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First of all, the enemy is a group of prisms, which means that the use of troops & direct use of fortifications is over.
Tanks are not so good. In addition, the tank hit by the Prism will both slow down and take damage from itself and attach it to the surrounding tanks, which is the scattering of the light shuttle (although this additional damage is not very powerful, but how many times?). )。
Therefore, only tanks that can be dealt with by using air power, or are extremely resistant to prism attacks, such as Battle Fortresses, Apocalypse, etc.
I don't know which country you use, the Allies use a group of rocket pilots (this is only 600, and the construction speed is 2 times faster than the light shuttle of 1200), the Soviet army is armed ***, and the industrial plant is 1040 a. Yuri: Every time I do Yuri, I use a group of prisms. Let's build a laser XCOM.
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With the exception of the Phantom, all tanks can deal with ......You just have too few tanks.
Grizzly bears and rhinos are definitely ...... prism killers
In actual combat, the master basically does not have such a thing as a prism except for teleportation.
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Phantom Ambush Two cannons and one shot.
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The Prism Tank is one of the ace tanks of the Allied Army, suitable for attacking buildings, and even more powerful for group attacks! The Allies used prism reflection technology to create a tank with a prismatic reflection beam, which can be said to be a moving prism reflection tower. This tank in RA2 is the product of Mr. Einstein's provision of prism technology to the Allies.
** is a light prism, so it will scatter out, and most of the attacking infantry is a "second kill" (whether it is a direct shot or a scatter).
It can be used as an out-of-circle attack, directly knocking out defenses, but its armor is thin and slow, making it unsuitable for attacking tanks, so it needs other tanks (Mirage tanks are recommended) for cover, so that an enemy base can be quickly dismantled.
The nemesis of the Prism is the heavy tank, the sneak attack of the Terror Robot (which often happens in slow motion when attacking, but is easy to ambush, and if you attack the Terror Robot you will be attacked by a heavy tank), and the air unit.
Detailed data. Manufacturing cost: 1200 (1500).
Health: 150
Movement Speed: 4
Field of view: 8**Equipment: Comet
Armor Type: Light Armor.
Armor thickness: light.
Upgrade Ability: Increase durability, firepower, attack rate, self-healing.
Construction Conditions: Allied Vehicle Factory + Allied Combat Lab.
Veteran-level Enhancements: Health Enhancements, Damage Enhancements, Vision Enhancements, Speed Increases.
Elite Enhancements: Health Regeneration, Health Enhancements, Damage Enhancements, Attack Time Reduction.
**Introduce. Main** (comet).
Damage: 100
Attack Time: 100
Range: 10 (ground).
Damage to creeping infantry: 100%.
Damage to armor: 100%.
Elite Main** (Supercomet).
Damage: 150
Attack Time: 100
Range: 10 (ground).
Damage to creeping infantry: 100%.
Damage to armor: 100%.
Special abilities. Scatter: Creates 5 beams when attacking non-building units, deals 30 damage, and spreads 3 (ground).
Damage to armor 100%, Elite Scatter: Elite attacks non-building units with 5 splits, 50 damage, and 5 spread (ground).
Each beam attack on a non-building unit creates 3 beamsplits, 30 damage, and a spread radius of 3 (ground).
Damage to armor: 100%.
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V3 and Guang Prism were the farthest on land on the Soviets and the United States, and both were used to siege cities, which could not be used for ordinary combat, but they were very different.
V3 is to hit the enemy with a rocket, and the rocket needs to be in the air for about a second after being launched before it can land. During this time, the rocket can be intercepted by air defense, and it cannot move** and cannot hit a moving enemy.
The V3's rocket damage does not discriminate between friend and foe and moves slowly, so it is basically impossible to fight enemies during a battle. Basically, V3 is about 6 ambushes in hidden places outside the enemy base, waiting for the enemy to strike with precision when the enemy's defense is lax.
And since the prism belongs to the tank, it has the characteristics of a tank. It is "Light Armor", but its movement speed is super slow, and it is the same as the Heavy Armor Apocalypse Tank, and it is not able to move to attack.
