Feifei Wizard turns to add points? Feifei, how to point skills from the magician to the elements

Updated on anime 2024-02-09
7 answers
  1. Anonymous users2024-02-06

    Full intelligence or 50 points of body other full intelligence.

  2. Anonymous users2024-02-05

    Some. There are two ways to add points that are more popular now. All intelligence, intelligence and physique are added.

    Full intelligence, attack is quite high. Low health, low defense. But don't think too scary, that's how technology is trained.

    Intelligence and physique are added: General physique is added to 100 and then add intelligence, so that it will not hang. The more level 5 you beat, you won't die violently! Leveling is a bit slow, though.

    In my opinion, it is better to add intelligence in the front, and it is better to add a little physique after 70. Of course, it's not bad to have full intelligence, buy two popular rings. Buy another mysterious 6 female state closed hunger god. Leveling still won't die If you play BB, it depends on the skill, and then we'll talk about state silver

    Skill. The skills of the newcomer are not added, and when 15 or 60 is used, a skill is specially learned, and the wind is blown.

    Top up! Others are added casually, and when they reach 60, they will be added from the new The skill of the Magister Sailing is the service of the elements. Look at what the first skill of the element wants to go, just add it according to its requirements, and the skill of the element should be added from the wind!

    Because you can hit the crane just after adding it. Then power it up.

    Fishing and mud. The skills of the group of meteorite falling are not added first, and it is useless. It's almost 75 to be able to max up all the skills except for the meteorite fall. Then just add it indiscriminately, hehe

  3. Anonymous users2024-02-04

    The spiritual plus point is to add 60 100 to the body of the royal stove, and then add all the wisdom of the disadvantages.

    If there is a convection meteor, you can add the all-wise one.

    Like I said, just add it to the town.

    PK is also available.

    Leveling is also good.

    But if it's about making money. It's the same for every profession. It's to upgrade and sell things.

    Or pick up the money.

    Nothing else.

  4. Anonymous users2024-02-03

    1.I think the best way to do this is [personal opinion, of course] the method of adding points to the element.

    It's an intelligence and a physique, so that you can play BB, of course, some people said, I don't play BBS, that's good.

    Everyone knows the elements of the group g.

    Pull 5 monsters at a time.

    Or more. It is impossible to achieve full intelligence.

    So it's still necessary to have two intelligences and one physique, so that you can pull multiple monsters.

    The attack is also not bottom.

    Playing BB also resists.

    If there are conditions, it is still possible to buy popular pairs.

    2.If you equip it well, it's about 30 physique, and other full intelligence (recommended with meteors). Generally, about 50 physique can be (there is +2), and other all-wise people do not like to hang. No matter how garbage is pointed, meteors, +2 is not available, and 60 constitution is almost a sign.

    3.Mental defense is relatively high. I'm adding full intelligence.

    The attack power is also good. My equipment is average.

    Two old King Kongs. Both are popular.

    A memorial. A female face.

    A goddess. All-green +3 for the cohort

    **Green +3 feels good to use.

    Because the spirit can be a group merit.

    And the skill can be played alone.

    It's also easier to grab a BB.

    Make one read the wall of Chang Li (can send two).

    It is more convenient when playing BB.

    Hey. Although the beauty of the clothes in the later stage of the spirit is not particularly ideal (I also have an 89 little ranger.

    I appreciate the clothes of the renter.

    Hehe) but fashion can make up for it.

  5. Anonymous users2024-02-02

    Elemental skills are fully added to the limbs, the front space conversion is full, the hellfire is increased to 15, the spirit binding of the earthly wandering tong is increased to 3, and the others are added to the god closed tan 5 or 7; If you have Vajra and Shooting Star, add Wisdom, if you don't, add 80 Body, and the rest will be Wisdom.

    Spirituality is not recommended to turn.

  6. Anonymous users2024-02-01

    Selling fruit is the element of turning.

    It is recommended to add the body to 60

    The rest is all-wise. If it's the spirit of turning.

    It is recommended to add the body to 80

    The rest is all-wise. Elemental skills fill up group attacks.

    I think I have to be level 65.

    And it's easy to argue if all the cultivation of the mold stove is full.

    There are many spiritual skill points.

    You can max up all skills in 2 turns.

    The fire skills of the elemental and spiritual turn must be topped up.

    Useful. And space transfer too.

  7. Anonymous users2024-01-31

    There are two ways to add points to the more popular mu hunger. All intelligence, intelligence and physique are added.

    Full intelligence, attack is quite high. Low health, low defense. But don't think too scary, that's how technology is trained.

    Intelligence and physique are added: Generally, and the physique is added to 100, and intelligence is added, so that it will not hang. The more level 5 you beat, you won't die violently! Leveling is a bit slow, though.

    In my opinion, it is better to add intelligence in the front, and it is better to add a little physique after 70. Of course, it's not bad to have full intelligence, buy two popular rings. Buy another Mystic Swift Return 6 Goddess. Leveling still won't die, if you play BB, it depends on the skill.

Related questions
18 answers2024-02-09

Look at the lineup outfit, if it's in the middle of the main output outfit, anthurium a fight jump knife, fire girl must be good on the line of basic skills because the fire girl ballistics are a bit more difficult to control, if you go to the side to play the auxiliary position or gank position, it is recommended to come out of the Macon, push push, war drums, a series of auxiliary equipment. If you are in a fire girl team battle, you must first hit all the output to the opposite center person, and if you can get rid of an important team control or carry in seconds, it is worth changing it yourself.