How to add points to dungeons and warriors level 18 mechanics

Updated on Game 2024-02-09
16 answers
  1. Anonymous users2024-02-05

    Add robots and gyrations, put robots far away, put robots close to them, and then shovel down, although it is relatively bad, but the effect is not good

  2. Anonymous users2024-02-04

    How do you add points to a level 18 machine?

    You'd better find someone to take you to 35 and then think about how to add more.

    Level 18 has few skills.

    It is recommended that you go to the official website to see how to add it.

    Because I haven't played mechanics before.

    But one thing is for sure, and that is not to add it yourself.

    If you add the wrong one, you will have to spend money to wash it later. What a waste!

  3. Anonymous users2024-02-03

    It is recommended to instantly kick,Grenade,Chaser,Top up first,It's best not to have a roundabout kick.,I've practiced 7 mechanics.,Almost all the skills of the configuration have been tried.。。。 Although the attack effect of the roundhouse kick is good, the mechanical defense is so low, and the roundhouse kick has no knockdown effect, the opponent can attack immediately, which is very unsafe, and the machine is best to avoid close quarters completely. Instant kick can knock back close enemies, and it has a stun effect, and the most important thing is fixed damage, the damage of instant kick is amazing, it is very important for slow output machinery, mechanical defense is low, instant kick is also an effective means of defense, and can break the hegemonic body.

    Grenades are also fixed damage.,This is very good for machinery.,And basically the mechanical combo lies in the "grenade" + "etc.", so no matter what, the grenade is a mechanical must-have.,It's recommended to add a little bit (after learning mechanical skills),Some people say you want to learn level 1 BBQ.,I suggest don't learn it.,Because the effect is not big.,But as an initial skill.,It's okay to add a little bit.。

    Needless to say, the pursuers, full.

  4. Anonymous users2024-02-02

    Mechanical point addition method.

    Skill recommendation plus points.

    Description of the RX-78 Chaser.

    Full of auto-tracking, area damage, the only robot that can be summoned in the early stage, EZ-8 self-destructor.

    The full and mobile version of the RX-78 is not available

    EZ-8 delayed self-detonation.

    1 can turn the EZ-8 with a 3-second timer into a 30-second one.

    Mechanical improvements. Increases the power of our robots on the same map.

    Airdrop support. Full air strike, crossfire is mandatory.

    EX-S Viper Cannon.

    4 automatic artillery, it will also self-detonate, and the brush picture PK is mandatory.

    Aerial Machinery: Storm.

    Full air strike, crossfire is mandatory.

    Mechanical detonation. 3 detonated the surrounding RX-78 and EZ-8

    Camouflage SP remaining +

    PK Support Skills.

    Mechanical revenge. SP remainder + same as above.

  5. Anonymous users2024-02-01

    RX-78 Chaser, Class: Must be full.

    Mechanical Improvements, Level: Must be full.

    Fighting Song, Level: 0

    Camouflage, Level: 0

    Airdrop Support, Level: Must be full.

    Mechanically detonated, level: 5

    Air Combat Machine: Storm, Level: Must be full.

    EZ-8 Self-Destructor, Class: Must be full.

    EX-S Viper Cannon, Level: 1

    EZ-8 Delayed Self-Detonation, Rating: 1

    Gayboga's Fist, Rating: 1

    Add the remaining sp and use it to cheat mm!

    G-14 grenade, level: 10

    Ancient Memories: Level: Full!

    Stealing skills: Must learn to block (the first shot is a physical attack, but the second ** is a magic attack, so the machine is very advantageous!) Magic** marked blood.

  6. Anonymous users2024-01-31

    Upstairs doesn't have much experience at first glance.

    +1 maneuver is enough.

    It's for a lead-and-make.

    BBQ do not add.

    Besides, there is a front.

    Levitation has also increased.

    Obvious waste. You're not roaming.

    Wait for your opponent to land.

    Instantaneous. You don't have to spend too much time in the air.

    And the main thing to stay in the air is grenades.

    You're clearly wasting a chance even BBQ.

    Stomp +1 is really needed.

    It's just for farming the king's relics.

    Snake cannon brushing is still useful.

    PK also has a +1 pull-in effect

    Less, unyielding, not full.

    It's better to add a storm machine if you have that SP.

    Storm it, it depends on who fights.

    I'm full of storms.

    elemental except for the full pillar of fire.

    How else should at least 2 times.

    In this way, a lot of SP may be retained in the early stage

    But the later stage is certainly not enough.

    If you don't want to wash a little.

    Then keep it and add the awakening skills, those must be full.

  7. Anonymous users2024-01-30

    I can think of it.

    The second one is better.

    But I recommend using cloth armor.

    Can increase intelligence and blue back speed.

  8. Anonymous users2024-01-29

    The pursuit is full. Self-detonated.

    Mechanical revenge (used to break the move, that is, pk, if you want to pk, add more, it doesn't have to be full, it's enough to 5, and it's okay if you don't add a single brush).

    +5 detonation (detonation range is about the same, too big will hinder it) full of mechanical improvements.

