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1 It's not that you can't go on the list, but it is recommended not to mix the line, otherwise it will not reflect the advantages of Udil, and there are heroes who are more suitable for this position, so why do you have to force it.
2 Punishment must be brought, with punishment is not just to kill wild monsters to kill quickly, and then grab the small dragon, grab the opposite buff, grab the big dragon, rely on the punishment, and if you don't bring it, you will definitely suffer.
3 Generally speaking, it is a punishment flash, a punishment ghost step, a punishment for weakness, depending on your personal hobbies, if there is no movement speed rune, it may not hit the person, so the flash and ghost step may be more suitable for you, in addition, it is better to buy all the runes early, otherwise you will suffer a loss in any position.
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No runes, no talent, no talent, playing jungler heroes without punishment With vampires, I count you ruthless If you have the ability, you can still go to gank after beating your own wild Otherwise, don't come to pit people Udir ghost step punishment is proper Replace the punishment with ignition Weakness or blood can be flashed It's really useless to say that if you run away, unless you have to cross the tower in the early stage, otherwise even if you are spared, even if you are on the other side, you can easily accelerate the bear form and add ghost steps, and you can also set him for a while, basically no one can catch up with you As for what Master Yi can completely counter-kill In the later stage, even if you flash and faint, your teammates can't catch up even if they react, it's better to speed up and escape with ghost steps, and the cd is short.
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1. You can jungle 2. Punishment jungler must bring 3. Punishment + weakness or flash.
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There are two ways to play Beast Spirit, 1, Jungler 2, and top order.
The Spirit of the Beast is generally a hero who exists as a sub-T, and the loadouts and bonuses of the top laner and the jungler are different.
The Udil on the list, generally mercury shoes or ninja shoes, and then out of the lantern, Xiaoice hammer, and then depending on the situation bias output can be out of three powers, biased meat can choose madmen or or big ice hammer, after having blood, is out of resistance, Langton and the force of nature are very suitable for Udil's choice. You can choose which one comes out first according to the opponent's lineup.
Udil, the main turtle of the skill list, the deputy tiger, the level 1 bear, and the phoenix is finally added after the bear is full.
The wild udir, generally mercury shoes or three-speed shoes, five-speed shoes, and then out of the philosopher's stone and turtle shell, to ensure the economy ** and recovery ability, so that in the case of making the blue buff, there is still enough blue to gank, and then out of the small Xiaoice hammer to strengthen the gank ability, and then out of the wisdom end blade to increase the output, and then out of the big ice hammer or out of some resistance small pieces. The idea of piling up meat is the same as that of the top order, which is to hold some blood first, and then show resistance.
Udir of the jungler, the skill main phoenix, the secondary turtle, the level 1 bear, or depending on the situation, the bear and turtle point each other.
If you're a newbie and don't quite understand what I'm talking about, try to play as I say first, and when you're proficient, you'll understand why you're adding points and outfitting like this. In addition, the Udir of the top laner and the Udir of the jungler, the talents and runes are a little different, and the specific changes can be adjusted according to their own needs, so I won't write more.
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A direct copy of the 3rd floor I wrote this.
This kind of direct stealing of heart and blood is debatable.
But that's basically the way to play the content about Udil, with two minor corrections.
First of all, the main phoenix fights the wild, after the 3-speed shoes do not come out of the Xiaoice hammer first, but the bow of 1050 is better, in practice, no matter the gank way, teammates will have at least one slowing skill exists, so in the early gank, output is more important than control (after all, there is a bear form, and at least half of the gank time has a red buff), and the 40% attack speed increase brought by an additional 1050 bow can allow you to trigger the special effects of the phoenix more when gankIn the early stage, gank can effectively improve the success rate. Of course, in addition to this piece, whether to continue to synthesize the wisdom end blade or make a small Xiaoice hammer is up to you to choose according to the situation on the field.
Secondly, the top single Udil, the main tiger and the deputy turtle level 1 bear are also OK, the advantage of this style of play is very fierce, for heroes with poor counterattack ability and relatively poor explosiveness, the main tiger can suppress the opponent faster, rather than slowly playing an advantage. Choosing the main tiger or the main turtle must be determined according to the explosiveness of the opponent, bullying the monkey, the dog head, the Shen, the barbarian king, these heroes who lack explosive power, the main tiger may have a better suppression effect.
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Jungler !! It's a must!!! And then arrest people!!
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Spirit of the Beast Udir.
First of all, you need to understand the position you are good at, whether you are used to jungle or online. Because the beast can play well on both fronts.
