-
The opposite lineup gank is strong, the control is very strong, and it belongs to the team that is very dominant in breaking out + retaining people.
Your roster is pretty good in terms of gank and control.
Like your two lineups, it is very important to take the lead, and even say that if you play a little smooth, you can control the first move and then directly kill the opponent's important heroes in seconds.
I think Warlock refresh is necessary.
During the transition, you can also get out of the bracer Cheng blood After all, the gank is strong Once it is hooked, it is likely to be directly seconded.
Personal suggestion: Your team's style of play should try to create a teamfight first, control the es, and then power the output of es, and scatter the positions of the es, so that people like es lion tf will be very depressed.
When they're depressed and hesitating, it's time for you to zoom in.
Have fun.
For you to say that the gank is strong, one is crazy online suppression (of course, if allowed), like if they tf, your middle should be pressed and he is very depressed.
The second way I think you can push the line appropriately, it is very important to push at the right time, so that you will contain the opponent's hero to save the tower, so as to actively control the rhythm of the game and change the passive situation, but irrational push will often have the opposite effect (it is dangerous to go deep alone, delay the time by the gank's efforts, and push the line with the rest of the efforts), because you are 4v4, then if the other party's two or more ganks are not successful, the loss is very heavy, not only the stagnation of experience and money It is the loss of the tower.
-
The Warlock's bonus points and loadouts are very fixed, because he has to cover the eyes, so the equipment is very slow, and the output of a Macon is almost the same as a refresh.
Give you a ** to see for yourself, it's very helpful to use.
-
The opposite gank is fierce.
Multi-wrap eyes. But you dragons don't have a solution.
In terms of equipment, TP Eye Bracer Phase Refresh Sheep Entertainment can do anything- Warlock is not dependent on equipment.
-
Given that your level is very poor (vs. level 8) is basically just playing, baby level level. It is not recommended that you go out to wrap chicken and eyes (you won't use it if you buy it). You go out with 2 groups of trees and cans, 4 branches, and follow DK all the way, your task is to point at the opposite person, because your ballistics are good, and there is also health regeneration, go around to the opposite soldier's hatred range to point the opposite hero, until he is forced out of the experience zone.
Help DK pull the field again, in this way, the DK level is high, and you can make up for the knife with peace of mind, and you don't have to care about their gank at all, and he will be sent to death when you come to gank. Consider asking the dragon to ride out the challenge, and then the Phantom Axe, which will attack Satan. If you keep it well, in 20 minutes or so, the dragon will be able to prosthetize the phantom axe, and the ice jumping dragon will be able to demolish the high ground and it will be easy to win.
-
Play auxiliary, the big piece is Ben Mecan, out of the phase plus 2 bracers, and then you can wrap your eyes, if you have spare money, go out of Macon, first and DK all the way, you have TK, the person who saves the world, you have to 3 to keep one, just pay attention to the milk, big is very precious, but don't be reluctant to let go.
-
You have dps on your side, you play a good support, you must be the first to fight in a team battle, that's a very good group control skill, two pendants in the early stage, shoes, bottles (control runes), more in the river insertion, if you have money, first out of a Macon, and then run to refresh the ball, this is a god for an auxiliary, and the rest depends on whether your teammates are competitive.
-
Flying shoes, refreshing, siwa, and blood essence if you are rich.
-
Since the regiment is a must, it must be an eye.
SS plus points is simple, just 2 yellow dots 2 yellow dots 2 big 2 yellow dots.
At level 7, the blood of 2 wristbands will be over 1200, not afraid of catching, and it can protect people, and it hurts and sharp.
-
The opposite gank is very fierce.,You just plug in your eyes and pay more attention to it.,Equip the bracer Macon and then run to refresh.,But the main thing is to keep the dk.,He's up in the late stage, you're very dominant.,Scatter the point.,Put it big....
-
You have DK and TK, you still play support, your lineup is better than them, there is zues TK to drive gank in the early stage, you can protect DK with peace of mind, and it is very good to play in the later stage.
-
Mages are not the same as mages, and there is no general routine for playing mages.
For example, TK attaches great importance to early wandering and fast flying shoes, and then takes fast support and fast pushing as the main task, and after having a sheep knife, the team battle plays a controlling role, and there is a lot of money, mainly out of equipment that prompts the upper limit of magic. The Shadow Priest (SP) attaches great importance to online protection and suppression, and in the medium term, the main task is to support anti-killing and saving people, and the team battle mission is to protect and support people with backward skills, and the equipment is mainly meat and support.
The key is still to see what hero you use. The difference between a mage and a mage is very big, and by the way, except for the little strong tiny witch doctor, don't come out with a red rod.
Unless you know what you're doing yourself.