    Camouflage +1 (camouflage is mainly a brush technique, PK is rarely used) Delay +1 Viper +1 (although the attack is not bad, but it is too fixed, PK is useful to control the field) Storm Full (high intelligence brush map PK is very bullish).

    Airdrop full (large attack area, there is a certain chance to drop a special robot) Awakening Skill Fighting Song +1, Big Fist +1 = no addition, either add more, or don't add at all.

    Steal skills. Sniper rifles are not recommended (sniping is just a harassing effect, we have robots in our machinery, and there is a lot of redundancy in harassment).

    +1 Roundhouse Kick (important when PK).

    Ancient Man. It's OK to jump after you have a compulsion

  9. Anonymous users2024-01-28

    Jiangsu District 52 Mechanical God of War, 6 paragraphs, talk about my plus points, for reference only, two robots are full, delay plus 1 (only 1, pk personal competition, used to defend the intersection), detonated I added 4 points (consider adding to 5), silver bullet +1 (make up for the lack of physical attack), grenade full, soaring +1 (for air escape, pk can also sweep the floor), mechanical revenge mine is also full (pk as long as you hit me can basically interrupt the attack, easy to escape), up to full, storm full, viper full (early plus 1, Because SP is not enough. Fill it up again in the later stage.,I'm only adding to level 6 now)I've got a bbq (used when pk),Flamethrower's added a little (used to brush the sky curtain and burn flowers.,Now the version doesn't need to be added),Ancient memories and mechanical improvements are full.,Brush can rotate this.,You can also add it together when you're a second monster (the damage is very considerable.)。 The fighting spirit is not increased, the fist is increased by 1 point, and the camouflage is added a little (not commonly used, PK has no cooldown now, and it is good to use).

    Placed. Detonate - Chase - Self Detonation - Grenade - Airdrop - Gundam (I set it to the V button) BBQ and Viper can be rubbed by hand.

    PK is used for release suits, bottoms and belts are used for 6% broken light, clothes noble robes are 5%, shoulder guards are 5%, and shoes are broken for 2%.

  10. Anonymous users2024-01-27

    Mechanical point addition method.

    Skill. It is recommended to add points.

    Illustrate. RX-78 Chaser.

    Full. Auto-tracking, area damage, the only robot that can be summoned in the early stage.

    EZ-8 self-destructor.

    Full. The RX-78 cannot be moved

    EZ-8 delayed self-detonation.

    You can turn the EZ-8 with a 3-second timer into a 30-second one.

    Mechanical improvements. Full.

    Increases the power of our robots on the same map.

    Airdrop support. Full.

    Air strikes, crossfire are mandatory.

    EX-S Viper Cannon.

    Automatic artillery, it will also self-detonate, and it is mandatory to brush the picture pk.

    Aerial Machinery: Storm.

    Full. Air strikes, crossfire are mandatory. Mechanical detonation.

    Detonate the surrounding RX-78 and EZ-8

    Disguise. sp remaining+

    PK Support Skills.

    Mechanical revenge. SP remainder + same as above.

  11. Anonymous users2024-01-26

    I am a machine of Hunan 1 (brush type).

    Nickname: Sansheng.

    Start with fancy archery:

    TMS +1 Treading +1

    Invincibility skills. Life-saving.

    And then there's the mechanical:

    Tracking bots are full.

    EZ - Self-destruct full.

    The machine relies on these two things to eat.

    Mechanical improvements are full.

    Plus attacking. Delay self-destruct +1

    Viper +1-+5

    It's not much use, it's useful to contain the blame.

    The airdrop is full. Brush the picture PK weapon.

    Carpet blows.

    Invisibility +1 doesn't do much.

    The storm is full. The later stage is powerful, but it's a pity that it's a little stupid. Hehe.

    Mechanical Detonation is full or +5

    Look at the feeling of your brushing.,I think the range is small, just fill it up.,If you think level 5 is enough, then +5 is the next bullet:

    Silver Bullet +1 for treading fire.

    Grenade + full. Brush pk is easy to use.

    It's all powerful.

    Heavy Firearms: BBQ+1

    Invincibility skills. Life-saving.

    At the same time, the province of fighting monsters is monotonous.

    Machine guns are not added.

    Universal: Full of ancient memories.

    Improves intelligence. Attack bonus.

    Unyielding will is full.

    Interrupt-proof. Backward Jump + Forced.

    Most occupations are compulsory.

    The final awakening: The mechanical awakening of the entire chicken ribs, just a fist point is enough.

    That's all... Hope it works for you.

  12. Anonymous users2024-01-25

    Personally, I recommend going to the official website in the skill simulator to try by yourself how to add points to suit you, so as not to wash or regret the move in the future. But be warned, this bonus may affect your progress as you level up, because you don't have a bar point to fill up in the early days, but you'll think it's wise later

  13. Anonymous users2024-01-24

    Another 1, induce violence.

    Add 4 or 5 to explain: I think 4 is enough, plus 5 is a bit big, and if you increase it, it lacks tacticality, and it is very embarrassing to violate what shouldn't be violent. There is also this skill that must be added, without adding your robot there is no deterrent, and it is easy to send "spaces".

