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According to personal preference,I'll tell you about these two heroes.,I've bought both.,Werewolf:Melee hero,Double cultivation,Passive attack vampire,Q vampire,W plus power speed,E finds residual blood plus its own movement speed,After the use of the big skill, the target can't move and can't attack in seconds,Metal:Melee mage,It's magic damage,W increases armor in a short period of time,Damage to surrounding enemies,The big skill must lose blood by percent,Werewolf disadvantage:
If you can't get up in the later stage, it's scrapped.,Use his q well.,The metal is a big late stage.,The early blood consumption is too fast.,It's best to go out of the spell blood-sucking outfit first.,Buy a vampire book or a technology gun amplification technique and you can continue to add blood.,So his big can save lives.,You can kill people.,The mobile phone is very tired.,Landlord,Speed it.。
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It depends on personal hobbies.,Just try it when they're free.,Just like I like cards and ghosts.,It's good to use it.,Classmates like to use Ash and the Barbarian King.,I won't use it.。
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Werewolf.,Werewolf is very brainless for novices.,It's the simplest hero in lol.,Of course,He's also very strong.,The line is also good.,It's good to keep people in the big move.。
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Metal can save the world if you play it well, it's more difficult to play in the early stage, it's difficult to play for novices if you don't play it for a long time, and werewolves can only be wild in the early stage, and the jungler is more powerful, and it's more difficult to die in the pile in the later stage.
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Metal, considering that you are still a novice, metal is easy to operate and powerful. Hope!
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If you want to start playing, it's still metal, and properly control the lower lane.
It can suppress the opposite side very well, and the vampire gun is very strong.
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Join you are bronze or**segment,It is recommended to buy Pan Sen,This rank has a slow rhythm of a b,Whoever plays money quickly and equips more people will carry the whole field,Werewolf kills and plays money frequently can't keep up with Pan Sen,The only lethal move can't keep up with the team battle that is chaotic at any time,Q consumption blue,**Pan Sen and werewolves who play in segments are almost the same,Team battles already have a general concept,Killing more people will also be targeted,But no matter how the werewolf wants to save his life, he either specifically protects the back row,Or mercury ribbon。 I won't talk about the platinum segment, because I'm from this segment, I often see Pan Sen hanging werewolves, werewolves hanging Pan Sen and the like, this segment is about the understanding and mastery of the hero, the same hero, the player understands differently, and the routines played are different, and the mastery is good, relying on him to get on the diamond.
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It is recommended to buy Pan Seng. First of all, both heroes are very strong, werewolves have strong jungler ability, and recovery ability is very strong! But the gank ability is weak before level six, but it is strong after level six, but it relies on the ultimate move and the cooldown is too long!
And Pan Seng, whether it is a single or a jungler, is super strong, especially the gank ability, which is the reason why Pan Seng is so popular in the jungle now, and he has a big move, long-distance support! Have fun with the game and hope you do it!
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Suggest Pan Sen, now in the early stage of the single jungle, the support is very strong, and the ability to open a group in the later stage is also good, the werewolf always feels weak, the ultimate is quite powerful, and the small-scale team battle is more powerful. If it helps, hope to adopt!
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Pan Sen is the best, werewolf jungler is not very good gank, and the skills are too blue! And Pan Sen, you can look at the current league appearance rate, the jungler jumps big catches, it's useless to plug in the opposite side, and there will be people on the opposite side of the team battle jump.
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Recommend Pan Sen, because Pan Sen has a control and rush skill, and the ultimate can be supported in the hemisphere, and Pan Sen has a strong ability to fight in the early stage. You can jungle, mid laner, top laner and even support slots. The talent doesn't have a picture, you can take a look.
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Werewolves are still relatively average now, and if you are jungler, the endurance is super strong, but there is basically no gank ability before level 6.
If you are on the list, the online battery life is also super strong, and the success rate of killing opponents at level 6 with jungler is very high.
Pan Sen is a powerful online hero in the early stage, it is easy to gain an advantage by killing opponents online, and after level 6, he can help his teammates establish an advantage through the ultimate gank, if he does not play an advantage online, it will be more wasteful in the later stage.
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It's up to you. Pan Sen's explosive power in the first few levels was similar to Zhao Xin's, but in the later stage, Pan Sen's team battle was weak. And the werewolf's sixth-level explosive power is super high, and the second control, and cooperating with teammates is simply a super god's rhythm. I recommend buying a werewolf.
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Pan Sen is still relatively useful, the jungler is simple and violent, and the support ability of Pan Sen in the middle single is also very strong, and the explosion is high. If you have a good rhythm, it is easy to play to the advantage. I recommend buying Panson. Hope to adopt.
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The operation of the two heroes is relatively simple.,Werewolf actually has a lot of ways to play.,AP werewolf,AD werewolf,It's all fun.。 And Pan Sen is the overlord in the early stage, relying on high damage to suppress the opponent, to gain an advantage in the early lane, and the powerful support is a hero who drives the rhythm.
