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How to use the Hero Combo Skill: The long bar at the bottom right of the screen is the hero's rage slot, and only when the rage in the rage gauge is full of accumulation, can you use combos. After each combo trigger, the rage gauge will begin to fall, and during the descent, the player can use the release combo.
Players can use key combinations.
Ctrl+W needs to lock the target, Ctrl+S makes the full rage gauge explode, the rage gauge will automatically consume the rage value in the rage gauge during the rage gauge outbreak, if the target of the master and the hero are the same target, and the hero and the master are within the range of the attackable target, the combo skill can be triggered. If the rage in the rage gauge is exhausted and the combo is not released, the opportunity to release this time will be lost, and you will need to accumulate the rage again before you can release it.
Warrior Combo Skills: Soul Breaking Slash (Battle Battle), Thunder Strike (French War), Star Slash (Dao War);
Mage Combo Skills: Combo Skills: Fire Dragon Flame (Law), Doomsday Judgment (Law), Thunder Strike (Law Battle);
Taoist Combo Skills: Combo Skills: Soul Devouring Swamp (Dao Dao), Doomsday Judgment (Law Dao), Star Splitting Slash (Dao War).
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Practicing Gong is the strange experience of oiling internal strength, and if you are alive, you can also gain internal strength through activities.
Leveling shortcut key Ctrl+D, but you need to learn internal skills first.
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Khan··· Such a question was asked by someone...
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To learn the combo skill, the hero needs to reach level 43, and there is a corresponding combination of combo skill books in the character package, and you can successfully learn the combo skill by double-clicking the combo skill book.
Combo skill books require the corresponding books and 88 diamonds to craft.
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When the hero level reaches level 43, find the bookstore owner - > know about the advanced hero skill book - > I want to ask about the combo - what skill books do > need - > then you can learn about different combo skills by class. Combo skill books need to be purchased or synthesized by yourself!
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When the hero level reaches level 43, you can go to the dragonman in the White Sun Gate and ask for help learning combos.
After talking to the Dragonman of the White Gate, the Dragonman will help the player find the secret of the Hero Combo Skill Book.
Unlocking the secret of combo in the White Sun Gate skill book requires a large amount of diamonds to complete.
According to the hints given by the dragonman, the player can find the dragonman with the corresponding skill book and diamonds, and then they can synthesize the hero combo skill.
Once you have obtained the corresponding Hero Combo cheats, place them in the Hero Wrap slot, and double-click them to learn Hero Combos.
Combo attacks can only be used when the rage in the rage gauge is full.
You can use the key combination Ctrl+S to explode the already full rage gauge.
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The player finds the dragonman on Cangyue Island, and the dragonman tells the player that the secret of the combo skill is hidden in the various skill books of the White Sun Gate, and tells the player the white day gate skill book required for the corresponding combo skill, and that it takes a lot of diamonds to complete the secret of the combo in the white day gate skill book.
According to the hints given by the dragonman, the player can find the dragonman with the corresponding skill book and diamonds, and then they can synthesize the hero combo skill.
After the player obtains the corresponding Hero Combo Cheat, place it in the Hero Package slot, double-click to learn Hero Combo, and the "Fire Dragon Heart" will appear in the package, which will be worn in the lower left corner of the Hero Equipment bar.
Summoning a hero, you will find that there is an extra yellow "rage slot" on the right side of the dialog box of the game interface, and the "fire dragon heart" is a prop that increases the rage value, only when the rage value in the rage slot is full, the attack target of the master and the hero is the same target, and the hero and the master are within the range of the attackable target, can the combined attack skill be released. (Use the keyboard combination Ctrl+S to release the combo).
When you release a combo skill, the rage value in the rage gauge will be automatically consumed during the rage gauge explosion, and the rage value in the rage gauge can be replenished by dragging some specific herbs directly into the "Fire Dragon Heart".
When you drag a material that increases rage into the Dragon's Heart, your rage will increase to varying degrees depending on the material. The more advanced the material, the more rage will increase, and it is said that using the "Fire Dragon Divine Product" can replenish more rage.
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Combos in the Legends have their own power and benefits!
In fact, this combo is mediocre and suitable for melee attacks, but it will be difficult to hit your target if it is weak or through a wall.
The main second man targets are mages and Taoists! Level 1 combo can be a mage at about level 46 in seconds, and level 2 and level 3 can be more than 50 seconds.
Mage Taoist (of course, the equipment is calculated based on good equipment, what equipment is good for yourself).
The battle path combo is considered an ordinary combo, and the 1 and 2 level combo is basically impossible to second, and the mage can't hit the shield like this!
Fighting a Taoist priest can't hurt much blood, needless to say, the two professions choose a hero, I think you have to choose a Taoist as a hero!
But the premise is that your hero has to be above level 46 and has a moon spirit, and this number is a war blood cow, and it is not so easy to die
The most powerful of the Dao combos, I don't think anyone will say I'm wrong!
