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Of course, it has to be turned on automatically, and the general water man controls the blood volume at about 1200 in the early stage to ensure that a set is not seconds. If you are caught or set on fire, you will immediately start to automatically turn your strength. In the middle and late stages, see if there is a target of the aster or other forbidden demons on the opposite side, control the blood volume between 1400 and 1600, or ensure that a set can be automatically converted into a set of seconds without seconds.
In the early stage, the main w level e and other full plus and transfer attributes. Follow-up question: Isn't that demon consumed very quickly?
The equipment of the water people is generally Ice Eye, Lincoln , and even the Void Spirit Knife has a bonus to all attributes. After the level is high, the blue is not a problem at all, basically what needs to be consumed is a w after an e, copying a fantasy. Blue is more than enough.
In the later stage, it is necessary to be the first to rush into the ethereal spirit outbreak and drop a soy sauce in seconds, and it is not easy to die when it is set on fire. In the early stage, turn about 1200 blood on the edge of the blood pool, and then go out, if you are caught, turn your strength to death, and then go home and turn back at the hot spring. I didn't say that there was nothing to do on the ** to turn the attribute and play.
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Of course not automatically! Mana drain! I recommend you to play like this, I was caught in the early stage, and I can't do it, and I start to turn power.
You can't kill it. After coming out of the doppelganger axe, first turn the super high strength, open the doppelganger axe, turn a little balance, and copy a fantasy of your doppelganger axe, in this way, your 3 doppelgangers are all meaty! If you have an Ethereal Blade, turn to higher agility first (which is higher!!).
You hit the knife over, and then push, a wave, a few hits, and that person will be seconds! All in all, the water man's transformation attribute should be used flexibly! Follow-up:
How to equip the water man: My water man likes 2 socks when he goes out, eat and drink in moderation, and the rest is casual The water man has a very close range, only 350, which can only be regarded as a semi-long-range, so ** The upper knife is also a little tragic, but it can hit a few hundred quick money, out of a ghost strap (all attributes +3, agility +3) If it is not very good, you can have a few more, the god suit is put back for a while, and a few ghost straps are out first, if it is more tailwind, such as encountering a fierce horse and other people, or the water man is in the single, you can first put the Yaksha out, Don't be in a hurry to get out of the Yaksha Phantom Axe, out of a 900 short stick, but also for the sake of Lothar in the future, needless to say, the shoes can be taken out before the Yaksha. Look at the situation, if this water man is in the role of DPS, he will come out of the phantom axe first, if it is an auxiliary role, such as allies have sf, little black, blue cats and many other later DPS, we will choose the prosthetic leg first, the prosthetic leg is good, you can choose to come out of Lothar or the phantom axe, in addition to these few water people are basically already god costumes, in a domination, but if there are a lot of friendly DPS, the most taboo is to grab money with them.
Follow-up: What are socks? :
Agile loafers.
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The water man is a simple supergod route
Going out, two groups eat the tree, leaving the whole branch
The skill is w and the yellow dot are at each other.,There's a big rise.,W is up.,A level of push.,It's just used to interrupt the return to the city Turn the attribute can be upgraded.,What buff is hit.,Turn the power.,When you want to push the tower.,Turn the agility in advance.
After level 11, there are two levels of ultimate, you can copy a hero to go to the wild area before pushing the tower, and when you are dying, an R, you will fly away, an undead water man!
If the equipment is smooth, you can fly the shoes directly, and you can use the prosthetic leg if it is not smooth Then the doppelganger axe, Lincoln ball, are all good choices If you want to play gank, you can get a bottle, but it is not recommended Let's be in the later stage, get a tenacious ball, how good it is to brush money
The doppelganger axe is out, the flying shoes are there, if you don't win, okay, the ethereal spirit knife is on the field
Little Black, spider, musket, ethereal knife in hand, I have it in the world! Gods and horses are all floating clouds!
What, haven't won yet?
Butterflies are very beautiful, let's get one! If you don't win again, you can gg, because the water man has reached this point, and he has reached the limit.
Someone below actually said that the water man had ice eyes, laughed wildly, and didn't explain!
The limit is relative to the passerby. After the water man void spirit knife, flying shoes, and doppelganger axe are out, normally speaking, they are definitely already gods. If you don't become a god, you will definitely lose. The one who said the ice eye. Probably already a god.
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If you choose by hand, go out with 4 to 6 trees, then a +2 head ring, 1 to 2 tree branches, point w and yellow dots in the early stage, and start to add e and yellow dots around 8, 9 and around. Water people are more fragile, the speed is slow, the range is short, add yellow dots to ensure survivability, 2 and w before the basic don't want to kill, make up the knife, to 3, 4 and w when you can kill, pay attention to cooperate with teammates, try to rush forward w, you can play 2 more ordinary attacks. Then there are more than 1,000 times to go home, buy shoes and a power to protect the bay, and buy a return trip.
