, you can also choose doom, add a frozen aura to your mercenary, you can also use pride, add a focus aura to your mercenary, and the attack power of the skeleton will be greatly improved, But quite expensive. It is recommended to choose the language of the Wild Rose Rune for clothes, add a thorn aura to your mercenaries, and if you are poor, you can also use the language of forced runes.
The choice of helmet, suggesting the skull's gaze, preferably invisible, increases vampiric blue sucking, and reduces physical damage, which is very good.
As for attribute points, agility and spirit are best not added, all according to the needs of the equipment, and the strength is also based on the needs of the equipment, most of the points, just add to the physical strength, just keep the starting points, according to the equipment plus, the equipment is some of the above I introduced to you, you can find a modifier to change it out first, hehe.
That's all, I hope the landlord has a good time and supports the dark !!
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Skeletons, dominate skeletons first give priority to full, skeleton mages waste wood and block the way, you can not point it, or only point 1 point. Summons resistance for 3 to 5. Stone Devil picks the one you like the main plus, and the other 1 point (usually with clay or flame).
Corpse explosion is the main damage skill, which can be topped up, but generally around 8 points is enough, and any more is just a larger range and feels more cool. Damage deepening, damage **, and aging each point.
Generally, the skeleton is filled up at 40 points first, a few summons are added, and the corpse explosion is added, and the stone demon is not in a hurry to add it first, because the skeleton in the early stage is enough. The rest of the points are invested in the Stone Devil and the Domination of the Stone Demon. Pure move nec is very fierce, the requirements for equipment are not high, attribute points can be added at will, the strength looks at the equipment plus, you can wear the equipment.
Most of the rest add stamina, and a small amount add energy to save the blue bottle.
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Pure tricks. Full of skeleton summoning, skeleton domination, corpse storm, earth demon 1 point (max can be considered later), summon resistance 1 point, curse system all the way to point out aging (1 point each), 1 stone demon domination.
That's pretty much it! The Earth Demon is mainly used to slow down when fighting the boss.,And the summoning doesn't use a medium (unlike the Iron Demon),Blood Demon's Hell Sheds Blood Too Quickly.,Fire Demon is useless.,The output is not high.,So it's recommended that Earth Demon Blood slow down more.。
In addition, it is better not to point the skeleton mage, because the blood is less than the fight and the road is always blocked, which seriously affects the speed of the skeleton to fight monsters, and the summoning resistance can be supported by equipment to 60+, so that it will not break when it encounters electric ghosts and the like, if the equipment is not good, you can summon resistance a little more, whether the skeleton is in hell or nightmare, its initial elemental resistance is 0, so the elemental resistance does not need to be too high!
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Both the skeleton and the dominant skeleton are full, and the four stone demons in the back are each worth 1 point, the dominant stone demon points are 5 points, the summon resistance is 5 points, the mage is 1 point, and the respawn is 1 point.
The curse is only added to aging, and since you are single-handed, it makes no sense to reduce resistance, so you don't need to add it.
Toxins are not needed, teeth and bone spears are 1 point, and the corpse explosion point is full. 1 point each for bone armor and bone wall, and the bone prison is not added.