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1. Horned Eagle Knight Flow (xixi Flow).It is recommended that those who operate with caution will die miserably. KOG POM WD (WD only seen in LT) starter,Main harassment,AC out of the house,6-7,2 out of POM out of POM,Or PD can also (I personally like KOG+POM,Because PLU Xixi is how to play)。
2 out of 2bw, 6-7 horned eagle knights (4-5 can go out), and then harass first, if the opponent has a few towers (less than 3), shoot off, more than 3, their own mf or catch the opponent's mf, point shooting mage priority, followed by muskets, can point heroes point heroes, but remember not to rush in, just hit the consumption or turn the bear deer. If the opponent is in a wave, it is to kill a soldier and retreat, and consume the opponent's troops (BR's delay is very effective, and it must be repaired if necessary). The other 3 books must be upgraded, regardless of whether they are transformed or not (except for directly pushing them off), because the effect of the Spring of the Moon Well is very large, and the recovery of the Horned Eagle Knight can only rely on well water, so it must be upgraded.
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If you plan to use this tactic at the beginning, you have already lost half of the game.
At the beginning of the regular opening, just play as NE used to. Then in the middle of the choice to be a horned eagle, (still a cold one, nothing to do with the horned eagle - the ancient tree of the wind should be made in a hidden place as much as possible, after all, the horned eagle beast is a horned eagle beast He can't become a flying dragon if he sits on an ac. He is no better than the Flying Dragon Flow of the ORC, and the Flying Dragon Flow is now a very targeted tactic And if you want to play the Horned Eagle, you rely on the Surprise Soldier.
There's no specific way to play.,NE is originally a tactic against many races, and it's all improvised.。
But like hum's obscene stream, ne civil war can be in an unknown place on the map to hold back the horned eagle out and then ride on the ac to the enemy base to walk around it will also be unexpected haha
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This style of play is really... It's not good to fight beasts, you can't beat NE, you can't be killed, you can't be killed, you can't be killed, you can't beat
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Flashy play.
Early blast archers.
Late-stage Horned Hipppie.
And then. Combination.
over
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Well said! Have all one's goods in the window! by my spider!
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The purpose of playing ud dh to harass is to prevent the other party from dk to two or three. If you're efficient, you can go to three, but it's not good to level up with UD, because once the UD hero level goes up, it's not easy for you to fight.
The most important thing about playing ORC is not to let him open the mine.
Hit xixiliu, don't let the other party suppress you in the initial contact, it's easy to fight. Another point is not to let the other party have a share of the mine. Xixi flow is to contain you, and then after he opens a mine to establish an economic advantage, he will be converted into a scientific and technological class.
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Let's talk about it first, Xionglu Flow, if you don't grasp the weakness of the computer, even if the level of Warcraft is comparative, you may not be able to beat the crazy computer.
Because the crazy computer is a violent soldier flow to put it bluntly, as long as you keep sending troops, some operations, catch the computer leveling event, you can rush off the computer without upgrading, but Xiong Deer belongs to the technology flow, what is required is the early harassment, the middle ** wave, and then the speed of the three Ben 9 minutes to see the creeping bear, and then save money to pull the population up, and for the computer, the early stage is too empty, the computer is not like a person, will not care about your escort, and then pull the population is twice as large as you The troops give you a wave. In the later stage, there are more military buildings than yours, so it's hard to fight.
Bear deer beating people is generally such a process.
The big tree in front of you helps level up.,As soon as the demon comes out, he directly collects the first monster.,And then start running to the enemy's house.,Hold others.,And then start ordering 2 copies as quickly as possible.,The demon has been going outside.,Grab the training section.,You can also play some monsters to pick up books.,You can also buy some equipment (such as shoes.,Head ring.)。 Just go out 3-4 ACs. (Of course, it depends on the opponent's tactics, if the opponent is UD and is G stream, then you will naturally go down two more wells, or more AC and then upgrade, if it is HU, if the other party has the meaning of TR, you will go down one more BR and then rise) and then use AC double line to practice DH to 2, DH will harass the opponent so that the opponent's hero is also a level 2.