Then it depends on whether to swim away gank one or two people (at this time, the water man is still more scary and has a certain gank ability) or continue to play money. Then hit (I mostly kill) around 1500 and go home and buy the Blade of Joy and the 450 one and the useless stuff (forgot the name.) And then continue to fight money to kill, at this time to fight for money, don't be arrogant to die, save 1550 out of scattering, our ** period has arrived, first w then e and then purify, then fight, chase, w, e....
It's too easy to kill people basically.,During the period of a prosthetic leg.,There are a lot of benefits of dispersion.,First of all, the ordinary attack of the water man can eliminate the demon.,And then purify so that the enemy can't walk.,You can save your own heroes.,Purification can also kill hellfire.,Purify the all-powerful ultimate.。 During the period of 10 purifications, replenish 1100 life balls, turn into a body axe, remember that the ultimate and attribute conversion should wait for the yellow dot to be added again, and the water man is still a hero who relies more on attributes. If you get out of these smoothly, you can basically control the situation of the battle, W can chase and escape, and be careful of heroes with strong control skills.
The water man who has a doppelganger,The attack power itself is not low.,3 doppelgangers can eliminate 36*3 magic in one attack and cause the same amount of damage at the same time.,It's really imba.。 But beware of the cows, the sand kings, and the heroes who have a large area of AOE. Kill Agility and Mages and you'll find it really easy.
After these, you have to start to dominate the head loss, because there is no blood sucking after the level is high, but it is very different, after the domination, look at the situation, feel that the blood is not enough, and the heart is in line with Satan, and the pursuit of the second man's eagle bow turns butterfly, and it is also very useful for the water man to make a strong attack in the later stage.
Such a water man equipment synthesis is smooth and simple, the formation is early, it is easy to kill people with purification, out of the doppelganger axe, in some cases it can be 1v2
I'm just writing about my own experience as a water man
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Prosthetic leg Lincoln or BKB Ethereal Knife (Essential) Butterfly Clone Ice Eye Loongson Whatever you want. Operation: Basically, a w can collect a wave of soldiers, and when he is caught, he quickly turns his strength, and then w, because the power can be stopped at any time.
It is best to escape across the terrain. Team battles w as many people as possible. Ethereal Knife Second Man Method:
Ethereal Spirit, w, e! It can basically be ...... in secondsHope it works for the landlord!
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Lincoln, powered flying shoes, doppelganger axe, ethereal knife.
If you are a novice, you can give up the agility conversion, as long as you point two power conversions when retreating, as for the connection between the ethereal spirit knife doppelganger axe and the we skill, it is more casual, always pay attention to the use of ultimate, as long as it is used properly, it can greatly enhance the flexibility and output of the water man.
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The people below are all good, I won't say it, I recommend you to take a look at the rep first perspective of the great god, such as zhou's, burning.
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Level 2 Point 1 Transformation form.
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Usually turn a little more agility, high DPS ability, when escaping or no blood, the turn power is not very high, and a good burst can't be killed at all!
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Generally, a part of the power will be converted into agility and attack power, and it depends on different forms to use in actual combat.
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How to change the attributes of the water man, it is a direct measure of the level of a player's play with the water man, which requires a very keen battlefield capture ability, just want to prosthetic legs. For example, when you are chased by others, you will convert agility into strength; In the case where your control skills are sufficient and you have the first move, it is a pity to convert your power into agility to increase your output. And in the late stage, in the case of the butterfly dragon heart clone in the hand, you can be more unrestrained, in the case of the shield in the hand, as long as 1 point of basic strength is not explained, the output is so terrifying that it will break the opponent's heart.
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99 66=, so: if it is an agile water man with damage 3 99 = 297, the stun is the lowest at this time, and the second power water man is stunned for 3 seconds, and the damage is damaged.
Which one is higher is the "main attribute" as the divisor, and the lower one is the dividend.
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Damage is only related to agility, and stun is only related to strength. He wrote the formula, you can multiply it to know.
But the damage needs to be calculated for magic resistance.,I don't know much about this.,It's about your magic damage minus the opposing magic resistance equal to the actual skill damage caused.。
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Does the landlord mean that he is also s b? This question is very simple and can be calculated by anyone who has gone to elementary school. Those who can know are not necessarily gods. Does the landlord dare to come to solo? Don't easily say that people are s b, the most annoying person who is not good at technology and pretends to be compared!
First of all, you like this girl, this girl also has a good impression of you, or how often will she go skating with you, in fact, I think you should continue to buy her water to drink, she doesn't let you hold hands means that she is angry with you, her popularity means that she is a good girl, so you have to be doubly good to her, in order to win her heart! The next time you treat her to a meal, she'll be the same as before, don't believe you!
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