Sketch the shape of the human head is not accurate, please do you have any skills?

Updated on educate 2024-02-09
16 answers
  1. Anonymous users2024-02-05

    The most important thing for beginners is to pay attention to two things. The first is the whole. This concept is difficult for beginners to grasp. Always forget. Draw and draw and fall in. Keep yourself on the alert. Pull yourself out and look at the whole picture.

    The second is contrast. This is easier to understand. It's hard to be. Regardless of distance. Angle. Location. Size. A lot of details have to be compared with the real thing. These have to be combined with the whole.

    I started with a drawing. Never-ending remodeling. Until it is thought to be exactly the same.

    Swap out the next one. After a few shots, your observation will improve. If you look at what you thought was perfect, you can still find the shortcomings.

    It takes time to truly understand the concept of the whole.

  2. Anonymous users2024-02-04

    There's a way to everything.

    I'll just make a few simple points.

    The dots are organized into lines. The lines are organized into surfaces. The surface is organized into a body.

    By looking for reference objects up, down, left, and right, you can determine the orientation of each part in the picture organization.

    From big to small. Develop a habit of observation. Don't draw eyes, just look at eyes. Draw the nose and just look at the nose.

    Keep making comparisons.

    Compare the position of the eyes with the nose. It's how much higher. It's how much to the left.

    If the left corner of the eye and the right corner of the eye are referenced by using the nose respectively, it is the part of the nose that contrasts verticallySuch gradual reasoning. The position of the nose is also accurate.

    The position of the eyes is also accurate. When I was shaping, I kept looking for references.

  3. Anonymous users2024-02-03

    Copy. Copy. Continue to copy.

  4. Anonymous users2024-02-02

    Sketching the shape of the human head is not as strict as the gypsum head shape, and the sketching of the human head shape only needs to grasp the facial features and demeanor characteristics of the character.

    The development of modeling ability can be improved through sketching and copying.

  5. Anonymous users2024-02-01

    If there is a foundation in anatomy, then any avatar is OK

    If you don't have a foundation in anatomy, then you should pay close attention to the outline and practice more.

  6. Anonymous users2024-01-31

    The type is not allowed to paint portraits and paint plaster! @

  7. Anonymous users2024-01-30

    k sketch paper and paste the four corners. Set the size of the composition, leave one finger on the top and 4-5 fingers on the bottom. Leave two fingers where the head is facing (more space than the one facing back).

    2. The type of fixed size, the outer contour is mainly the head, neck and shoulders.

    3. Determine the facial features, starting with the eyes. The line at the inner corner of the eye is 1 2 from the bottom of the chin to the top of the head (there will be a deviation in the view from the top of the sakura and the spine of the spine). The arch of the eyebrows, the two fingers of the eyes upwards are the arches of the eyebrows.

    4. Then the nose, the distance from the chin to the arch of the eyebrows is 1 2 from the bottom of the nose to the arch of the eyebrows. The distance from the bottom of the lower lip of the mouth to the bottom of the chin is 1 2 of the chin to the bottom of the nose. Finally, the top of the ear is in line with the corner of the eye, and the bottom is in the same position as the bottom of the nose.

  8. Anonymous users2024-01-29

    1. Old things 8k sketch paper, paste the four corners. Set the size of the composition, leave one finger on the top and 4-5 fingers on the bottom. The place facing the human head is left with two fingers (the space is larger than that of the person facing the back).

    2. The type of fixed size, the outer contour is mainly the head, neck and shoulders.

    3. Determine the facial features, starting with the eyes. The line at the inner corner of the eye is 1 2 from the bottom of the chin to the top of the head (there will be a deviation when looking down and looking up). The arch of the eyebrows, the two fingers of the eyes upwards are the arches of the eyebrows.

    4. Then there is the nose, and the distance from the chin to the eyebrow arch is 1 2 from the bottom of the nasal plexus to the eyebrow arch. The distance from the bottom of the lower lip of the mouth to the bottom of the chin is 1 2 of the chin to the bottom of the nose. Finally, the top of the ear is in line with the corner of the eye, and the bottom is in the same position as the bottom of the nose.

  9. Anonymous users2024-01-28

    1. Use long-term rental to check the straight line and grasp the big feeling: most of them are painted with cheating geometry and still life, these objects are relatively simple, and the outer contours are mostly long straight lines.

    2. Grasp the overall feeling of the object, and then use long straight lines to reflect the length and width ratio of the object, the size ratio and the relationship between the front and back, etc., so as to make the picture as a whole.