And then generally speaking, your 2 will be completed faster than others, at this time, take all AC and go to the tavern to buy the two heroes (if there is no tavern, the demon will be harassed......When you have one more hero than your opponent, go to his house to harass him, with the goal of not letting him go to your house to tear down your ancient tree of knowledge.
If this wave of harassment is successful, then the knowledge of the ancient tree can be ordered 3 books as soon as it is good. Then one rises to bear technology, one out of the bear, depending on the situation out of the fawn, if the deer demand is not large, just come out of one to slow down, and the dispel can be handed over to the elves.
Then, if all goes well, the bear will be fine in 9 minutes. Then go to the other party's house for a wave (if there is an illusion scepter you can get some fantasy bears out, it's very interesting, rookies may be deceived and will go straight gg), generally this wave can beat the opponent more miserable, if you don't get the opponent, practice a little level, consider mining, and then break through the population to 50 in one go, a decisive battle!
Of course,This is just the most conventional way of playing and basic ideas,If the other party has a big move,Playing obscene flow and the like,You have to change your tactics,After all, war3 is real-time strategy,If everything is said like this, it's all connected,Then it's not called real-time strategy.。
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The essence of the big tree flow lies in the high attack of the big tree, and then it does not account for the population, as for what heroes to match, it depends on your hobbies
The big tree stream is generally with a large number of ranged units such as ac bird De Sometimes the fawn is also a good choice It is not necessarily a large number of streams must be used for offense Sometimes ne uses three distance troops In the case of the opponent's strength is formed and you can't take the opponent at once, you can also build a number of defense in your own ore Now I'll talk about the heroes you said about cooperating with the big tree flow
DH is undoubtedly the best hero of the big tree stream, at least I think so, because DH is more needed by the big tree flow in terms of excitement, attack power, and his limiting ability and defense, and he shuttles between the big trees, which can not only attract the opponent to attack, so that the big tree shoots, but also can go deep in pursuit when the opponent's hero or unit is bloodless, and more importantly, he can be used as a strong meat shield when the big tree does not rise when the AC bird is with the big tree.
And the tinker, his biggest advantage is his pocket factory, you throw the pocket factory between the big trees, the other party is not not fighting, the pocket factory is very big for the opponent's non-armor units or the opponent's building damage, but the growth of the tinker is too poor, and the attack power is also low, and I think that in the case of having such a sharp meat shield as the big tree, in fact, the tinker's pocket factory is dispensable on the front line, not to mention that if the opponent's DH is smoked a few times, the tinker is useless.
I won't recommend the next three heroes, and if you want to be a big tree, it's best to do dh or a white tiger that can increase long-range force attacks
If the bonus score is high enough, I think I can pass on my tactical understanding and experience of ne to you, and I have been playing Warcraft for a year and a half since VS16.
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The main class of troops is long-range AC Bird De, leading the group to make up, promoting natural blessings, and night vision. Pay attention to the mining during the adjustment period
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The main points are like this,One is the layout of the home,Because AC basically doesn't go out in the early stage,According to Xixi's style,AC goes out in the early stage and definitely uses the card position to steal the monster。 The layout of the home is mainly to seal the house, because the AC itself is brittle, and the winding of 2 rounds of KOG is used for point shooting. A unit like a huntress is almost going to die if you get entangled in one.
The number of ACs is 6. The second point is that the White Tiger harassment in the early stage must be good, you must put pressure on the other party, and entangle his hero, at least until you have a good layout of the closed family. Because this style of play has to build several moon wells at the beginning, the ancient tree of war was built late, and the hunter hall can be rebuilt after upgrading 2 or 2 books, because this building does not affect your troops, but in the end, you have to make AC's attack reach three attacks and three defenses.
