Moorish Warrior Ninja Missionary Swordsman, Who is powerful?

Updated on anime 2024-08-09
17 answers
  1. Anonymous users2024-02-15

    They're all pretty much the same, the key is to see which one you want to play; the amount of energy you put in; Because the game is balanced, there will be no one who is strong and who is weak; There is only the saying of mutual restraint; It also depends on your understanding of the game; Choose the one you want to play the most and play with your heart; Invest effort and money appropriately; Summarize the experience of the game; This way, no matter which character you play, it will be strong.

    To play a game is to play technology!! Skill doesn't work, no matter how good the equipment is, you can't do it!

  2. Anonymous users2024-02-14

    I'm the same, there is no strongest class, the important thing is whether you can play, as long as you have the right allocation of experience and the right tricks, you will definitely become the strongest player (however, wood has the strongest, only stronger, and teamwork is also very important!). )

  3. Anonymous users2024-02-13

    Actually, each has its own advantages, but are you ready to charge the time? Don't you plan to become a mage? Other professions can't be practiced in the late stage.,Lack of medicine But the mage has life to absorb in the later stage, so there is no shortage of medicine.,As for the magic, go to the bakery and buy more time donuts.。

  4. Anonymous users2024-02-12

    There is no such thing as the most powerful class, only the strongest player, Hope.

  5. Anonymous users2024-02-11

    Moorish Warrior Wizard Effort Allocation Suggestion Moorish Warrior Wizard adds experience.

    There is no doubt that the mage needs to focus on the intellectual side. The distribution of effort points is based on intelligence, which is related to your magic attack damage and MP cap. So what should we focus on other than intelligence?

    First of all, strength is almost useless, and the rest is up to your liking, and Min is a good choice, focusing on increasing agility in addition to intelligence, which helps you attack quickly and dodge enemy attacks.

    At level 15, the individual Mage adds points to the maximum level of intelligence, and then puts most of the remaining points on agility. It is recommended that physical strength and endurance can also be supplemented appropriately. Endurance and intelligence can add mental power, and mental power has a certain effect on the magic attack of the magician.

    But intelligence can be mental power+, and endurance is only, and the impact is not great.

    Moorish Warrior Missionary Effort Allocation Suggestion Moorish Warrior Missionary plus a snack.

    The Moorish Warrior Missionary is a very important presence in the Moorish warrior profession, and his main responsibility is to provide logistical support for the team members, almost a team doctor. Therefore, the emphasis on attack power is not the focus of this class. Like magicians, missionaries are also concerned with the distribution of intelligence.

    Here is a simple suggestion for the warriors who choose missionaries, first of all, there is no doubt that the increase in intelligence is the most important, the bonus points are mainly in intelligence, and the increase is to the upper limit, and then there is the distribution of other points, it is recommended to increase physical strength, and then increase agility.

    Intelligence is naturally a skill that guarantees missionaries, and missionaries can also learn magical attack skills. And the higher the stamina, the more blood will be added. Agility is naturally for you to quickly add health to yourself and your teammates during the round, if the agility value is too low and your teammates are killed before you can activate the skill, it is useless.

    Of course, if you want to put agility in second place and physical strength in third place, there is nothing wrong with endurance, depending on your situation. Strength: I don't think anyone would waste points on adding strength to a magic class......

    Upstairs, please, take a look at the following sentence ==

    PS: What are you dragging? I'm also a 30 missionary. Moreover.

  6. Anonymous users2024-02-10

    Mage, the main point is magic, and the second is body or agility, agility is not only fast, but also enhances dodge

    Missionary ... There are many things to add.,I'm afraid that the blood will not be added in time.,I'm afraid that the blood won't be enough to be seconds.,The devil doesn't add it.,Comprehensive plus.。。。 But it can add blood, which is still very important in teamwork

    In general, both are good, and they have their own advantages, depending on your preferences.

