CSOL Dark Gate Nightmare Raiders, come in and tell me about it, thanks

Updated on healthy 2024-02-24
8 answers
  1. Anonymous users2024-02-06

    There must be hanging.,You'd better find someone with g to play (although it's a very sinful way of playing...) However, it's enough to choke with G.

    You add more guardrails for defense. Very useful!

    You add life first, then attack.

    A good gun is more important than a good technique.

    It's best to have a break of dawn. In the last few levels, a few of you squatted together in the alley to fight zombies, and you can't defend it if you don't fight together!

    The end and the destruction will not be possible ...

  2. Anonymous users2024-02-05

    Nightmare Dark 10 people rank not seeking to kill the enemy, and the tactics are as follows: I want to see the enemy kill and find management to pull to the dark killing area.

    The first level: 4 people at point B, 3 people each from A1 and A2, 2 gunners in area B fight beast skulls, the first wall breaks the axe and the second wall is cut, the gunner retreats from the window, A1 and A2 each have a gunner, and the playing style is like point B.

    The second level: In the first level B, the 2 axe hands will send 2 dead horses, A1 and A2 axe hands will each send 1 to the wall, and the remaining 2 axe hands will rise to the wall, and the 4 gunmen will fight the monsters with the dead horses, giving priority to the green monsters.

    The third level: A2 leaves 1 person, A1 is 3 people, B point 6 people, all take the dead horse to beat the boss, and beat the whole wall.

    The fourth level: A2 goes to 2 people, the rest of A1, pay attention to the situation is not to block the road, hit a speed to attack B, hit the whole part of the wall, must be full of walls.

    Level 5: A1 is 3 people, A2 is also 3 people, B point 4 people all axes.

    The sixth level: the main thunderer goes to play B, and the one who gets stuck in the wall goes to A1 and the rest will be distributed after the 12th level.

    The seventh level: Same as the first level, the first 1 and a half minutes with a gun, the last 1 and a half minutes with an axe to chop is good, pay attention to a little 55 seconds 35 seconds 15 seconds ab channel at the same time drop monsters.

    The eighth level: A1 is still 3 people, A2 only needs 2 people, and point B is 5 people There is a boss

    Level 9: Go and cut A and B first for 2 minutes and 20 seconds to retreat from the blue side, and the blue side has no place to go to the toilet.

    The tenth level: B point card wall, the main thunder hand hits B, the rest go to A, A1 is better to go to 1 more.

    Eleventh level: 3 people at A1 window station, 2 people at A2 window station, 3 people at point B window, and the remaining 2 people go to A1 to fight the blue fat man.

    The twelfth level: B point stuck on the wall, the remaining 9 people stand in the B window to beat the boss, and there are green monsters to help click first.

    The thirteenth level: Purple Barbie, just pay attention to it jumping around, this level needs to set 3 thunder hands out.

    The fourteenth level: 1 person is left in the blue room, and the rest are under B, rushing to the staircase of B in 1 minute and 50 seconds, and then 1 minute and 25 seconds to 4 A points, A1 and A2 each have 2 people.

    The fifteenth level: high-blooded monsters, a few thunderers in the 13th level fight ** monsters, and the rest of A1 and A2 and point B each have 2 people to fight wizards.

    Level 17: It's exactly the same as level 10, except that the zombie attack power is a little bigger, but the boss must first let the thunder hand full of money.

    The eighteenth level: Thunder Hand stands at the staircase of B, enters the blue room with a stuck B wall, a high-blood B, and the first one who has no money to brush the thunder enters the white room.

    Level 19: Stuck in the white room of the B wall around the monster, the thunderer who has no money goes to the card B wall, and the rest goes to A, if you don't worry about the toilet of the monster, you can arrange to go to one.

    The twentieth level: try to send as many people as possible to send the wall, the thunderer directly brushes b thunder, the white room first leaves one person to hit a's 4 off the monster, until a out of the monster after the thunder hand stands at the staircase of b to brush the white room mine, after sending the wall is not the thunderer's station b window point green monster, the toilet goes to one person, the white house person dies and the toilet immediately enters the blue room, and the thunderer is ready to brush the blue room mine.

  3. Anonymous users2024-02-04

    As said downstairs,**It is indeed very important,But technology is also very important,This diagram has a narrow space,If you want to go around the zombie, you must be able to jump through the wall,Conscious,There is teamwork,The space is narrow,Zombies can't get around if they want to,Especially when the big fat man comes,At this time, everyone unites together just like the collective guard of some teams in biochemical mode,You will find that this power is very strong,However,No good guns are still useless after all,So it's also important to send good guns to each other,The above is the later way to play, The early stage is to assign the team and keep the goal. In fact, this picture is purely a test of team spirit, even the running god can't live alone, because as long as there are more zombies in this picture, it is almost seamless to wear, at least the nightmare level is like this. I hope the landlord can have some understanding after reading it, and I wish you success.

  4. Anonymous users2024-02-03

    Technology is second, you must have a good gun! Even if you have good skills, you can't get over a kia, dawn, dust light, destroyer machine gun and long-range rifle are king, and then there is cooperation, the machine gun is guarded below, and the long-range rifle is supported by fire. Marksmanship is also very important.

  5. Anonymous users2024-02-02

    You're talking about this is a game, no.

  6. Anonymous users2024-02-01

    What is a pigeon I haven't played for a long time and I don't know if there are still pigeons... It's a harrier kite, and there's not just a chance of a nightmare entry in the seventh and eleventh levels, both of which have a chance to appear at the Dark Gate.

  7. Anonymous users2024-01-31

    Nightmare,How do you say this?,If you go to the master area.,Play with some people who can play.,That's good to clear the customs.,In addition,There's a bug in this picture.,If you're not too experienced in playing, you'll get stuck in that bug.,As long as the fixed levels are guarded.,It's good to clear the customs.。

  8. Anonymous users2024-01-30

    It's hard enough, there are 50 levels in total, and each level is more difficult than the other.

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