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Due to the lack of a good learning and communication resource environment for UI designers as a whole, there are very few UI designers in this field who are really high-level and can fully meet the needs of the market. The rapid development of the IT industry and the increasing living standards of people have also put forward higher and higher requirements for practitioners.
1UI Design Major Major.
Stage 1: Learn basic art and painting knowledge, such as some simple sketches, graphic design, the use of PS (drafting, cutting, retouching) and master the basic knowledge of a series of UI courses.
The second stage: learn the knowledge of web front-end and ui design, overall interface design, app interface design, ui interaction design, etc., and do some enterprise official website type through project practical exercises.
The third stage: learn deeper knowledge of the web front-end, learn to use HTML**, and lay a solid foundation for UI design.
When choosing a university, choosing a major, and checking the score line, it is recommended to use the butterfly volunteer software to fill in the simulated volunteers, and the butterfly volunteer system uses big data intelligent algorithms to retrieve all the universities that can be filled in with the score according to the results added by the candidates.
2. What does a UI designer do.
1.Responsible for the art design, creative work and production of the software interface;
2.According to the user base of various related software, propose creative designs with novel ideas and high attractiveness;
3.Optimize the page to make the user operation more humane;
4.Maintain existing application software products;
5.Collect and analyze user requirements for the GUI.
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UI design is user interface design, which is the overall design of human-computer interaction, operation logic, and beautiful interface of the software, so if you want to systematically learn UI visual design, there are actually many aspects.
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1. "Mobile Application UI Design Patterns" If you want to be proficient in UI design, you need to understand the underlying design patterns first, this book is still very practical as a tool book for UI designers, and the schema classification in the appendix, and then study and consult against the index, which is very helpful, and it is recommended to start. 2. "Dear Interface".
This book is a relatively comprehensive introduction and classification of interface design, including most of the interface design related to 30 questions, the author also gave his own views and elaboration, including research, design methods, prototype design, testing online and other aspects of the dimension, suitable for novice designers to start. 3、《 the icon handbook 》
The author interviews some classic icon design masters through the creative ideas of the editor, and shares the inspiration and inspiration in the design process, which is a rare good book for UI students who want to further strengthen the icon design. 4. "Simplicity First: Four Strategies for Interaction Design (2nd Edition)".
This is a great design book that you can read in one sitting, and take a lot of reading notes. The book will describe how to start from the needs and expectations of the target users, combined with the psychological characteristics and behavioral characteristics of human beings, and use simple methods to create easy-to-use, foolish and enjoyable designs for users. The book explains the four strategies that make interaction design results as easy to use as possible: proper deletion, hierarchical organization, timely concealment, and clever transfer.
The second edition is a comprehensive update of the case studies in the book based on the practice and development in the field of interaction design in recent years. 5. "125 General Rules of Design" Douban:
The book covers a lot of design rules, and it is concise, with appropriate explanations and examples, and the 125 design rules are not only applicable to UI design, but also to architecture, engineering, industry, programming, games, and graphic design. It is particularly beginner-friendly, and it is convenient for professional students to consult at any time.
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When it comes to UI design, everyone thinks it's more complicated, after all, UI design needs to master a lot of knowledge. And in our lives are inseparable from design, and with the continuous development of society, the user's vision is getting higher and higher. Visual design is also more common in our lives, I don't know if you have noticed.
For example: posters, main images, mobile phone interfaces, etc. So is it really as complicated as we think?
Is UI visual design hard to learn?
First of all, we must know that the most important thing in design is inspiration and materials, inspiration in life, and be good at discovering beauty. So as to make a product that satisfies users. Visual design can focus on graphic creativity.
Some people may ask, what is graphic creativity? To put it bluntly, it is to take the overall design of graphics as the core, and then create contradictions or quote familiar things in the product through creative techniques, so that users have a visual impact on the product. There are two common types of graphic creativity: "isomorphism" and "deconstruction".
"Isomorphism" is to ask the designer to discover what the elements have in common with each other, and then look at the same parts as He Paijing, which aspect is better to keep, to put it bluntly, it is the perfect integration of the common points between the two, which does not affect the aesthetics. The word "deconstruction" is to see which aspect is reasonable and can improve the overall aesthetics between different elements, make different renderings, and get satisfactory results. So nothing is complicated, it depends on whether you do it seriously.
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Learn the basic knowledge of fine arts, such as simple sketches, graphic design, and the use of bright PS (drawing, cutting, retouching) to master the basic knowledge of a series of UL courses.
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Learn the basic knowledge of art and painting, such as some simple sketches, graphic design, and the use of PS (drawing, cutting, retouching) to master the basic knowledge of a series of UL courses.
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Stage 1: GUI (Graphic Design).
Course content: font design, VIS (logo design, business card design, poster design, DM design, roll-up banner design, etc.), graphic design software technology (PS, AI, ID).
Stage 2: GUI (Graphic Design).
Course content: font design, VIS (logo design, business card design, poster design, burning DM single design, roll-up banner design, etc.), graphic design software technology (PS, AI, ID).
Stage 3: MUI (Mobile Interaction Design).
Smile and dress up in the course: icon design (system icons, flat icons, realistic icons), prototype design, interaction design, app interface design specifications and principles, and tile annotation skills.
Mobile interaction design software technologies (PS, AI, AXURE, CUTTERMAN, MARKMAN).
Stage 3: MUI (Mobile Interaction Design).