-
ga two ways of playing,There's a kind of non-mainstream I'll write about it.。
1.The old way of playing is the normal alchemy prosthetic leg pioneer glowing school, in the early stage, it is necessary to match a soul ring infinite acid mist, super disgusting, as for the equipment route, it depends on the situation, because the alchemy itself is super fast, and the pressure can be a little bit wild, the little wild dog-headed man alchemy is the most comfortable, and the 622 troll wild first kills the level 2 dark herd model Xiao Ye let the level 6 wild summon skeleton soldiers, but it is still more mixed, and the money and experience online are a little faster after all. Some people prefer prosthetic legs 875 to hold back Huiyao directly, and the ability to alchemy to hold money is quite good, make up for one more soldier 26 yuan, half a soldier's money, in addition to Huiyao brush money to make up a vanguard shield and you will go out of the mountain, and then the equipment can be out of the bkb depending on the opposite control, and the physical DPS is high to do a strong attack, and the dragon heart flying shoes or something will come out casually.
2.The more novel way of playing is that I used to watch the bicycle to play, it is still a soul ring prosthetic leg, but do not hold back the brilliance, hold back the frantic battle, and then make a jumping knife, so that your single killing ability is quite strong, I see the bicycle is, optimistic about the target is obscenely approaching, open the mixture for a few seconds, and then suddenly jump from the woods to others when the time reaches the limit, the mixture directly smashes others in the face, and then puts the acid mist, you can a person, faint for four seconds, most of the others only look at the screen The cow is full of you A to death. Follow-up equipment can be out of the thunder hammer to further improve the output, but this way of playing has a flaw, that is, it is not enough meat, just eat a big move, so it's best to make a bkb don't carry the damage of the law system, and the dragon heart will come out as soon as possible in the later stage, I have tried this way of playing, and the ultimate move is to increase the thunder hammer, and your attack speed is basically the limit.
I've tried this style of play, and after 25 minutes of frenzied fighting, I killed others and collapsed with a prosthetic leg soul ring, which is also quite an awesome way to play.
-
Alchemist - Razzil Darkbrew - Hero Abbreviation: (Alch)As the elite of the elite of the Georefine Alchemist, Razzil was hired by the Guards to develop various chemical ** against the Scourge troops. When personally engaged in battle, he uses a giant ogre as a test subject.
The chemicals dropped for the experiments were enough to turn an already intractable opponent like the ogre into the most terrifying of monsters.
1.Going out to the first level of unstable compounds, alchemy's hammer-like skills, because it is rare to throw a bottle with enough time in actual combat, it is not recommended to waste too many skill points on this skill in the early stage, and the extra skill points are still reserved for other skills.
2.As the main skill, Acid Mist has a strong ability to propulsion, and at the same time, it ignores the magic immunity, and its team combat ability is also outstanding.
3.The greed of the goblins is a powerful guarantee for the development of the alchemy economy, and the secondary is filled up after the acid mist is filled.
4.The ultimate is a guarantee of alchemy dominance to play money, consumption, and durability, while providing considerable recovery power, which is greatly increased.
The rest go to the ** to see it yourself.
-
The hero of ga is now in decline. It's mainly because it's too big a move, and the escape cut is weak, and the CD has been increased by buying, and the low armor line in the early stage is not particularly powerful.
But there are also places where he is disgusting. Powerful replenishment ability and anti-push ability.
Aspect of shunts. Now there is the ability to go in the middle, too. And when you walk near Wei Zhonglu, you must learn to use acid mist to pull the ancient wilderness.
These ancient wilds are to supplement levels and equipment. The advantage lane is to make up for the knife, and the acid mist can also hoard wild monsters. Nothing to say.
In addition, I especially mentioned that when I met the tombstone of the corpse king, ga really couldn't laugh.
In terms of equipment, I don't recommend the traditional Naked Radiance and Suffocating Battles for money. Seriously. But, when I didn't have a big time, I caught one and died.
Stats and armor are important. Of course, you can also play the gank flow of hidden knife jumping knives in passers-by, but you still have to pay attention to the rhythm of catching people and brushing money. Pay attention to the release of e.,Don't deliberately pursue time to shake up.,The seamless dizziness connection with teammates is more important.,In addition, it's embarrassing to be counter-killed by the opponent's self-explosion after being surrounded by vision.。。。
Normal carry route. I like to choose one of the equipment of the pioneer challenge, look at the opposite side of the plastic surgery, and then thunder hammer, you can fight or brush money. After that, the big thunder hammer attack began to replenish dps, such as adding a magic ball and a big stun hammer.
Or a longcore meat to the end.
For GA,Pay attention to the fight must have a big move CD.,Otherwise, rushing up is a send.。 Morph can dodge some skills. In the end, meat is king.
-
Holding back the glow is more conventional; Passers-by try to fight frenzied (brush money, with a little recovery effect with ultimate) Lothar (escape, cut, break the stealth strike, shake the stealth sneak attack) Behind the brush large Assault Satan BKB cannon (electric hammer sacrifice with acid mist can lead the line (some bureaus need it)) or something, open very fiercely. In fact, the output of Huiyao is more obvious after having meat, and it has to be held for a long time GA can actually make a difference in the early and middle stages, depending on plastic surgery and teammates. It's also a good start to open the black with acquaintances and jump out early.