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Pan Sen can jungle and be able to be a mid laner, and he can output meat, and the werewolf only has a big power point, but it is easy to be cracked by mercury.
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It's not good, if you have to compare, you have to Pan Sen! It's particularly strong in the early stage, and the gank ability is also strong, and the ultimate support ability is strong.
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It depends on what rank you are, now Pan Sen is more popular on the top single Xiaobawang After the jungler props are changed, the jungler is also quite able to drive the rhythm.
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If you play single, you will ps, and if you play jungler, you will be a werewolf.
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You go and see that many of the recent LPL junglers are Pan Sen, and they really listen to fiercely.
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I bought both of them, and I want to buy them anyway.
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P.S. Pre-stage is OK. Teamfights are also fine.
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Robot. Auxiliary midlaner. Werewolf jungler on the laner. See how you like it.
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It depends on whether you like the jungler or the support, the jungler is a werewolf, and the auxiliary robot. I still prefer Uncle Werewolf, gank is relatively high, big business, and can be half meat and half output, pure hand fighting, hope.
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Novices buy robots, and now it's quite good to be a werewolf jungler. Robot-assisted good driving rhythm.
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Werewolf, werewolves' bloodthirsty skills are good.
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Robot assistance is easy to use, one pulls people, one controls, and one accelerates the ultimate with ban.
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I think it's a robot, and team battles are the coolest!
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If you want to play assisted, buy a robot.
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Personally, I feel that the iron man is stronger. Werewolf Warwick is a jungler hero with a bias towards junglers and gank; The metal master is a kind of team control hero, and his positioning is relatively wide. Because the iron man can not only fight the jungle, but also be able to top and middle orders, and he can still have meat.
The heads-up Zhihong can finish abusing the werewolf....
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The physical wave is stupid and cheats, it doesn't break out, the jungler is fast, and it doesn't consume blood. In the middle and late stages, it hurts to hit someone. It is good to draw the ice manuscript file only hammer single killing key training. Metal, the output is very high, the line is very strong, and it is possible to seize the opportunity in the later stage If you want to second an ADC, it is also possible to destroy the other party.
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Iron Man is not very high.
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Iron Man, the ability to save the world.
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Werewolf - jungler, upper unit, main force in the early and middle stages, and half meat in the late stage.
Swift scout--- lower lane ADC bit (full-time physical output),Or auxiliary (non-mainstream),Mid single AP (middle lane law system is relatively rare),One word,The output is powerful,But it's particularly brittle.,Otherwise, you can't claim to be the captain of Timo who dies 1 million times a day.。。
Metal Master: Strong AP in the middle lane, or AP in the upper lane, brainless push line brush flow. French tank + powerful damage output, team battle-stirring stick.
Very powerful heroes, but pay attention to gank, pay attention to the opponent's jungler hero movements at any time, and have a sense of anti-gank.
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It's best to use Teemo.,That's a scout.,You can always improve your ability.,And the output is good.,Team battles or solo are easy to use.,It's easy to take people's heads in the early stage.,Then it's a werewolf.,High attack speed.,E can be on all the time.,It's a good one in AD.,I don't fight much metal masters.,But the effect is much worse than Teemo and werewolves.。
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It depends on what you're good at playing.,Think about it yourself.,What I recommend isn't necessarily what you want.。。
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There is no pressure on Pan Sen's top order, the werewolf jungler is good, and the metal master is also very powerful, it mainly depends on personal preference, who is good to buy, you can try it when it's free.
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Pan Sen was invincible in the early stage of the single and the same equipment in the late stage was basically weak, and the werewolf had the greatest advantage in the middle of 10-30 minutes.
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Heroes have pros and cons, but I think metal is a little bit more powerful, and he's a hero who can defy the sky.
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It's all very strong, Apanson metal is on the laner, the ronin can be on the laner, he can be a jungler, and the ultimate move is very powerful.
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I think it's bloodthirsty.
In the recent changes of Werewolf, passive skills, Q skills and ultimate can all enjoy the effect of spell penetration, and with magic shoes, talents and runes, they can achieve up to 40 spell penetration, which alone can cause very high damage in the early stage. Therefore, after the werewolf has a faster development of the upper or middle laner, the gank in the middle will be sharper than the jungler hero, and it can also let the line give the semi-tan jungler hero money to develop and prepare for the later stage!
Tips and Tricks *Warwick is a hero who is particularly good for junglers.
Warwick's ultimate can stack attacks such as Merred's Blood-Splitting Gauntlet and Black Cutter.
Warwick is a very strong heads-up hero, especially in the late game, staying with your teammates to reduce the amount of space he has to play.