Mobile interaction design software technologies (PS, AI, AXURE, CUTTERMAN, MARKMAN).
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The first stage: learn basic art and painting knowledge, such as some simple sketches, graphic design, the use of PS (drawing, cutting, retouching) and master the basic knowledge of a series of UI courses.
The second stage: learn the knowledge of web front-end and UI design, the whole manuscript interface design, APP interface design, UI interaction design, etc., and you can do some enterprise official website type through project practical exercises.
The third stage of filial piety:
Learn deeper knowledge of the web front-end, learn to use HTML**, and lay a solid foundation for UI design.
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1. Fundamentals of Visual Design: Through the study of the illustrator software graphic application system, students can master the basics of graphic visual design.
2. Visual application technology of light and shadow structure: Through the study of the light and shadow structure system of Illustrator software, the students can master the expression techniques of light and shadow structure of objects.
3. UI design: through the learning of Illustrator and Photoshop software graphic image system, students can master the method of high-quality UI graphic design.
4. Hyper-realistic application and performance: learn through the super-precision performance system of Illustrator software to complete the hyper-realistic production skills.
5. Composition and visual language: learn the visual language of composition, so that students can master the visual expression technology of design and application of pants.
6. Visual art expression and application: Through the combination and application of color art and visual expression, the design ability of students can meet the requirements of commercial level.
7. Flash platform dust application: through the flash software system learning, so that students can master the foundation of flash dynamic application.
8. Super comprehensive application technology: through the advanced application learning of flash software, students can master the dynamic structure expression language technology.
9. Interactive platform application technology: through the Flash ActionScript 3 software program system learning, so that students can master the high-level interactive structure performance.
10. Software: Photoshop, Illustrator, After Effects, Axure RP Pro, etc.
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Therefore, if you want to mix in the visual field in the future, then the following skills are essential:
1) Plane composition;
2) color composition;
3) Typography design;
4) Psychology;
5) Fine Arts Painting;
6) Design awareness;
2. Basic abilities that interaction designers should have:
1) Understand the principles of user experience design and usability;
2) Information mining, user research, data analysis;
3) Good logical skills;
4) Psychology;
5) Interaction design principles and specifications for different platforms;
6) Product visual sense;
7) Communication skills.
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Stage 1: GUI (Graphic Design).
Course content: font design, VIS (logo design, business card design, poster design, DM design, cracked roll-up banner design, etc.), graphic design software technology (PS, AI, ID).
Stage 2: GUI (Graphic Design).
Course content: font design, VIS (logo design, business card design, poster design, DM design, roll-up banner design, etc.), graphic design software technology (PS, AI, ID).
Stage 3: MUI (Mobile Interaction Design).
Mobile interaction design software technologies (PS, AI, AXURE, CUTTERMAN, MARKMAN).
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1.Before purchasing, it is necessary to know the level, orientation, and area of the house from Piqueji, and it is best to draw a floor plan for overall planning, specifically assign the use functions of each room, and then choose the floor according to the conditions of the trapped ground; Generally speaking, the burning ruler calls young people because of work and learning.
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1. Interface design: the design of the physical representation layer, each product or interactive form appears in this form, including graphics, icons, colors, text design, etc., through which users use the system.
2. Interaction design: UI refers to the collection and feedback, input and output of information, which is the interaction between people and products based on the interface. At this level, UL is understood as user interaction, that is, user interaction, which is the disadvantage of the creation and existence of the interface.
3. User research: study user psychology and user behavior, and design interface structure, behavior, vision and other aspects from the user's perspective. In the context of big data, in the information space, interaction will become more free, natural and ubiquitous, science and technology, design concepts and multi-channel interfaces, until the emergence of the ubiquitous computing interface, the user experience of interaction is subconscious or even unconscious.
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UI design to learn something.
If you are determined to learn design, PS, AI, AXURE, AE, HTML, CSS and other software must be able to learn, so students can take advantage of their free time to find some free resources or courses on the Internet to learn. Taking a step back, even if you don't fully learn it, or you choose to give up in the end, what you learn is a valuable asset, and learning is a point.
Learning UI design is not enough to use software, you also need to understand some design concepts and aesthetics, so if you want to learn UI design well, it is best for you to read more design books while learning to use software, expand your brain, and accumulate more knowledge and experience.
UI design can look at more molded works, which are approved by the boss, especially the advertisements and display boards of big brands, etc., and see more and learn more about their design concepts and design essence. Focus on the color matching and what the individual sections have in mind. How to typeset the layout and so on.
The first time the design is for your customers and the stupid boss, so no matter how you feel, they feel that it is in vain, so not only to understand the design, but also to understand the boss's preferences, know what type and style of products they like. It's easier to pass by by designing.
This is an interesting question, so let me share my opinion. >>>More
Practitioners are mainly required to be proficient in photoshop, illustrator, flash and other graphics software, 1Responsible for the overall design of the company's products in smart TV, PC, and mobile page applications; >>>More
AI software is basically must-learn.
There is no one that a UI designer must learn. It's just that when you encounter the corresponding design needs, as a designer, you must have your own proficient and handy software, and you can complete the project efficiently.
1. The employment prospects of UI design majors are still very broad. UI designers are one of the most sought-after talents in China's information industry, including commercial graphic design, advanced web design, mobile application interface design and some packaging design. UI designers have broad development space in the fields of mobile application product design, game software, multi-leading production, advertising design, industrial design and medical, military, science and technology, transportation, communications, and commercial circulation. >>>More