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1.First of all, you killed 33 and still played like this, it can only be said that you don't push the tower after the fight, this is a game of pushing the tower!
2.Give some heads to teammates, and the shoes can be sold for a red cross, because the red cross adds about the same speed as the shoes, and also adds attack speed and critical hits. Or a spring brother!
3.Teammates don't know how to replenish troops, and soldiers are not worth much in the future, so they don't have equipment.
4.Protecting the ADC is the key to team battles, and the ADC has hope in everything! Protecting the ADC wins more than half the battle.
5.Cut the opposite ADC and can't let him stand on the pile output.
The art of team fighting: Either there is a hero who saves the world, or you can cooperate well with your teammates, and you have to push the tower on the opposite side of the team annihilation.
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You have to let your teammates head more, it's useless to ask for money when the equipment reaches a certain level, gather more teammates to fight, so that teammates can get assists, and when your teammates are fat, you can directly rush at the opponent's face, and you won.
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Hungry too.,I often kill a lot of enemies.,But you lose.,This can only mean that this is a tower pushing game and not a killing game.,Personal,Well,I want to know what you're doing with rhapsody.,The dung fork is not affordable when you have your HP.。 And even don't keep stealing people's heads.
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Jungler or try to let your teammates head as much as possible, your positioning is only to bring rhythm in the early and middle stages, and in the later stage, you are guaranteed to cause trouble to the opponent's back row, and you don't necessarily kill the opponent's ADC APC, just like the Noxus hand grabbing people's heads without brains, it is easy to cause the team to develop deformities and cause team battles to fail.
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Looking at so many people's tirades, I think there is some truth in what everyone said, and I won't repeat it.
I'll just mention one point, which is also the most important virtue of my game team battles for so many years.
It's a matter of group control, many people often shout, why don't you control five people by yourself.
In fact, the biggest efficiency of team control is not how many you control, but the position of your teammates.
Many times, even if you only control 2 or 3 enemies,. As long as you fully feel the desire of your teammates to output, and the position of your teammates is suitable for output, then your teamfight victory is almost easy.
In the advanced case, when the enemy wants to output, but you don't give them a flaw, and the enemy is exhausted and exhausted, and they don't have a chance to be ready to retreat a little, if you catch this and your teammates are also out of range, it is a victory.
What really turned the tide of the war was not APC, nor ADC, but group control, when a group control seized the opportunity, Carry had the opportunity to stand and have the opportunity to export rights, so many people answered, but I think if you look at me carefully, you should adopt me.
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Playing a team lies in the configuration of the team, the operation of the group control, and one person may not be able to save the world. If you're a rush type hero, you have to pay attention to the starting hand for the opponent's output, control so that the opponent's output can't exert firepower, and if you're a meat Sure enough, the top is in front. Create output space for ADC APs.
If it's a team-controlled AP, you have to decisively use team-controlled skills in the crowd. The ADC is undoubtedly at the back of the line, ensuring a consistent output, no matter how the opponent moves, and you have to remember that you are always clicking on the nearest enemy hero. Even if your teammates are wiped out.
As long as you can kill everyone on the other side, that's a victory. Assist: Pay attention to protect the ADC and AP, do not rush too far with the Dash Hero, and ensure that your own ADC or AP can have a good output space.
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I think you should use the guy who smashes people' (a mage, and a man), you can also use a crocodile, it's explosive!!
If you use a small cannon, I don't think it's good.
You need to use your skills wisely.
For example, the mage who smashes people is not afraid of team battles (I often use it to fight team battles) and the enemy is dead, and I have to remember that even if I make up for the blue, otherwise if there is no blue, the enemy will have a lot of blood, and you will wait to be beaten.
You beat a person home, and it's like this, slowly, you get more heads, and you can also use a big mouth, but it's expensive!!
At first, you follow your teammates, and if you die, you run.
If you don't die, it's better to fight (you have to run after the fight).
Remember to cover yourself, pay attention to your own blood, and equipment... I suggest that the equipment be better.
Not easy to die!! Hope to be adopted! Thank you!!!
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If you are an output, you must grasp the entry point and don't be too anxious.
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Team battles The meat must be topped up, and the mage can't be finished at once to ensure the skill Deputy T resists joint harassment, AD must survive Hit those who can hit them Don't have to rush to hit them in the back row AD duty to hit the front one, the small cannon is endless first and then whispers It can ensure that the mid-term group has a high burst Because there is q so the third one is out of the red fork, and then the two drink blood, if someone catches the team battle, W jumps away, R can also save his life There is also a flash, killing w refresh, so the survival rate of the small cannon is very high.
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Hello landlord.
When encountering a better technique, it is nothing more than a few situations.
1- Your cooperation is not in place. Bad position at the moment of team battle leads to team annihilation 2-Your teammates will have a dozen soy sauce.,In that case, it's almost a 4-5 situation.,Lose more and win less 3-The overall level of the opposite side is higher than yours.,That's really no way4-Teammates are not well coordinated.,Negative game,This is a joke The landlord looked at it as a joke.5-The landlord's own position and technology are not at home.,Dragged his feet.,But according to the landlord's problem, it shouldn't be the case.。
For these,Actually, it's still the same answer.,Do what you should do.,If it's an ADC,Please cut in the back.,Remember to cut the back row carefully.,If it's an outbreak AP,Please keep up with the output seconds as soon as possible after the meat goes up.。 If it's meat, be brave, be on it, don't hesitate, if it's an auxiliary, please protect the back row, the front row doesn't need you to output so much. The most important point, no matter what position you are, please don't stare at the meat beating, that is meaningless, I hope to adopt.
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Hello,You can open the black.,Meet a player who can't play.,Smile and laugh and pass.,Game,Generally a pit is not very important.,In this case, you can hit the opponent's output first when you fight in a team battle.,If it's too much, it's entertainment.,The more you go to the later stage, you find that there's no anti-sky hero at all.,In a word,Don't take it too seriously.,It's just a game.。
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I'm pretty much the same. It's a bit of a rush feeling.
If you fight more, you won't be in which district you are.
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One look at the lineup, the meat and the adc and the ap must be there, and the second look at the cooperation, be vigilant when you gank your players or your players gank each other on the opposite side, it is best to support quickly, and you must look at it more, and it is very important to look at the position.
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