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Metal is easier to get started, group AOP damage, no blue consumption, less pressure on the line, fast collection of troops, you need to have patience to make up for the knife for a long time, the later stage is a terrible existence, werewolves, that is, bloodthirsty hunters belong to the 6-level gank-type jungler, and the rhythm of catching people at level 6 is easier to bring, but relatively speaking, team battles are difficult to make more contributions in addition to a big one, and I feel that the werewolf is far less powerful than the metal's ability to save the world in the later stage,
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Of course, Road Fighter is strong, suppressing OP in the early stage than werewolves, and the output of team battles in the later stage is quite considerable, the only disadvantage is that the legs are short, compared to werewolves, Road Fighter is very hi.
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The Metal Master is a meat mage. The list is very sharp, the ice rod is the core, and the legs are short The specific others can be seen The lineup, the meat outfit maniac, and the time. dps hat or something.。。 It's relatively easy to operate and easy to use
Bloodthirsty Hunter is a very sharp jungler hero, and it is easy to succeed after leveling. The specific initial outfit is also to see the lineup.
You can dps、、It can also be half meat.。 、If you want to reverse the situation in the early stage, it's still bloodthirsty.。。。 Metal is not too aggressive.
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Absolute metal master, both of them are more expensive But in terms of saving the world, the wire is well-deserved Werewolf can't get up in the early stage It's equivalent to a waste Team battle ultimate is easy to be interrupted.
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I've met a lot of ap werewolves on the top order, and it's all nb good to operate.。。。 The metal is also very easy to operate, and it can be suppressed in the early stage, and it can also rely on assists and creeps in the later stage, which is good.
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Werewolf, werewolf has a strong recovery ability, is not easy to die, and the long suppression time of the ultimate move makes it easy for the werewolf to catch people.
Metal damage is high, the explosion is strong, the second person is very simple, and it can also cause a 4v6 situation after a second, but the shortcomings of metal are also obvious, the hand is short, the attack distance is long, it is easy to be tragic, the legs are short, once caught, it is almost impossible to escape, and the metal needs a better awareness.
So the recommendation is still werewolf, it's simpler.
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Metal is melee AP and does not consume blue Werewolves generally mix in the wild area Metal's online sustained ability is good Che makes a relatively large contribution to team battles The main equipment is vampire books and ice staff Now the new law system also has Landry's torture It seems to be quite suitable Werewolves must rely on buffs, and it is difficult for team battles to reach the level of metal with the same level of equipment If the metal ultimate moves out of an ADC, 1v5 is also possible.
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Metal master, even if the iron man is pressed in the early stage, but he can get up in 5 minutes if he QE Qingbing is given, and there is no harmony when there is 1v5. If you want to make a big move back then, it's okay to rush in the crowd. Werewolves are generally not pressed in the early stage, but they are weak in the later stage, and they only turn flesh or half meat.
Outfit Shoes, Ancient Will, Great Mask, Ice Staff, Stygian Fire, Central Asia. Generally, 4 pieces are finished.
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Save some more money, buy the hand of Noxus, the early stage is powerful, scarecrow, Great Sage, Caterina, but the above rankings are banned the most, not supported, playing Zhao Xin can't rush, your options are most suitable for matching Jiawen and Zhao Xin and werewolves, I have to say that they are all domineering heroes. Metal seems to be pretty awesome.,I haven't played it.,It's not going to mislead people's children Or if you really want to buy it, buy Jiawen.,Won't it be a man-machine before.。。。
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Novices want Zhao Xin, the first move to the back has a power of more than 500 (plus attack, attack speed, attack plus endless blood drinking or hydra, attack speed plus 2 Phantom Dance, you can also half meat, plus fanatics and ice hammers).
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It depends on what you want to play. If you want to play AP, I recommend Scarecrow, and if you want to play AD, I recommend Zhao Xin. Because the scarecrow can be said to be invincible, you don't need a blood bottle when you go out, just w sucking blood, but you have to buy a little magic bottle, make up for the magic, hide when you play in the group and then get big, unlimited w blood sucking, it's very cool, but if you don't play well, you can't do it, the scarecrow needs a head in the early stage, and presses others, otherwise it will be miserable in the later stage.
Regardless of Zhao Xin's cut, I still have to recommend it, because Zhao Xin's e r w q combo is very cool, if the early development is good, the team battle is second to the back row, and catching people is not an ordinary one, one combo kills one. For novices, the Metal Master is too difficult, but if you play well, it's easy to get 5 kills and 4 kills. So if you want to stand on your ground, it's best to buy a scarecrow and Zhao Xin, by the way, my first one is a scarecrow that I bought, and I abuse others without explaining it, hahaha.
Burning Man belongs to the super hero of the outbreak of team battles, especially when his ultimate move hits the group, it plays a great role But his w and q need to be predicted I play Burning Man's move order is EQWR Burning Man's Q is best not to put it casually Rely on it to save your life when you are gank Crocodile belongs to the early stage of the hero Late pressure resistance belongs to the team battle rush up to resist damage Crocodile early tailwind Late pressure resistance can resist the damage of ADC AP Want me I choose Fire Man.
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