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I encounter this problem twice a week, the definition of meat is a lot of blood (nonsense), go up and taunt the core on the opposite side, or not the core, taunt a good place under the opponent's tower, let him hit you with the tower, absorb damage, and flash away when he is almost out of breath. That's the definition of meat.
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1.If the other side takes the initiative to start a group, you can't be afraid of death, and you can't sell people. Killing you one may save n people or die n people on the other side.
2.If the timing is not good, don't rush without brains, it's a big pit, and you may be wiped out because of your random rush.
3.If someone in your team rushes in and cuts the back row, then you have to protect the back row of your house, don't follow in and chase someone.
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Meat is generally to let the opposite bar skills put on you ......Outfit Maniac Sun Yan The opposite AP is sharp, and the demon is sharp, and the AD is sharp and out of the thorns, and then the team battle runs according to the output of the opposite side.
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The meat is mainly the first hand, who will hit you if the back hand is opposite? The purpose of the first move is to be set on fire.,If the displacement of the three skill ADCs of the opposite AP is handed over,This wave of team battles is basically won.。
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If you play with meat, you can try Zhao Xin, I'm playing with meat and pretending to be Zhao Xin, not only the attack resistance is also very high, suitable for charging.
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In fact, the meat is very simple, and generally people who are not very good at playing are the first to play meat. However, it is not easy to play meat well, first of all, you must rush first in team battles, standing in front of our crispy output, and the position is very important. When you are in the group, you must protect our ADC and AP, and don't chase people indiscriminately.
If you put it out, you generally add blood to suit like a madman, add armor like the armor of thorns (that is, anti-armor, mainly to defend against the opposite powerful ADC) and Langton, and add magic resistance such as the invigorating armor and Brother Chun (that is, the one who is reborn). Depending on the situation, if the opposite ADC and AP are not good, you are better off with half meat.
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Protect the cut ADC in teamfights, rush to the front when chasing people, and pad back when your health allows.
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Specifically, it depends on whether your side has a strong ability to play a frontal group, or a strong ability to consume a backhand.
Strong positive ability, assist to control and protect your own side, meat has to take the lead, chase the opponent's ADC, so that the ADC has no time to output other teammates. Of course, teammates have to follow up. If it is less controlled, it is impossible to force the group, then you have to play the back hand, protect your own ADC, control it when the opponent rushes into your own AD, and play the backhand after ensuring the safety of your own AD, whoever rushes in from the opposite side will kill whoever is on the opposite side, don't blindly chase the opposite AD
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Of course, the meat is rushing to the front to absorb Shanghai, and you will complete your mission by throwing away all your skills.
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There are two kinds of meat: the assault type and the tank type, and the assault type has Zhao Xin, the female knife, and the prince. This kind of hero usually has an output outfit or does not cause a lot of damage to the enemy's crispy back row, and their role is generally to break through the opposite back row, disrupt the formation, and pull out output space for their own back row. Generally, go up and play a set of opposite crispy, knock off flashes and the like, if you feel that you can't kill it, turn back and hit the opposite meat to protect the back row.
The tank type Mondo and Scorpion are more prominent, they have a strong physical ability, but it is difficult to get close to them. Now if you are in the jungle, you can play a bird shield directly after Red Claw.
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Hello, the three heroes you mentioned above, if you carefully divide them, they are not the same category, Delmar (refers to Galen or the prince?) )
Personally, I think that playing meat can be roughly divided into two categories, one has a strong ability to open a group, such as the prince, the dragon girl, and Shen (half of it). This kind of hero has the ability to open a strong group, and the so-called strong group opening is to seize the key time point (such as the opportunity when the opponent is few, the formation is not good, etc.) to force the opponent to start a war with us, so as to gain a battlefield advantage. For example, the Prince's E Q Second Consecutive + ultimate, and the Dragon Maiden's ultimate.
are all good and strong group opening skills.
The second type of meat is suitable for back-hand group or consumable team battles, typical for alchemy, dream duo this type, this kind of hero basically does not have a strong ability to open a group, this kind of hero has no breakthrough or disruptive formation skills. However, this type of hero is very suitable for mobile warfare, and has a strong consumption power, such as Mengduo's throwing knives and alchemy's poison gas. Before the team battle, it is mainly based on attrition, and the attack is mainly based on your mid lane AP or other heroes with strong team opening ability.