    2. Chameleon (stealth).

    Add 1 note: PK and brush pictures are more practical, but unfortunately the CD time is too long, 6 seconds can do a lot of things. And it was revealed as soon as it was fired.

    3. Forts. Full or only add 1

    Description:Upgrade and increase attack power,Useful when you put it down on the PK field.,It's rare for someone to hit it up in the back.,It's useful to deal with melee in the early stage.,The damage after the storm is also very large.,But in the later stage, it's very fragile when the long-range skill is released.,It's up to personal preference to add it or not.。

    4. Gundam. It is recommended to top up.

    Explanation: Although it is very fragile, it is still more useful when organizing an offensive, and it is not used to harass, but to cooperate with land and air operations, cooperate with each other, protect each other, and in particular, the missile is very lethal.

    5. Airdrop. It is recommended to top up.

    Description: It's very cool to brush people and brush pictures.,Keep up with the plane.,Catch up with those who don't violent.。 If you're lucky, you can also add blood and blue.

  14. Anonymous users2024-01-23

    If you want to practice a JP mechanic. Don't add those garbage skills in the early stage. + Points below the RX-78 pursuer.

    Full EZ-8 self-destructor.

    Full EZ-8 delayed self-detonation.

    1 or +3 mechanical improvements.

    Full airdrop support.

    Full EX-S Viper Cannon.

    5 storms. Full mechanical detonation.

    3. One on the skill + end. SP remaining + 2 skills camouflage SP remaining +

    Mechanical revenge. sp remaining+

  15. Anonymous users2024-01-22

    The pursuer and e8 are to be full.

    Ancient and full of mechanical improvements.

    A mechanical revenge point of 3 or 4 is fine.

    Storm 2-3 camouflage 1 is fine.

    Snake Cannon 1 Robot Storm is full.

    Don't learn anything else if you're full of bears.

  16. Anonymous users2024-01-21

    The male mechanical master is a double storm.

    Skill Simulator Plus Point Situation:

    Class: [Robo-War].

    Rating: 70 Total SP: 7014

    sp: 5325

    Remaining sp: 1689

    Quest gain SP: 850

    Borrowed sp: 0

    Talent Contract: Unequipped.

    **Skill Classification】**Fancy Archery】**Knee Impact, Level 1

    Floater, Level 1

    Mandatory - knee strike, level 1

    Instant Kick, Level 1

    Treadling, Level 1

    Mechanical] RX-78 Chaser, Level 30

    Mechanical Improvements, Level 18

    Fighting Song, Level 1

    Enhanced - RX-78 Chaser, Level 3

    EZ-8 Self-Destructor, Level 27

    Warthirsty Chaser, Level 10

    G-1 Corona, Level 3

    Mechanically detonated, level: 5

    Modification : G-2 Thunderbolt, Level 5

    Camouflage, Level 1

    EX-S Viper Cannon, Level: 1

    Air Combat Machine: Storm, Level 5

    Modification : G-3 Predator, Level 5

    Airdrop support, level 16

    Interceptor Factory, rank 13

    Enhanced - Mechanically Detonated, Level 3

    EZ-10 Counter Striker, Level 3

    Gaboga's Fist, Rank 12

    G-14 grenade, level 28

    Heavy Firearms: M-137 Grimm Machine Gun, Level 1

    Universal] Leather Armor Mastery, Level 1

    Back Jump, Level 1

    Mandatory - Backward jump, level 1

    Mechanic Armor Mastery, Level 1

    Ancient Memory, Level 10

    Crouched, Level 1

    Source of Intelligence, Level 3

    Female mechanical main skill simulator plus point situation:

    Class: [Heart of the Machine].

    Rating: 70 Total SP: 7014

    sp: 4785 used

    Remaining sp: 2229

    Quest gain SP: 850

    Borrowed sp: 0

    Talent Contract: Unequipped.

    **Skill Classification】**Fancy Archery】**Marilyn Rose, Level 5

    Floater, Level 1

    Mandatory - Marilyn Rose, Level 1

    Instant Kick, Level 1

    Mechanical] RX-78 Chaser, level 20

    Mechanical improvements, level 10

    G Series Retrofit, Level 1

    EZ-8 Self-Destructor, Level 20

    Warthirsty Chaser, Level 10

    Mechanically detonated, level 3

    G-1 Corona, Level 20

    Modification : G-2 Thunderbolt, Level 19

    Camouflage, Level 1

    EX-S Viper Cannon, Level: 1

    Interceptor: Storm, Level 3

    Modification : G-3 Predator, level 14

    Airdrop support, level 12

    G-0 Warlord, Rank 1

    Interceptor Factory, Rank 1

    G-14 grenade, level 20

    Heavy Firearms: M-137 Grimm Machine Gun, Level 1

    BBQ, Grade 1

    Universal] Leather Armor Mastery, Level 1

    Back Jump, Level 1

    Mandatory - Backward jump, level 1

    Mechanic Armor Mastery, Level 1

    Ancient Memory, Level 10

    Crouched, Level 1 Series.

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