Let's start with the way to play on the lower line. If the line is remote, it consumes a lot. On the main ascension w, the spirit turtle posture.
Able to provide you with lifestealing and returning to the blue. Point a first-class bear, dizzy. Vice-ascending tiger form.
Then go home and take out the lanterns. After the lantern is released, the recovery ability is even stronger. The online demon blood or something is completely true...
In the early stages. You can rely on the spirit turtle posture to replenish the troops. The Spirit Turtle will provide a shield that will negate a little damage when someone taps on you.
Playing a group is very simple, open bear pattern. Go up and get dizzy. Then grab the crispy crust and beat.
Keep cutting tigers, turtles, and bears. Because of the passive increase in attack speed, the tiger form also increases the attack speed when it is cut out. At the same time, the turtle provides a shield and the bear provides a halo.
Very sharp. God's words. 3 people hit you.
You can also take one. Don't be afraid of barbarian kings and the like.
Build. Comparatively free. You can unleash the Silver Boots and the End of Wisdom. These two things give you more than 100 magic resistances. Then there are maniacs, ice hammers, green grapples, black cuts, Langton, and many other equipment to choose from.
My go-to outfits are, Mercury Shoes, Wisdom's End, Langton, Fanatic, Atama, and Blackcut. Enough armor and magic resistance, with attack speed and armor breaking.
Order, generally I would ruby go out and then quickly out of the wage. The early stage can be out of the lantern excessively. Then out the shoes.
Make a recurve bow and a cloak of resistance. Depending on the situation, if there is more AP and more control, close the shoes first. And then the fanatics.
After that, look at the situation on the field to decide whether to come out first or out of armor.
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Runes depend on the situation, if it is dps, it will crit the rune, and if it is meat, it will be a defense and blood rune. Outfit jungler armor + blood bottle, mixed line on shoes + blood bottle, if the meat in the later stage, it's a fanatic ice armor or something, DPS is a green claw endless red fork, talent attack is 21 0 9, defense is 0 21 9, and you won't ask.
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I'm dedicated to using the Spirit of the Beast. No other heroes at all. The overall variety of routines has a little experience, the beast plays in a variety of ways, there are no routines, a very playable hero.
I've been using it ever since I bought the Beast Spirit a year ago. It's super fun.
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It depends on whether you are in the jungle or mixed line.,The jungler I play.,Rune Red Attack Speed Yellow Armor Blue Growth Demon Anti Purple Wear,Talent Attack 1 Point Punishment,Defense 14 points to dodge plus movement speed,Universal point to plus movement speed and flash reduction cd,Equip Lanterns,Dodge Shoes or Mercury Shoes,Then Wisdom End Blade,Fanatic,Atamar's Halberd,Depending on the situation, make up ** armor or force of nature,Before it ends, replace the wisdom end blade with three。 I am a jungler in tiger form, the main tiger, the bear and turtle against the point, and finally the phoenix. If you go on a single mixed line, you will be the same, the main turtle and the deputy tiger will be 1 point bear, and the lower road double will be equipped with the main tiger and the vice bear, and the main bear and the vice tiger will be matched with the outbreak, and the turtle will look at the situation, and the beast still needs to be half meaty, and the dps that stands is a good dps.
Totally hand-hit, hope it helps.
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Let's talk about your skills first.,War spirit is not a good thing.,It's okay to use it for entertainment.,Udil's early gank is very dependent on movement speed Or it's very dependent on close quarters sticky.,Usually when there is a red buff or double buff, initiate the gank on the line The skills you can bring are Ghost Swift Walk and Punishment,Flash and Punishment,There is no dispute that the jungler must bring punishment, it should be that many times you need to have team battles in the place of the small dragon and the big dragon, Even when it comes to opposing Fang Wild Monsters, it's very helpful. Having a good grasp of the retribution CD and the refresh time of the mobs is a basic thing for a jungler to learn.
Let's talk about runes.
Red Physical Penetration or Fixed Attack is recommended.
Yellow fixed armor.
Blue Growth Magic Resistance.
Essence has fixed attack damage or HP.
Why do you want to match the runes like this, it should be because Udil is more inclined to disrupt the enemy's formation and harass the enemy's main rear row output, so you have to flesh up, this kind of hero often eats a lot of opponents' skills, and survival is what you have to do.
Udir Qingye is very fast, and the phoenix form gives you a good aoe effect, so after the weakening of the lantern in this version, Udir doesn't need a lantern anymore, the jungler main upgrade R skill, the two-level bear form gives you a good movement speed, and the tiger form is a good skill for heads-up, so you have to make full use of the passive effect after changing the form.