It deals a lot of damage to buildings and infantry, and is a scatter attack that does not accidentally damage allies. The attack distance is long, but the laser focus is slow, the armor is weak, and it is not resistant to fighting, so it is generally necessary to fight behind a meat shield in a battle, and it is recommended to reload the GI Fortress or Phantom. When there is a super force, it can also teleport nine Prism super time and space to the hidden enemy base to inflict a devastating blow.
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He just released the Prism Tank Group? If that's the case, it's easy to do.,Put a bunch of pilots in the past without pressure.。。。
Ordinary people will not only put the prism tank group, but also cooperate with others, such as putting the thick blood in front of the prism tank group as a meat shield, the pilot soldier will cooperate with the attack (which is very effective against Kirov), and the multi-purpose infantry vehicle will follow the air defense. Then push slowly (if you advance quickly, the Prism Tank will be instantly killed).
For Yuri, this is definitely ineffective, the control tower (I forgot what it's called, it's the tower that can control the enemy anyway) can handle the Battle Fortress, Grizzly Tank, Multipurpose Infantry Vehicle and Prism Tank, and the Gate Direct Second Pilots and Remote Control Tank. Defense is nothing to say.
The Soviet army is a little difficult, and the armed *** of the same price can't beat the flying soldiers; Armed *** squatting can temporarily defend against prism tanks, but it is too rigid, and the air defense of air defense tracked vehicles is very good, but it is easy to be killed in seconds; The Apocalypse Tank Group is simply scrap metal in front of the Prism Tank Group and the Battle Fortress, the V3 rocket will be intercepted by multi-purpose infantry vehicles, and the Kirov is too slow to be easily taken down by the pilots.
The Allies are just hard-hitting.
But it's not completely impossible to deal with this tactic, you can not let him produce so many prism tanks from the beginning and suppress his economy (the Soviet army's rhinoceros tanks with high attack and defense in the early stage are very dominant, he builds a few prism tanks and you knock out a few prism tanks. Never let him build a Prismatic Tank Pack) and blow up his Chrono Mining Vehicle. Occupy more oil wells and mines.
If there is a sea, you can build a few dreadnoughts, it is very cool to play the light edge, the sea crab air defense is good, and the squid is also average.
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You can be a little dumber. You can take a bunch of Apocalypse. If it doesn't work, it's a phantom. No, no. Just go up to the rocketeers, Brother Sheng is still playing this.
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The Allies built 5:1 with Rocket Pilots! If it's France, it's 1:
4Build a cannon! The Soviets built 2:1 with Rhino tanks!
Originally, I used the Apocalypse, but the cost is very expensive and the speed is also very slow! Yuri's words are built with a spirit assault vehicle 2:1!
Or a mind control car built 1:3! The above ratio is our side on the left and the enemy is on the right!
The proportion is accidental, it is recommended to make more! Also, when you are just starting the base, use tanks to explore the surrounding area, so that you can easily spot the enemy's tank attack and defend in advance!
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It's enough for the Phantom Tank to put 10 of them, or 4 Apocalypse Tanks, the light edge is thin, and the aviation can too, it's no big deal to pull your base car away, and it's all over at once.
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Give your opponent a wave of horror spiders.
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The prism tank is equivalent to a moving prism tower, and the range is relatively long, you can hit the water, on the road, the group attack is very powerful, and when launched, there will be a lot of overlapping attacks together.
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Refers to a high-destructive and low-defense main station tank in the real-time strategy game ---Red Alert 2 developed by EA Inc., which belongs to the side of the allies (including the United States, the United Kingdom, France and other capitalist countries).
The Halo Tank has a long attack range, and when it encounters an obstacle, the beam will eject away, causing extensive damage. It is a good weapon for conquering cities and lands.
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Scatter: Creates five beams when attacking non-building units, damage 30, spread radius 3 (ground) damage to armor 100%, elite scatter:
Elite attacks non-building units with five beamsplits for 50 damage and a spread radius of 5 (ground) Each beam attack on non-building units creates three beams for damage 30 and a spread radius of 3 (ground) for 100% damage to armor
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The Prism Tank is a kind of tank in the game Red Alert 2 and Yuri's Revenge, with a laser as the **.
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A type of tank that can't beat a minecart.
You have a point, maybe so. But maybe Rost is a big octopus, and those cultists are cursed and commit suicide, mutating, so there are octopuses (similar to some sci-fi movies). That mm is not cursed, so it is human.
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