  7. Anonymous users2024-02-09

    Missionary; Missionary can learn magic, but magic can't learn missionary skills, missionary can be very sharp and add blood, but the attack power is not enough, and a single person is very dangerous, but missionary to learn magic is enough to make up for this shortcoming, missionary is recommended to level up in a team, and solo leveling is the slowest of the four professions. Missionary plus 2 wisdom, 1 sensitive, 1 body. Mage:

    The magician's magic attack can't be prevented.,But the magic is difficult to practice at the beginning.,If you don't do it well, you'll be seconds.,But there's no problem with magic training to level 3 or 4.,It's very expensive to be a magician to fill the blue.,If you want to be a mage, you have to have a lot of star beans.。 It would be nice for the magician to be wiser. But I personally think it's better to preach, and to be clear, I'm a missionary, and I'm 30 years old.

    The following is the experience of even, I hope it will help you!

    Upstairs is a copy of the 4399 article.

  8. Anonymous users2024-02-08

    It should be said that each has its own benefits, preaching and adding blood is more powerful, magicians fight monsters, and monsters can't be prevented, so the characters in the Moorish warriors have their own advantages.

  9. Anonymous users2024-02-07

    "Safety Code for Primary School Students" three-character scripture.

    Primary school students are the future for the motherland to become good and listen to the teachings to abide by the rules and talk about safety is the premise to go back to school on time and carefully to prevent accidents and illnesses must ask for leave home and school often talk to the school when leaving school keep order line up not crowded to keep right do not chaotic cross the crossing watch carefully do not play with fire do not take a wild bath dangerously do not enter the hygiene to prevent poisoning roadside stalls do not stop to prevent gas and electric shock trees and fences do not climb and talk about friendliness don't fight open-minded don't hold grudges to go out to sue your parents with permission to go on the road often be vigilant money and material temptation strangers to beware of protecting your body not to be disabled prepare for the motherland.

  10. Anonymous users2024-02-06

    Hehe, LZ made a bad move, can't you just use two numbers to play? At most, it costs a little bean to replenish physical strength.

  11. Anonymous users2024-02-05

    The advantage is that the attack is high and can be killed instantly, but the disadvantage is that the defense is pitifully low. Ninja should be both offensive and long-range attack. Physical professions,Plus points are recommended to divide some for defense.,All-Min ninjas can hardly escape from the bow and arrow (the bow and arrow accuracy is very high).

  12. Anonymous users2024-02-04

    Advantages: You can use "instant kill" when you are about to die, disadvantages: If you don't hit it, you will be embarrassed.

    See how you feel good in the house.

  13. Anonymous users2024-02-03

    Ninja, physics, if your RP is good, you can use it, and if the RP is not good, don't use it, because this profession is a game of luck

  14. Anonymous users2024-02-02

    Don't practice one if you feel fresh, it will only waste your time. Future ninjas will complain that the odds are pitifully low.

  15. Anonymous users2024-02-01

    It's all there. You can also kill by chance. The ranged skill can also poison the opponent. Plus a little bit of advice, we've all just practiced it. I'll tell you next time ...

  16. Anonymous users2024-01-31

    Actually, I think that every profession has its own benefits, and there is no real garbage.

  17. Anonymous users2024-01-30

    Restrain the Magician, Ranged Attack, Physics.

Related questions
12 answers2024-08-09

Level 10. Strength: 15Constitution: 15Defense: 15Speed: 15Intelligence: 10 >>>More

7 answers2024-08-09

Before the hourglass runs out, keep fighting monsters, don't do quests, and do quests when the hourglass runs out, because quests don't say they want you to experience. As for what level to fight what monster I'll tell you.,Presumably it's 7,8 levels to play tasks.,Find a few people who have been abusing the king of beans.,Normal about 200 to 300,Double about 400 to 500,It's more enjoyable than doing tasks.,To level 10 to 14, go to the five districts of the plain to find a few people to fight monsters.,But there must be a missionary.,Otherwise, you can't beat it.,It's easy to upgrade so brushed down.。 From 16 to 19, find someone to go to the 11th district of the plains to brush the level. >>>More

19 answers2024-08-09

Full Min is relatively cool, 20% crit.

here are the best! >>>More

33 answers2024-08-09

Missions do not come with a qaq.

Or fill up agility. Or be agile. >>>More

10 answers2024-08-09

The Warriors are amazing, and there is not much suspense about winning this series! ESPN**, the Warriors have a 93% chance of winning, while the Pelicans have a 7% chance of upsetting the Black Eight. In the regular season, the two teams met a total of four times, and the Warriors won 3-1 and had to have the upper hand. >>>More