In team battles, stick to the main output of the opposite side to prevent him from being able to output comfortably (you don't have to fight with it, it is best to drag the opponent and ensure that you don't die).
You also said, "Swimming around without advancing skills results in flying a kite for your opponent." This is the difference in choosing a hero positioning.
It is basically impossible for the Dragon Turtle and Delmar (Galen) to force the group (unless they go around and catch them out. But the risk is higher) can only wait for teammates to make the first move. And cautious,Although there is an E rush,But generally you can only taunt the front row.,And after using this skill, if you don't taunt it, you'll be beaten violently.,I don't have anything to do with it.,It's not suitable for 5v5 first.。
The heroes on the top are all meat that needs teammates or opponents to create opportunities to play (such as Fire Girl's ultimate, Japanese Girl's ultimate, straw ultimate, etc.), and the timing is often not grasped by yourself. That's why you don't know how to start a group.
If you want to take the lead in the group, it is recommended to train heroes such as the prince and the dragon girl, and you can master at least half of the rhythm timing, and the other half will be handed over to your teammates.
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There are two types of meat.
One is-stirring, such as Alchemy, Dragon Lady, and Mondo.
One is to contain the damage, such as the dragon turtle and Shen.
As for how to choose, how to start a group, it is the cooperation between your teammates, in addition to strong control, yellow salary outfits, any slowdown, can become a signal to start a group, as long as one is retained, the opposite choice is either to sell or dry. But it's often the front-row meat that is retained, so it's your business how skills are considered.
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1. Analyze the DPS on the opposite side and load it according to the AD and AP damage. Don't AP damage is high, you are out of physical defense.
2. Analyze your team's hero lineup, whether it is explosive, multi-control, or poker-type. The outbreak is basically a brainless arrest of 1 person. Multi-control, basically waiting for teammates to control 1 or more rushes.
Poker has relatively high requirements for meat, and it is very important to be able to analyze the situation, when to rush, and when to protect.
3. The advantages cannot be wasted, and the disadvantages grab the economy to supplement the equipment. Don't let the adc, you can't stand it, no matter how high the adc damage is, there is no chance that the output is equal to 0.
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It is enough to remember one thing The existence of meat is to let me put the output point There is more output space, how to do this, first of all, you must be well equipped, although you are meat, but before the start of the group, you can no longer swim around to be used as a target for others, you must know that the enemy advances and I retreat. Don't lose blood meaninglessly. Don't be afraid of being kited when you play meat, if you have a flash, you will flash directly to the opposite output face and hit your first set of skills.
If you find that the C position is on the kite and you, you run back to protect your teammates. Anyway, you just find a way to get everybody else to beat you, and you've succeeded. The opening of the group is generally opened by a controlled hero.
It doesn't have to be you. Jungler, auxiliary, ap ad, can be controlled, as long as you can control the key characters.
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Regardless of whether you are playing meat or not, the position is very important, that is to say, do not be consumed by others before starting the group, and at the same time, you must always pay attention to whether your teammates can keep up with your pace, and then try to contain the output of the opposite side on the premise that your teammates can keep up, as a meat, you absorb damage, create an output environment for your output, and not be lost by the opposite output in seconds Generally speaking, it is relatively easy for your meat to cooperate with an assassin (jungler or mid lane) to quickly kill a mage or adc under normal circumstances According to a fool's teaching, it is to be on the list (generally that is, what you call meat) Who is the biggest threat, I will fight who Don't take your meat when the crispy skin on the opposite side is still alive to use your ultimate move Or long cd skills to hit the opposite side of the support ah Meat, these heroes Then it's a loss The last point to mention is to be familiar with the control skills of the opposite hero What to repel dizziness Charm Mock If you are not sure, don't be obsessed with chasing and killing a wave, and then there will be another wave The most taboo thing about playing meat is not to cross the tower without equipment and dare not cross the tower with equipment As an output, it is very helpless to see such two extremes.
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How to say it, meat, especially active, generally will seize the opportunity The opposite crispy skin is slightly moved to the front Flashing up to put skills are there Meat only needs to do is to create output opportunities Eat skills By the way, there is a chance to protect the back row As long as you can do these things, you are a good meat Then the problem is not yours Of course, development is very important No equipment is basically equal to dragging your feet.
