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For the canyon we all know that many mages have high damage, which is mainly dependent on the equipment damage after the development of the **, in the early stage of the mage wants to play high damage is basically impossible, in the canyon mage is basically not jungler, because in the early stage, the damage of the mage will become very low, the jungle speed is slow, and the blood consumption is more, it is because of the suppression of this point that many mages can not jungle. As for which heroes in the canyon can be jungled, let's take stock here.
Ignorant Fire Dance. The damage of the ignorant fire dance in the game is indeed very **.,In itself, the cooldown time of the ignorant fire dance skill is very short.,When the enemy hero is consumed, a second skill can hit the ** damage.。 In the early stage, if you let Shiranui Dance come to the jungle, you will feel more hurt when you have one skill, and after you reach the second level, you will use one and two skills together, and the damage will be higher. When you go to support online, you don't know how to move Dance, and it also has a knockback effect, which can better help your teammates take down their heads.
Luna. We often see the mage Luna jungler, many players think how strong Luna jungler is, but it is more difficult to hit the damage before the fourth level, we all know that the reason why Luna can play such a high damage is mainly due to her own infinite ultimate, and if there is no ultimate, Luna will hit the damage is very low. In the high-end game, Luna suffers a lot in the early jungler, and the opposing jungler hero will often come to harass her. As soon as you reach level four, Luna's jungler ability can instantly improve a notch.
Mengqi. When Mengqi first came out, many players were very fond of using Mengqi to play the tank position, and their own shield effect could resist a lot of damage for Mengqi, but later players found that Mengqi played physical output equipment was also very strong, and the jungler Mengqi became the mainstream in the canyon, and we used Mengqi in the canyon to fight the jungle very fast, although it was a physical output equipment, but it was indeed a mage hero.
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Mi Yue, Luna, and Sima Yi are junglers with conventional spells. Shangguan Wan'er, Chang'e is an unconventional jungler. Mengqi, Diao Chan, and Shiranui Dance don't want to win the jungle. Cai Wenji, Taiyi Zhenren, Donghuang Taiyi very much don't want to win the jungler.
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1.Mages with displacement (flexible enough).
2.Mages with short skill CDs or high burst output.
3.A mage with a strong ability to catch people.
4.Compare the mages who eat economically.
To sum up, Diao Chan, Luna, and Shiranui Dance are all good mage junglers. Diao Chan can shuttle back and forth after opening up, Luna can move infinitely as she grows, and Shiranui Dance has a total of 8 displacements.
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Sima Yi, Shangguan Wan'er, Luna, Diao Chan.
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Zhang Liang, the second skill has extra damage to monsters and creeps. The jungler feels okay. Even more comfortable than some Assassin heroes. It's just not easy to fight back.
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Angela. Except for those assassin-type mages who like to use Angela to fight the jungle the most, the brush field is about to explode, and hate who can carry Angela's set of skills. At the fourth level, you can experience the feeling of a second person.
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Diao Chan, Luna, Chang'e, Zhuge Liang. Ismail.
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Mi Yue, Chang'e, Luna, Sima Yi, Shangguan Wan'er.
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Cai Wenji is in the jungle, so I asked you if you were showing.
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I have to complain about the current mechanism Multiple heroes in the same position will be re-ranked I chose Zhou Yu This time I chose Zhou Yu A shooter 345 floor In order to rearrange the mages who were all selected, I had to fight the jungle But Zhou Yu Qingye is really fast When you catch people, you just need to block the retreat and push the tower very quickly 4 mages and 1 shooter actually won in the end.
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I used Chang'e to play in the jungle, and the second skill was very fast.
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Luna, Zhuge Liang, Sima Yi, Mi Yue, Diao Chan.
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Chang'e, Sima, Miyue, Luna, Diao Chan, Zhuge
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Fire Dance, Ganjiang, Sima, Luna, Chang'e, Miyue, Mozi.
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I like to use Zhuge Liang to fight the jungle, and it's fast to play passive farming with one or two skills.
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I think Chang'e is very good, 2 skills are okay.
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Shangguan, Diao Chan, Sima Yi, Luna.
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I think as long as it's a magic thorn, it's okay, such as Diao Chan, Sima Yi, etc.
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Zhuang Zhou is a jungler, and Zhuang Zhou's damage and Tandu in the late stage are comparable to mages.
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Xiao Ming's combination, everything can be jungled.
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Miyue, as a Fatan, has a powerful bloodsucking effect, and I, Miyue, dare to dominate alone.
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Luna or Fire Dance will do! Preferably Luna!