Talk about the outfit. There is no doubt that you want to flesh up, the early speed out of the 2 speed shoes, can make you more presumptuous in the wild area, you can make up a Xiaoice hammer after the 2 speed shoes, this version of the ice can already replace the madman armor, but not completely, depending on the situation to play the big late stage Xiaoice the hammer after the supplement of the fanatic, for the later stage, after you have enough blood, you have to start thinking about resistance, Atama is a blood volume to attack and has a very high armor equipment, let the back out of a demonic knife, It can give you considerable attack speed and magic resistance, and basically no one will want to focus on you after you get these equipment, so what you have to do at this time is to use the skills mentioned above to rush into the face of the opposite AD like an enemy formation. If you still don't feel hard enough, the resurrection armor is a good thing, and when you come out of the resurrection armor, you can cut the opponent's back row unscrupulously.
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I advise you to change your fighting spirit to sprinting or flashing, now too many heroes can kite Udil. You can faint people to ensure that you can output. In fact, a ganker who can play does not have to take heads, your main task is to disrupt the rhythm of the opposite side and protect your own late game.
Let your teammates farm and kill more, maximize the advantage possible, and make the opposite side dare not act rashly. You go out of the door with 5 blood, ask your teammates to help you protect the blue buff and then quickly knock it out, and get the double buff before level 4. Go to your nearest side or mid lane to ambush for a few seconds (don't stay too long, otherwise you won't be inexperienced), if the opposite eye position is done well, and your chances of gank are slim, you will often go to their field to have red and blue buffs, leaving a small mob, so that the buff will not refresh.
Online** line is bad, teammates are going back to the city, go to fill in the position and lead the line to help eliminate the pressure, ** there is a team battle, you had better arrive as soon as possible, don't lose your teammates for the sake of greedy a few wild monsters. If you really don't have time to get over, you steal the tower and steal the buff. Equip it with a Rig and Resistance Boots and go straight to the Furious and other Flesh Outfits, it's hard for Udil to run to the opposite center in the late game, as long as you can maximize your team's damage Protect the ADC APC Control the core hero on the opposite side and your mission is almost complete.
When you return to the city for the first time, it is recommended to bring two eyes, and then insert them close to your jungle, trying not to keep the river without a view. Don't skimp on your money, you're not a late-stage. An eye can have a huge effect in the early stage.
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Upstairs. Even if you want to copy what I wrote before, you don't have to copy just this paragraph.
To get back to the point, the beast jungler now has one mainstream way of playing in the jungle, that is, the main phoenix, the secondary bear level 1 turtle or bear turtle point each other. (The main tiger is available in special cases, there are advantages, but it is definitely not mainstream).
I'm just going to talk about my experience, with some reasons. My experience and reasons apply to the ranking of at least 1500 points or more in friendly travel, which may not be the same as many people's outfits, and maybe my initial outfit is not traditional, but my initial outfit is really good to use, or it is very suitable for me to use, if the person who reads this article is not at a sufficient level, or even less than level 30, then I can't say whether the content is meaningful for you.
First of all, I recommend shoes +3 red to go out, and there are two other genres, which are cloth armor +5 red (not recommended), and blood card +1 red. Shoes +3 red must have teammates to help fight 3 wolves and blue buff (blue buff must at least help pull), too low-end of the game don't go out like this. The upside is that the jungler efficiency is faster than the other two genres (because you run faster.
The first gank has a higher success rate (because you run faster.)
The first time you go home, you can combine your shoes into 3-speed shoes, and then bring a few blood bottles, and if you succeed in gank or get 1 blood, you can bring an eye, or even a prophet directly. (I won't talk much about the beast's jungler order and level 4 gank) getting up early to make the prophet row will cause great pressure on the opponent's top and bottom lanes, and the benefits are self-evident.
The initial loading order is as follows, 3 speed shoes - 1050 attack speed bow (seems to be called a recurve bow) - Xiaoice hammer - turtle shell (ice hammer and turtle shell can be reversed order) - wisdom end blade - large ice hammer or strength belt +700 armor.
In the late game, you can return the 3-speed shoes to mercury shoes or armor shoes, but you can not change them. The big ice hammer must be there, Langton must have a line of jujubes, and the wisdom end blade must be there, and there are two pieces of equipment left, according to the opponent's lineup, you can choose 2 of the 3 in the resurrection armor, ice heart, and force of natureFinally, you can change the Wisdom Endblade to a Gear Demolition Claw.
I've never hit this late-stage).
Talent 0 21 9
Rune Essence Movement Speed, Red Attack Speed, Yellow Armor, Blue Growth Resistance.
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