How to use the Witcher 3 quest items, and where are the Witcher 3 artifacts?

Updated on Game 2024-08-06
6 answers
  1. Anonymous users2024-02-15

    The Witcher 3 Quest Item: Press tab to select and use with the middle mouse button.

    The Witcher 3: Wild HuntIt will be the last installment in the trilogy series, and the story will have a grand finale, but it is notThe WitcherThe final work of the series. Powered by the latest RedEngine3 engine, players can explore the seamless world at will, with a non-linear story.

    The overall scale is 30 times that of the previous game. Coupled with realistic character settings, a captivating story, and an open environment where players can freely navigate without the need for a loading process, we will take the gaming experience to a new level, giving players a more realistic experience and a complete sense of immersion.

    The ending of The Witcher 3 can be roughly divided into three main lines, and the player's choices at key points in the game will divide these three main lines into 36 different endings. Don't think that's the end of it, though. Michal Platkow-Gilewski said.

    In fact, The Witcher 3 has an unpredictable gameplay process, and every move the player makes in the game will have a small impact on the direction of the game, and all of these effects will be reflected in the different endings of the game.

  2. Anonymous users2024-02-14

    Generally, the new quest item system is directly placed in place, and it is used by pressing the scroll wheel.

    If you want to call it yourself, press the I key to open the inventory, drag the desired item to the corresponding pocket, close the inventory interface, press the tab button, select the item you want to use in the pocket, and press the scroll wheel to use.

    There are also one-time quest items that are used in the corresponding location dialogue, that is, press e, and write it here.

  3. Anonymous users2024-02-13

    After this crossing, there is a small slope on the right. If you walk up, you'll meet a lot of birdmen. Keep killing the past.

    Until you jump over, go forward, there will be some birdmen, and after killing, there is a bird's nest in front of you, climb up, and you can get magic items. You can press Z. The place where the light shines is.

  4. Anonymous users2024-02-12

    The Witcher 3 early artifact location is a sunken building in the northeast lake of the Mouse Tower, and there is a legend**. The game follows the plot of The Witcher 2 King Assassin, and those who want to take advantage of Geralt are gone.

    Geralt seeks to change his life and embark on a new personal mission, while the order of the world is quietly changing. In October 2015, he won the awards for Best Plot, Best Visual Design, and Best Game Moment at the 33rd Golden Joystick Awards.

    Game setting

    The game inherits the world view of the Witcher Column. A catastrophe occurred 1500 years before the story of **, the worlds between different dimensions collided, and the worlds were directly connected and interpenetrated. This catastrophe is known as the Celestial Meeting, and it has trapped many creatures from various different worlds in this world.

    Ghouls and bloodthorn ghouls and high-level vampires, for example, are the remnants of the Celestial Sphere Meeting. These creatures have their own unique ecology and are relics of a bygone era. According to the legend of the elves, humans came to this world because they were destroyed by the stupid bridge of the world before them.

    Humanity's ancestors learned how to harness the power of Chaos, and the first human mages were born to fight other creatures from different worlds. However, because monsters are scattered and difficult to defeat, the Witcher was born, and he was hired by the Tangerines to hunt monsters.

  5. Anonymous users2024-02-11

    The Witcher 3 washes up potions at Kayla Witch's Bend on Mouse Island, next to a barbershop uphill in Norte.

    Potions can be purchased from the Kayla Witches on the island, or they can be purchased from one of the barbershops uphill in Norte.

    The Witcher 3" can also be washed if the skill points are added wrong, and the method of washing points is relatively fixed, and you only need to buy washing water, and the place where you can steadily sell washing water is in a shop in the area of the St. Gregory Bridge, and there are also tasks in the store, and the skills are divided into combat, magic seals, alchemy, and abilities, which are divided into core abilities and learnable skills.

    As the basic ability of the character, the core ability is always in the state of activation and can be used in battle, negotiation, etc., which is the premise of learning other skills, and the learning skills are mostly passive skills, which can increase the damage of the basic ability or change the way the ability is used, and there are a total of 20 kinds of skills that can be learned under each skill branch.

    Learnable skills need to be learned and reinforced with Ability Points, and are activated by placing them in skill slots, and unactivated skills have no effect.

    To put it simply, washing points is to reset our skill points, return all the points we have added, and you can re-add points to your skills. When we first played, we may always add wrong points to skills, resulting in no skill points for useful skills in the later stage, and we will be very helpless in the later stage.

  6. Anonymous users2024-02-10

    In The Witcher 3 Novigre Fire characters, the plot is triggered when you need to get close to the blacksmith's circle and watch the person with a hat on his head come out of the house and steal something.

    The Witcher 3 continues the plot of The Witcher Chronicles 2: Assassin of Kings, and those who want to take advantage of Geralt are gone. Geralt Hail seeks to change his life and embark on a new personal mission, while the order of the world is quietly changing.

    The Witcher 3 game is a brief introduction to the rest of the game.

    Wizard 3 skills are divided into combat, magic seals, alchemy, and abilities, which are divided into core abilities and learnable skills, and the core abilities are the basic abilities of the characters, which are always in a state of activation and can be used in battles, negotiations, etc., which is the premise of learning other skills.

    Most of the learnable skills are passive skills, which can increase the damage of basic abilities or change the way abilities are used, and there are a total of 20 kinds of learnable skills under each skill branch, which need to be learned and strengthened through ability points, and activated by putting them into the skill slot. Unactivated abilities have no effect.

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