The control class of Dragon Nest is woody

Updated on Game 2024-08-07
8 answers
  1. Anonymous users2024-02-15

    I can tell you bluntly.,Control the field as long as you attack high can impress the monster.,This is the control field (interrupting other people's actions),If you don't meet the requirements then you can't control it! And the only thing in these professions that can not need this requirement is the Magister, the Magister in the team with very high requirements for cooperation and operation, good cooperation is to abuse the monster, bad cooperation is to blame you for abusing you.

  2. Anonymous users2024-02-14

    The main control profession is the magician.,The original intention of the manufacturer to make this profession was to design the magic guide as a control profession.,Many skills such as deceleration zone, gravity ball shackles, etc. are control skills....However, it seems that these skills are not very useful when fighting nests. The popularity of the magic guide brush is still because of the time acceleration.,And it's a quasi-output....Remove the magic guide, and among the remaining professions, the God of War has a large attack range, and fighting monsters can play a certain role in control. The sage has a provocation, that is, pulling hatred, which can also be understood as a control skill....In short, if you really like to control, choose the second magic guide to go to the dark system, or the second turn of the god of war to play the roar war.

  3. Anonymous users2024-02-13

    If it's easy to control, priest, then it's up to you to turn to the sage.

  4. Anonymous users2024-02-12

    Sage, it's very disgusting, and there's electricity, paralyzing you, making you unable to connect Actually, everyone has all kinds of control skills, but I just think this is more disgusting.

  5. Anonymous users2024-02-11

    It feels like the control of the gravity magister is powerful.,Control the boss I like the most.,Sacrifice.,The electric control of the sage doesn't feel very useful for the boss.,Everyone has some control more or less.,The sacrificial stick card is also very good.。

  6. Anonymous users2024-02-10

    A generation of versions of a generation of gods,If pk plays a new profession,There is a lot of space-time control in the mage department.,And the laser shattering damage is very high.,Generally 2 times can be seconds.,The general output form is to teleport after acceleration.,Time and space shackles,Laser shattering,And then a set of combos basically no one dies.,Remote is the nine-tailed laser and poison plus light rain.,The queen's positioning is very embarrassing.,Although the positioning is a field control profession.,But time and space can completely replace the queen.,So now it's basically time and space.,In fact, Bingling can also be.,But it's not control. ,Because it will slow down and stack the ice effect,The damage is also very high.,In addition to the new profession in the current version.,If the PK technology is high, the ice can completely ignore other professions.,Of course, it's a support status if you brush the map.,In fact, anyway,The Valley of the Dragon is now slowly becoming the Valley of the Priests.。 No matter how much the grand is strengthened and weakened, the priest is certainly strong. Of course, the priests who brush the picture are basically local tyrants.,Because the requirements are too high.,So if you want to play pk, choose a time and space or ice or cross.,If you brush the picture, choose time and space.。

  7. Anonymous users2024-02-09

    Magister's queen and space-time control skills are more, the damage is still the queen's high point, and there are control skills that are shackled or something.

  8. Anonymous users2024-02-08

    It is necessary to control more time and space.

    The damage is high, and it is barely counted.

    Control the ability space-time.

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