Level 1 combo can basically have 3 classes in seconds (mages open shields and sometimes don't die)! Level 2 can be more than 50 seconds for the station priest Taoist, but the mage sometimes does not die when he opens the shield! The total of 3 levels can be used in seconds for any class, and so can high-level fighters!
But it's a bit difficult to kill people in this number, so it's mainly based on the hero's moon spirit
The magic path is a combination of long-range and group attacks, and the power is not small, and I have tried to hit the archer for 1800 blood (double lucky 7) in a first-level combination
Level 1 can kill the Taoist in seconds, Level 2 can kill the Tao and the Law in seconds, and Level 3 is the same as the second is not a battle But overall this combined attack PK does.
The pursuer is still good, specializing in killing and fleeing monster leveling... A combo hits basically the current monster group is dead
But mages have short lives
The most garbage in the French war combo, how to say, I don't want to say it, anyway, it's the most rubbish!
The second garbage combination in the French-French combo plus two is easy to die
The reason why the most popular combo is that the general combo is a skill that can cause serious damage to another target, but once it is used.
Combos require a certain amount of time for rage to increase before they can be used. Double War.
Because both of them are battles, they are both the best in the PK profession.
, so most of the double battles out of the combined attack or no need to escape!
The above are all personal experience in the past 4 years! Well said give it to me!
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The strongest melee battle, the strongest long-range method, the specific combination is as follows:
1. Battle: Soul Breaker.
Skill description: With just one slash, the power of the thunderbolt will be condensed at the tip of the twin blades! Only two like-minded fighters can unleash the maximum explosive power together to train this blow flawlessly.
Combo Combination: Warrior Subject + Warrior Hero.
2. Law: fire dragon arrogance.
Skill Description: Legend has it that only one nameless mage can wield this powerful magic that can destroy the world. Now this magic evolved into a joint effort by two mages, summoning the aura of the fire dragon that could melt the sky back then, and in an instant, the living soul turned to ashes!
Combo Combination: Mage Principal + Mage Hero.
3. Taoism: Doomsday Judgment.
Skill Description: The mage's scorching dragon flame and the Taoist's frozen ice breath converge into an introverted qi, turning into a dragon shape, quietly invading the body from the back of the target's neck, and exploding in an instant. The vitality and magic power of those who have been tricked by this move are constantly passing, and their lives have long been handed over to others for judgment!
Combo Combination: Taoist Principal + Mage Hero or Mage Principal + Taoist Hero 4, Dao: Soul Eater Swamp.
Skill Description: According to legend, this poisoner is like a swamp devouring people, everyone avoids it, and no one dares to approach.
Combo Combination: Taoist Hero + Taoist Hero.
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There are many combinations that can be matched with combos in Legends, and the pros and cons of each combination are different, but generally speaking, the strongest melee combat combination and the strongest ranged Dao combination are considered by most players to be the first class combination.
The rest of the common combinations of spells, Dao battle combinations, tactics combinations, and Dao combinations, let's talk about the effectiveness of these combinations in detail.
The combination of law and law, in the early stage of the game, has a relatively large advantage, is definitely ahead of other professions in leveling, and the role in team battles is also very strong, the biggest disadvantage of this combination is that the main number is very brittle, so players need to cultivate and match equipment and internal skills.
The Dao Battle combination belongs to a professional combination that exerts strength in the later stage. In the early stage, the battle path combination will open up a gap with other professional combinations because of the lack of upgrade speed, but fortunately, this combination will start to exert its strength in the middle and late stages, and the speed of hitting treasures at this time will begin to exceed that of combinations such as Daofa. In particular, the higher the degree of equipment improvement, the faster the treasure hunting speed of the combination of Dao Zhan will be.
The combination of tactics is a relatively balanced class combination. In the early stage of this profession, there are mages who can quickly upgrade and play treasures, and in the middle stage, warriors and mages work together to speed up the speed of treasure hunting, and in the later stage, because there is no Taoist toxin assistance, the relative speed has decreased again. The battle method is a professional combination with no obvious transition period, and it may be that the speed is similar to the Dao method when fighting the boss in the later stage, but it is not as good as the battle path combination.
Finally, let's talk about the Dao Combo, the Daoist Combo Damage is the highest, because in the Combo version of the Legend, the Combo skill is quite important. The most used should be the combination of Taoist and Taoist priests.,This combination is a very good combination in both monster grabbing and upgrading.。 Twin True Qi Combo Attacks like a mage may be directly lost in seconds, even if a warrior has a high amount of blood, it is difficult to support it if the equipment is not good enough.
At that time, the combination of Daodao can be said to be the most popular combination, and I often see such a combination going out to second people, of course, I met more later, and I was basically ready to run away when I saw it.
To sum up, the three different class combinations in Combo Legend have very different styles, and it depends on how the player correctly masters the strength of each combination.
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The more powerful combination of combo combinations is the battle combination, the Dao combination (level 3), and the more powerful ones are the Dao battle combination and the Dao combination. The combination of tactics is not very powerful, and the combination of tactics is also average.
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