Occupy resources, how to brush it, 3 skills will let you press others 1-2 big pieces, but the rhythm is not good, there is no equipment advantage, you can't beat ug, monkey or something.
-
If you don't cooperate with the killing in the early stage, don't go up the rocker, the fog and greed, the pressure is foggy, the pressure is small, the greed is more, you can go out with the soul ring scroll, the acid mist can make the opposite side very disgusting, it's much better with level 6, carry 2 3 tp with you, and the person who plays the money has tp on it to facilitate escape, and it is also convenient to change the line to play money. Most of them hold back the brilliance, and then the Black Emperor, it depends on the situation if you attack or something.
-
In the early stage, the small round shield, mend the knife and axe, add food and drink to go out, try to take the advantageous road, let the teammates give you the eye to ensure the survival of the main 3 deputy 1 skill, according to the situation plus two skills and yellow dots, to the line first cut wood out of shoes and 875 after the vanguard shield prosthetic legs, online can not be mixed up on the birth of the skill of reducing defense, buy two round shields, jungle it, in about ten minutes, at this time it is basically six, plus one level large, to ensure survival, and then hold back the glow, the mad battle can also be, but the money is not as good as the glow, but the mad war is cheap, this time into the middle stage, in fact, at this time,Alchemy is not big and brittle.,You also need a big piece.,Then make up a dragon heart or a strong attack.,And then follow your teammates to fight.,If you can't beat it head-on, tp go with the line.,Have money to buy a pair of flying shoes.,It will make your efficiency higher.,The skill of unstable compounds should be optimistic about the time.,Otherwise, it's easy to self-detonate.,Alchemy is afraid of being silenced when shaking unstable compounds.,Dizzy.,If there are more mages on the opposite side, make up a bkb.,But I don't recommend it.,Or go to the meat suit.,And then turn the output.,Living on the battlefield is the last word.,Flying shoes are recommended in the later stage. , Assault, Furious Battle, Dragon Heart, Thunder Hammer, Cannon (which can be changed depending on the situation) is basically fine, but you must remember that Dota is a game of five people, and if your teammates can't do it, you can't win no matter how good you are.
-
First of all, when the hellfire just fell down, the big stun was not blown, so a large area, and then there is resistance** is the effect of some magic to reduce it, for example, Ice Girl's e should be 10s for non-hero units, and the time for Hellfire is the same as that of heroes.
Eternal sacrifice Needless to say, this is not to be said.
Flaming Fists 40% chance to deal 150 75 damage to 300 350 enemy units per attack That's why Golem's early output is extremely high. Hope.
-
Hellfire is just a paper tiger, and the 30 doppelganger is completely exploded, and the main one is paid by the rain of chaos It's best to get out of the purple kite as soon as possible.
-
Restrain Hellfire out of 30.,SV's can also be restrained with 30.,The three skills of the electric baton seem to have a purifying effect.。
-
Out of the golden hand, scattered and broken. Be targeted! Look at the situation and pretend to be able to play.
-
This is the old version of the strategy.,Just make do with it.。 The new version of the guide gives you an address, and it has basically not changed since 67c.
-
Go out and pretend to be a round shield + tree branches + ointment + eat trees + purify, and then make yourself flesh up with a prosthetic leg pioneer as fast as possible, and then it's OK to hold back the radiance. If there is a lot of control on the opposite side, especially a lot of point control, you can consider a Lothar, that is, a hidden knife, and then hold back the brilliance or other things such as frantic battles, pk, open the big first, and then open the hidden knife, run over, and wait for E to count the seconds, throw E out, open the acid mist, and a small A all the way is OK.
To add, alchemy is fast to make money, so the equipment must stay ahead of the opposite late stage, otherwise the late stage of alchemy is also very weak.
There are two additions: 12 pairs of points, and 1 skill level 1 of 23 pairs. All are greatly enlarged. >>>More
1. Silence warlocks who are not afraid of silence skills, such as Doomsday's ultimate, Xiao Hei and DP's silence, Hidden Thorn Mist, Night Demon Blood Demon's forbidden demon, Fairy Dragon's silence, SR's ultimate ......can remove the aura of silence. >>>More
Spiders, the order of outfit is: prosthetic legs, sacrifices, black scepters, mad battle axes, butterflies, this order is good. >>>More
FS best meets all your requirements and is fully compliant.
You also ask this? Playing a game is about playing a game, are you playing a game or going to war? I don't need to tell you anything big, I just want to tell you that playing games is a normal mind, if you have an attitude of entertainment, then it doesn't matter, if you take it as a daily event, irritability is for sure, if you just want to control your emotions, then I suggest you take a short break or do something else, and then look back, if it's still like that, then say it again, if it's just to control your loss of reason because of the desire to kill, then I suggest you still watch more of your own videos, there are only 2 possibilities for being killed: 1 Bad luck Bad operation 2 Bad standing Suppressed by IQ Start with yourself first Find the source of your failure and then practice more is the right way If you are only irritated by the data because of being killed, then you will never reach the top.