    3. Find the point: It is usually called not good to do "grasp the two ends and bring the middle", because the point is generally at the beginning and the end, if the point is found accurately, the shape will be grasped, and the focus is on the place where the shape turns and the end of the body turn. You can only find the highest and lowest turning points of the object, so that it is easy to draw a sphere, and if you can accurately understand the position of the point, even the most complex object becomes simpler.

    4. Finally, draw a large light and dark virtual reality, clarify the three major aspects of light, gray and dark to draw a large relationship between light and dark, virtual and real, this process is best to unify the light source, clarify the three major surfaces (volume) of light, gray and dark in each surface to distinguish the virtual and real (space), and summarize the overall black, white and gray of the picture and the local black, white and gray are completed.

  10. Anonymous users2024-01-27

    First of all, lay the top and bottom lines and determine the position of the avatar on the paper. Then draw the line of facial features, the teacher should have said, the three courts and five eyes generally refer to the distance from the forehead to the eyebrows is equal to the distance from the tip of the nose to the tip of the nose is equal to the distance from the tip of the nose to the chin.

    Then the distance between the two ears is about equal to the width of the five eyes, first determine the size of the eyes, and then draw five equidistant lines according to the eyes.

    Finally, it's adjusted in the local depiction.,If it's a new learning.,It's recommended to read more textbooks.,There should be a detailed analysis of the drawing method on it.,Finally, copy more.,Practice makes perfect.

    I used to be a human head and I couldn't draw it well, hehe

  11. Anonymous users2024-01-26

    From straight lines to curves.

    From the square to the garden. From figurative to abstract.

  12. Anonymous users2024-01-25

    Use long lines, swing up with a large brush, don't draw finely, don't be afraid of drawing mistakes, find the right position and remember to use long lines, the shape is accurate, and there is time to draw carefully.

  13. Anonymous users2024-01-24

    Find some first. Then the lines are drawn, and then the faces. That is, points, lines, and surfaces. Find the top and bottom first, and then find both sides. From adult to local.

  14. Anonymous users2024-01-23

    Set the distance from the top of the head to the chin, then draw a rough outline, and draw the line of three courts and five eyes, starting from the nose.

  15. Anonymous users2024-01-22

    First, we make a vertical axis in the middle of the face through the forehead, the tip of the nose, and the chin in the middle of the face. Make a horizontal line through the arch of the eyebrows; Make a parallel line through the lower edge of the alar of the nose. In this way, two parallel lines divide the face into three equal parts: from the hairline to the glabellar line; between the gbellar to the lower edge of the alar of the nose; From the lower edge of the nose to the tip of the chin, the upper, middle and lower parts of the nose occupy exactly one-third, which is called the "three courts".

    The "five eyes" refers to the length of one eye from the outside of the corner of the eye to the hairline edge on the same side, between the two eyes, which is also the length of an eye, and the other side to the hairline is the length of an eye. This is the "Five Eyes". This is the most basic criterion.

    Let's look at it again, on the vertical axis, there must be "four highs and three lows".

    Four highs": the first is, the forehead, and the second highest point, the tip of the nose. The third highest, lip beads.

    The fourth tallest with a pointed chin. The "three lows" are between the two eyes, and the junction of the nose and forehead must be sunken; Above the lip beads, the philtrum groove is concave, and the philtrum groove of beautiful women is very deep, and the philtrum ridge is obvious; Underneath the lower lip, there is a small depression, for a total of three depressions.

  16. Anonymous users2024-01-21

    Step 1: Observe, pay attention to the silhouette of the avatar, distinguish the avatar part from the non-avatar part, distinguish the positive and negative shapes, and frame the general position outline. (Plaster is the most basic avatar, the following is an example).

    Step 2: Analyze the skeleton structure, perspective, light and shadow, frame the outline of the structure, and explain the position of the hair, eyelids, and neck.

    <> Step 4: Further observe and adjust the anterior fissure, find the facial features, neck, hairline, back of the head and other positions accurately, and refine the structure and shape.

    Step 5: Process the light and shadow, light and shade of the facial features that have been set in position, sort out the details, and stick the outline of the first and closed feelings. Be careful not to use too strong tones.

    For the training of the concept of "form" in art, it is necessary to go through a lot of practice and appropriate methods. You can try to observe and distinguish between positive and negative shapes, or you can use the vertex method to determine the position of the nose, pull a straight line up and down from the nose, compare the eyes, eyebrow arch, cheekbones, temporal bones, mouth, and ears, and finally determine the position of the facial features.

Related questions