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If you can go to university, it is best to go to college, as close as possible to art, such as: photography, etc. The following are suggestions for your situation: 1. It doesn't matter whether you are engaged in art or design, basic skills are necessary, so you can learn basic skills.
Note: Because you don't want to take the college entrance examination and take the art test, you don't need to think about learning too much like the current art college entrance examination candidates, you can understand some of the basic functions of painting, and you can draw it (not too much......The painting part can basically be put away first. 2. It is necessary to focus on learning the three major components (plane composition, color composition, and three-dimensional composition), all of which are their practical applications, which are very important, really, very important.
a. Graphic (advertising, packaging, etc.) b. Environmental art (indoor, outdoor, display, etc.) There is also a kind called "industrial modeling" (mainly designing product modeling, including many aspects, such as: mobile phones, cars, etc.) There is also a kind called "film and television animation" (conditions permitting, you can try, the treatment is very generous) If you decide to do it......After all of the above is done, you can basically deal with it. Have you heard a lot of articles in the world?
It's the same with design, unless you're a master, or really that talented. Otherwise, you really don't have a look at what you've designed. (Some may disagree with me, but that's what I've seen and heard.)
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It depends on whether the landlord has a foundation in this area, such as: sketching, color, sketching, creation, etc., which are the compulsory content of the art college entrance examination. If you have it, it's easy to say, if not, you have to start with these, and you can go to some special art training classes.
It also depends on what kind of design, plane, interior, landscape, and clothing the landlord wants to engage in. Specific problems are analyzed, for example, if you want to be a graphic designer, you can go to a computer school for software training to learn software, and common software for graphic design is PS, CR, IA, etc. But no matter what you choose, the basics will always be the most important.
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Well, I think it should be useful, as long as you concentrate on learning what you want to learn, I believe you will succeed, but now that you have only graduated from high school, you have to take into account all aspects of factors when you work, and the best way is to ask for your parents' consent, and talk to your parents about it, I think your parents will agree to you.
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Art design depends on how you learn Personally, I think it's good to learn city design or decoration and so on, if you have learned the basics of drawing, oil painting, etc., and then you can learn color composition, space design, logo design, Chinese and foreign architectural history, etc.
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To apply for a skills training class, if you can find a job, Zhongke Wanwei is very good.
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Either go to the Academy of Fine Arts, Tsinghua is not bad, or go to the company as an apprentice.
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Graphic design is a general direction, and in the future, it will be engaged in professional design, which is roughly divided into advertising-creativity-based, book and magazine typesetting-basic skills, web art, packaging design, logo design, etc.
Painting is only part of the aesthetic, and the "basics" of painting are easy to do. The cultivation of aesthetics is long-term, and literary accomplishment is the key. Of course it's not limited to that, it's too serious.
A lot of fun things can also improve aesthetics, the key depends on how you play. For example, playing photography, playing well can improve aesthetics, and it is also very related to design. For example, when traveling, some people take a look at the scenery and eat delicious food, and that's all.
Someone can dig out the customs, historical origins, and encounter stories from it.
How to cultivate? You need to change your perspective on things. For example, a simple teacup, archaeologists see that the cup originated from **, craftsmen see how the cup is made, and businessmen see, can this cup make money?
The writer can dig a story out of a cup. Ordinary people may see that this pattern is good-looking, and is it convenient to drink water?
What do the designers think? That's different, leave it to you to think for yourself. It's fun that the designer is a complex of all of the above.
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