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Strong heroes, there are captains, AD milk strong, monkeys, gravediggers, female knives, etc.
The snake girl in the mid laner is definitely the other Death Song, Annie, Fire Man, Galio, Bomberman, Fox, etc.
ADC Wayne, Male Gun, Leather City, Wheel Mom.
Auxiliaries are undoubtedly Soraka, Piano Girls, Jewels.
The remaining jungler heroes are the Blind Monk, Maokai, Joker, Scorpion, and Udir Hungry.
The snake girl hasn't been weakened yet, but it's about to be cut, and I looked at the degree of the weakening, and the overall impact on the snake girl is not very big, and it's still very strong.
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The most powerful mage in the legend is a vampire, but the mid-laner pair of snake girls has to carry 13 blood. No one can stop the snake girl who plays strongly.
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Vampire, Shen, Raven, Captain, Scorpion, Fourth Brother, Female Blade, etc., many heroes are still as strong as ever.
The snake girl hasn't been weakened, but it should be cut later.
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The current version of Vampire, Twilight Eye is relatively strong, and Death Song requires a team to get you up, otherwise there is only one ultimate, especially the Twilight Eye is basically a must now.
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The new heroes are relatively strong, mainstream ADCs
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Zhao Xin, Galen, Wayne. There are a few others who look at others and are very strong, the key is to look at personal preferences.
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It has not been weakened, but if the runes do not have magic injuries in the early stage, it will be a loss.
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Death Song and Scorpion It feels like it's against the sky
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The status of the snake girl in the United States and France has always been very high and stable, because in the case of excluding technology, the snake girl is very strong, so it is weakened.
Whether it's worth starting or not depends on your personal skills, first of all, the hero of the snake girl must have nothing to say, good technology, must be a bunker.
A good snake girl, whether in mid-laner or team battles, is like a fishbone for the opposite side, like a fish in the throat.
In the middle laner, the strong snake girl can be pressed to the opposite side and dare not go online, even if it is an outcrop, as long as your Q is accurate, you have already won half of it.
Team battles, because the output of the snake girl is very high, so half of it has to be seconds first, but once the fire snake girl is collected, it will be a team annihilation. Because the snake girl's ultimate move needs the enemy to face him, once the fire snake girl will inevitably face the snake girl, the timing of the ultimate, it is very likely to determine the success or failure of the team battle, once there are more than 3 people are big, it is generally a tragedy.
If you decide that you want to practice snake girl well, and your consciousness and technique are not bad, it is worth starting.
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Because she is strong, she will be weakened, even if she is weakened, but there is still a strong side to her.
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Q's AP bonus has been reduced from 50 85 120 155 to 200 when E's damage is adjusted to 50 85 120 155. Just these 2, if you think it's not too weakened, buy it, to be honest, you can't see the difference.
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It's almost the same if it's heads-up.,Whether it's a snake girl or clockwork, you can take each other away in one set.。 During the team battle, the snake girl is the hero who plays the front row and the meat, while the clockwork is the hero who plays the big group control and the second back row.
Snake Girl Tips:
Casting twin fangs on poisoned and immobile targets (such as units stunned by the petrified gaze) will do maximum damage.
When casting Pestilent** after pinning down an enemy, keep hit.
After using Stone Gaze, you can use other abilities immediately, which will reduce the cost.
Clockwork Skill: Command: Defense can be used on oneself to get the puppet back to the side faster. The combination of "Command: Defense" and "Command: Attack" can be used to quickly harass enemies.
If the puppet is in Oriana's hand, then "Command: Murmur" is a very powerful escape skill. It accelerates and slows down enemies at the same time, which is very powerful.
If the puppet is positioned correctly, Command: Shockwave can draw enemies closer or farther away.
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There are no stronger heroes, only the strongest players, and they are all strong when they play well! The snake girl broke out again, and Clockwork has a strong ability to survive and kill!
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All are strong, all are difficult to get started Clockwork is more comprehensive, there are group control ultimate, there is acceleration deceleration and shield Snake Girl Outbreak is slightly stronger, and there is also acceleration (self-acceleration) deceleration There is also a group control ultimate, Snake Girl 6300 Clockwork 4800 This version of clockwork is too strong.
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In terms of team role, I personally think that Clockwork is a little stronger, because it seems that Clockwork is stronger than Snake Girl in terms of survivability and team control. But if it's a clockwork and a snake girl in the line, then the snake girl is more powerful than clockwork. Because after all, the snake girl has a second cooldown skill, as long as it is a hero who has not broken out, basically can't kill the snake girl.
It is precisely because Clockwork's survivability is stronger than that of Snake Girl, although both heroes are full of difficulty, but in fact, Clockwork is a little easier to get started than Snake Girl, because the grasp of positioning and skills does not need to be so precise.
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Clockwork is positioned differently from Snake Girl, Clockwork is more inclined to maximize the output of team battles, and Snake Girl is more inclined to single burst type. If you want to talk about solo, it's still difficult to win against the snake girl at the same level of clockwork. In the actual game, Clockwork is more about timing, and Snake Girl is more biased towards the output of the rear turret.
But there is an obvious difference that the snake girl is more suitable for playing meat, it hurts, and the clockwork should try to leave the skill to hit the position where it should be hit, if the clockwork finds a good time, a re, you can make the opposite team battle collapse. So, solo is strong against the snake girl, and the team battle clockwork is even better! Pure hand-played.
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The clockwork team battle is fierce, the snake girl is sharp and sharp, and everyone takes what they like
AP refers to spell damage.
AD stands for Physical Damage. >>>More
It's better to be a policewoman. Of course, in terms of output, VN is more tiger in the later stage. But after all, if you just play AD, it is not recommended to play VN in the first place. >>>More
Matches are originally randomly assigned, the strength of both sides is different, and winning or losing can only depend on luck, unless you are very strong enough to bring 3 ways. >>>More
There are a few that will summon. It's like a clockwork puppet.,And a little girl who can set fire.,What is the name of a little girl who forgets.。。 You can click on the hero to see the skills.
The vampire level on the opposite side is much higher than Galen's, so you can only blame your Galen's poor development and it doesn't hurt at all.