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And white up. 1. Pangu Pangu is a new type of hero launched by TiMi in recent years. But there are not many players who use him, mainly because his operation process is more complicated, compared to heroes such as Kai of the same type, his damage value is not very high, so Pangu's appearance rate in low-end devices is very low.
However, the appearance rate in the high-end game is still relatively ideal, because Pangu's ultimate has the effect of disarming, which can disarm the three skills of many heroes, and fundamentally restrain the skills of some heroes. Therefore, for players who can operate Pangu, Pangu is a very powerful hero who can completely resist the suppression of mages or assassins.
2. Miyamoto Musashi Miyamoto Musashi is a hero who is laughingly called "Tianmi's own son" by many players, mainly because its data in all aspects are very high, and many players have jointly asked to weaken Miyamoto Musashi's damage value. It can be seen that Miyamoto Musashi can completely resist the suppression of enemy assassins or mages.
3. Bai Qi is a tank-type and warrior-type hero. His first and second skills are not much different from normal tank-type heroes. But his ultimate is very versatile, as his ultimate has a taunting effect, which can both purify enemy heroes' ultimate and hit high damage values.
Therefore, Bai Qi is not afraid of the attack of enemy heroes at all.
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In the glory of kings, I want to say that I am not afraid of the warrior hero who is caught by the mage and the jungler, and Miyue can enlarge the move when the other party comes to catch her, and her ultimate can avoid all the physical damage of the spell, and then the old master, the old master's second skill can also dodge seventy percent of the damage.
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Glory of Kings is not afraid of the heroes who are caught by the opposite mage or jungler Lu Bu, Miyamoto Musashi and Sun Wukong. These three heroes are very strong, and the burst is very high, even if the opposite jungler and mage come to catch, they can often use the operation 1v2. And Miyamoto Musashi also has two skills for displacement, Lu Bu can use the ultimate move to escape or counterattack, Sun Wukong can first kill the mage, and then wait for the skill to escape, so he is not afraid of the opposite side to catch it at all.
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The characteristics of the mage heroes are determined, Luna, Fire Dance, Diao Chan, Shangguan Xiu'er, and Zhuge Liang, if it's a mage jungler, it's probably these heroes, we can clearly see the commonality of these mage heroes in the jungle, the skill cooldown is short, can pass through the wall, there are multiple displacements, the operation space is high, the clearing speed is fast, it can protect itself, the damage growth curve is stable, to put it bluntly, it is able to show, the data growth is stable, close to catch people, retreat can escape.
Looking at Zhen Ji, Xiao Qiao, Zhong Kui, such heroes, the basic attack damage in the early stage is low, the displacement is slow, the speed of clearing the field is not to say, not to mention how much damage there is, do they dare to go to the opposite wild area, and in the late stage and the big late stage, the damage and cooldown are up, and they can be jungled, then you can take a look at the economy and jungler speed of your own jungler and the opponent's jungler in the same period.
It's not that mages can't be jungled, as long as they have punishment, they can be jungled, but this is actually a cost-effective choice, and most of the early and mid-stage mages are not suitable for this kind of position with low fault tolerance and high strength. This is determined by the hero's trait.
If you have to say that there is a great god who uses the latter kind of mage hero I said to jungle, and it is very strong, you also said that people are great gods, or the opposite is a rookie, then I can't help it (
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Because most mages are crispy and slow to cool down, some Fatan can be jungled, such as Diao, Luna, Fire Dance, and Lulu.
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Because the route taken by the mage is the middle lane, the mage has to clear the line in the middle lane to develop his strength, and the mage has to cooperate with his teammates to attack, if he is a jungler, he may not be able to keep up with the rhythm of his teammates in time, so most mages are not suitable for the jungler position.
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If the mage goes to the jungler, the middle lane may not be their own mage, so we can't defeat magic with magic, and if the mage goes to the middle lane, he can defeat magic with magic (manual funny).
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Everything can be wild [funny] As long as you can play, Da Qiao Cai Wenji can be jungled.
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Chang'e is in the jungle, the speed is fast, and you can wave casually if you hit Papa Blue.
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Because the jungler knife has changed, most mages are ranged.
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The mage's general attack is not good, and everything is slow in the early stage except for clearing the soldiers.
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Miledi said that it is true that you can't start the jungle, and the little robot can only exist for 8 seconds, but it takes 20 seconds to farm a group.
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The equipment has no bonus to basic attacks, and most of the mages have no endurance.
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Angela Gold Medal Jungler to find out
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