-
1L of silly .
2: Didn't you see that LZ said it was squatting? Is that called a dog jumping? Who else told you that dogs jump without sound?
Set the scroll wheel up to squat, and press 3 with the keyboard's ctrl: stupid Don't super jump, that's called LJ full name Longjump (long jump) understand? Who told you don't use a spin jump? You run from A to Gate A, and a spin jump can determine how fast you can escape, you know?
If the landlord wants to learn, he can stay QQ, and I can give me a little guidance.
rr ttg can be so doggy jumping is awesome you are bounce okay? Don't pretend to understand.
Dog jumping can actually be used by you to jump keys to really cow x, Dad told you that dog jumping is a combination of 2 squat keys Understand?
-
You read it wrong, if you keep sweeping, the bullets can't be so dense, you can take a closer look, there is a slight pause in the process of sweeping, you can't see it! Also pay attention to the adjustment of the crosshair. So that you can do that.
2 methods are dog jumping, you change the jump key to the mouse wheel down or up to try. Then when you jump up and want to land, press the squat and jump again, so that you can do it consistently. It's very simple!
3. This thing has experience and can flash bullets, which requires you to observe for a long time!
-
1。Friends, come by feeling.
2。That's a roller jump, just set the second option of squat to slide down3. Posture is important, sometimes more important than marksmanship.
status
rcon addip x
-
1. Pressing the gun, to put it bluntly, is to sweep at the same time, the mouse standard center is biased to the place you want to hit, the next point 2 has a certain rhythm, is 2 down, 2 down.
3. The role is not much, to be honest, the main thing is to look good, the body method is to look at your walking route, reaction, crosshairs, position, and so on.
4. Hit users will have a row of IDs and numbers, and then hit kick corresponding to the IDs.
-
You read that wrong, if you keep sweeping, you can't be so dense with bullets.
To put it bluntly, it is to sweep the rat standard center at the same time, and the next point where you want to hit it.
-
1.Squatting and shooting M4A1 is different from AK47, the accuracy of M4A1 is much better than that of AK47, and M4A1 has a special advantage in pressure guns, so when squatting and shooting, you can strafe at close range and sweep slowly at medium distance. 2.
Mobile Shooting The ability to operate the M4A1 mobile shooting is a reflection of the player's level. If the AK47's mobile shooting is based on practice. Feeling and luck words.
Then the mobile shooting of the M4A1 is entirely about technology. The front sight of M4A1 does not change much even when moving. And since the recoil of the M4A1 is significantly less than that of the AK47, the M4A1 is more suitable for mobile shooting than the AK47.
3.Jump Shot The M4A1's jump shot is special, because the M4A1's bullet float is not very serious, so the bullet generally follows the crosshair. Jumping means that as long as the player can stay on the opponent's crosshair, then the chance of hitting the opponent is very high.
Ballistics Analysis: Ballistics Analysis without Muffler at Close The M4A1 is designed to have a very dense trajectory at close range, except that the trajectory will drift slightly upwards after the first few rounds. In the game, it is advisable to aim at the left and right sides of the opponent's chest when using the M4A1 strafing to increase the headshot rate.
With M4A1 accuracy is sometimes better. Quickly take out enemies with close-range strafing. Long-range missile-free ballistics analysis M4A1 long-range shots tend to focus more on the upper right.
It is recommended that players use the M4A1 long-range design. It is appropriate to aim for the lower left to get closer to the left side of the abdomen. When strafing from a distance, the player must control the crosshair, as the projectile float is certain.
Therefore, the first few bullets should be aimed at the head, and the rear crosshair should be gradually pressed down to the left, and this habit needs to be forced to develop the M4A1 close-range muffler ballistics analysis 1With the addition of a muffler, the M4A1's bullets are concentrated in the upper left. During this time, the player should aim for the opponent's right chest and adapt to the change in trajectory to increase the chances of headshots.
Ballistic analysis of M4A1 long-distance muffler 2With the muffler installed, the trajectory is scattered when strafing from a long distance using the M4A1. Only the first few rounds are more concentrated.
So at long distances, I don't recommend strafing, because the M4A1 is powerful, and with the muffler, the bullet is more stable. It is recommended to shoot 3 to 4 rounds in 1 set.
First fight with the computer, adjust the computer to only use a knife, this stage is mainly to practice your aiming, and then fight with the computer with a gun, and when you can easily become the first, enter the LAN and fight with people, if you are afraid of losing face, you can fight with people you don't know, or fight with friends of the same level, just fight for a year or two. >>>More
It has nothing to do with your configuration
It's most likely a keyboard issue >>>More
There are numbers behind the robot's name.,It's supposed to be his IQ.,100 is the highest.,But when I played, I didn't see how much difference there was between the IQ of robots below 10 and above 90.,When they saw the enemy, they were either jumping or swaying from side to side.,It's pure coincidence that they hit. >>>More
Are you sure it's 700MB of VRAM? ·· If that's the case, you adjust the display mode, you first see if your graphics card supports D3D or OPGL display mode, and then choose the display mode that supports your graphics card in CS, which is also related to the driver, and it is best to follow the driver of the support mode of your graphics card (generally equipped with graphics cards when you buy them). >>>More
CS defines options to control the menu bar, such as:
D: Chinese version of cstrike gfx shell >>>More