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Don't you know when to get on? It's not very simple, find the opposite side of the move mistake, and then open the big one, for example, the Japanese girl rqa controls the DPS of the opposite door, and then wait for the teammates to go on, and then give the opposite side in addition to the output of being beaten by you, one of them is lost, the dragon girl, the place where there are many people, a big open over, the landlord plays, I haven't played too much, the dragon turtle is Q, the past is the adc on the opposite side, don't hit the ap, and then open w to taunt a big one, just like that, will you hit the small soldier halfway, look at the landlord's technique, be cautious, stand in the front row when the group, and let the teammates go over But the premise is that you can get to the person Be cautious when you are in the lane to be able to look at the minimap teammates in the group A big open over It's almost like this, I don't know how to ask me again to ask for adoption.
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First of all, when you are walking in the front row, pay attention to the skills of dodging the opposite side, do not go to the range of the opposite attack, otherwise you will be suddenly set on fire first, even if you are meat, you have to be second, secondly, these heroes you said are not good heroes who start the group first, they are all weak in the later stage, and can only be played as an ordinary tank There is also timing, this is all about personal consciousness Look at the position of the opposite back row Catch mistakes Of course, you have to watch your teammates keep up Don't you rush up and find your teammates go to other ways to play money There is also a thing to pay attention to is that you chase the enemy's back row and keep killing I didn't kill for a long time, and when I looked back, I saw that my back row was all dead, and I had to pay attention to the situation when playing meat, and see whether it was better to cut the back row or protect my back row.
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Hi, play meat. Don't swim around with dragon turtle kidneys, and taunt when the opposite side comes to consume it remotely, otherwise wait for your teammates to start a group (such as robots, scarecrows, and fire girls). Galen is the same as above, except that the opposite side is consumed with Q when the position is broken, and then the EW spins back.
Mondo Dragon Girl and the like use long-range skills to consume, and the other side can't help but want to hit you. (The dragon girl can also open a large group). You can use the prince's bear to alchemize and forcibly start a group.
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Dragon Lady really recommends!! If you start a group after you get up, you can go straight in!! Don't be afraid if you play meat, meat is to resist damage for teammates, and make meat shields for the output heroes in the back row.
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These are not very good now, it is recommended to play the dragon girl, the person in the e, open a w, go up and play a set, if you don't have e, you will be obscene to mend the knife, the crocodile is not bad, the anger is full, go up and play a set, just the other mending knives, the opposite side and come up, faint and play a set, e go, it's OK.
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The most important thing about meat is to absorb damage, when you start a group, don't be afraid of death, let the enemy's skills fall on you, because they all beat you, and half of the team battle will be won, but don't be consumed meaninglessly, communicate well with your teammates, have a tacit understanding, grasp the timing, don't go up, teammates can't keep up, then it's a waste, and, when the regiment, hit the nearest crispy, just drive him away, don't chase, because you have to protect your back row.
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Look at the opposite lineup,,, whether AP development is good or AD development,,, armor demon resists 150+. HP 3500+ During team battles, absorb damage at the front, and try to play controlled.
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It will be out of the sun and the blue shield will be invigorating. Then look at the opposite side whether there are meat shields or assassins. If there are many assassins, they will ensure the output, and the meat shield will go up and do it.
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Pile of armor and magic resistance,,If you want to be a good tank,It's useless to have blood without armor and magic resistance.。。 Movement and awareness are very important.
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More equipment that adds life, and team battles absorb damage and disgusting people.
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Dota is a game that others can't imitate.,League of Legends.。。。 Not explained.
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lol's meat shield personally thinks.
Before you start the game, you need to fully understand the skills of the selected meat shield hero and what equipment to come up with, that is, go to the Internet to see the hero strategy, and then the next step:
1.In the early stage, it is very important to make up the knife and fight money (in order to make a meat suit that can resist as soon as possible, and last longer in the later team battles), don't easily think about resisting soldiers and towers to kill, and in the early stage, you can resist without equipment support under the tower, but you can only resist for a few seconds more than crispy.
2.When you start to fight a team battle, the meat shield is generally the initiator of a team battle, at this time you have to bravely rush to the front line, and first control or contain the opponent's main output (this is very important), so that the firepower of the opposite hero is concentrated on you, and then our output can be seconds off the opposite main output, even if you die (of course, you can save your life when you have residual blood, just run away) As long as our main output hero is still alive, it is very easy to push down the opponent's tower. Pushing the tower is king.
In short, if you want to play the meat shield well, you must be able to resist, control, and be able to attack at the best time to start a team battle (all personal experience).
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