AC2 will upgrade the range after this. After three books, learn to add three points to attack that skill. After the White Tiger is upgraded, it is prioritized to learn smooth.
This tactic of xixi is inseparable from the woods, and it is necessary to fight over the trees. The advantage of the Air Force is that it can adjust the formation at any location, but the ground forces cannot. This tactic is mainly used more during the Dark Night Civil War.
It is not applicable to other races. As an added note, the team of straw elves is not as good as it used to be. Is it possible to release water with an intermediate regiment, so that the answer to the water can be sent to others.
The Horned Eagle Stream tactic was originally composed of AC and Horned Eagle. Is there anything else you don't know? This tactic is to be flexible.
It's definitely not that some rookies think that more is better. Because most people are so mindset, they will think that you will only come out of these and a strong horned eagle will come to fight against you. Once, I watched xix fight with people on 6 horned eagle knights, and when he was caught and wiped out, he immediately turned to AC Bird, and hit the other party by surprise.
Although the other party has a lot of horned eagles, it is not of any use. After this tactic is formed, it can be very comfortable to harass the other party's home. For example, elves and the like.
When you meet each other, you rely on the forest to fight. As soon as the opponent leaves, you will immediately turn back and fire a salvo, usually by pointing at the opponent's non-armor unit. Almost one at a time.
That's all I have to tell you first. If you don't understand, you can find a xixi game on the Internet. That's basically the same tactic she used in her game.
Take a closer look and savor it.
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AC is the key to the number of ACs in the early stage to the number of Horned Eagle Knights in the late game.
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It is mostly used with elves and storm summons.
The deer's automatic change to manual.
2 shots of heroes with group damage.
That elven dragon is a small detail out of 1 or 2.
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2 Ben Wave Stream, or Storm Gun. 2 arrows tower at home to prevent harassment, 2 rounds of hills, a hammer and a salvo will fall one, water people and muskets point quickly.
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Huntress must be fought with muskets and water men.
2 Ben out of the hill Level 1 depending on the situation, you can learn to step on the floor, restrict a large number of female hunters, out of the witch slowdown, male witch assist.
Musket + witches + water elemental The huntress will definitely not be able to carry it.
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The so-called xixi stream is not the horned eagle beast and the archer one, if so, then you can use the tactics of the gunner or the dragon eagle.
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The range of the archer is 2 good and the horse needs to rise, 3 points of attack power have an effect on the archer and the horned eagle knight riding on the horned eagle, the significance of the range is that after the upgrade, the horned eagle knight can have 700 range and the range of the arrow tower, which is convenient for the fire point tower (usually this situation is when fighting against the human race), the horned eagle flow is my personal priority to upgrade the attack, 3 attacks plus that 3 points of attack power technology, the horned eagle can have an average of 30 attack power, make more use of the woods, the horned eagle is very much in need of operation, and it needs to keep hitting and run, hope it can help you.
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The range is useful, and 3 attack damage is also useful, giving priority to the increase.
Secondly, the first priority is to upgrade the attack power of the archer.
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In fact, it is best not to use the xixi flow in the face of the human race, and the power of the xixi flow lies in the middle stage, and the later stage is basically very weak, and the transformation is almost inevitable, in the face of the tank, if you don't want to use the traditional bear deer fighting method, then transform into the chimera horned eagle flow, use the preservation scepter to retain the red-blooded chimera, and you must run flexibly when fighting, hit and run is very important, in the same situation of confrontation, because the chimera is a flying unit, Try to shoot out a tank with a salvo at a time, of course, if you see you on the other side of the whole air force, the Terrans must be Shukbeta flow, so the formation of the Horned Eagle and the Chimera must be kept good, so that the opposite tank and the plane are disconnected, try not to let the tank attack the Horned Eagle, of course, it is necessary to do a good job of adequate detection, as a NE master, basically will not let the opposite side hold a large number of tanks, because among the four clans, the dark night building is the most vulnerable.
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